Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BiggunB
Neith
Level 41
God Stats
10W - 8L
1,690 SR
Queue Stats
92W - 86L
1,462 Elo+
Party 1
Raijin
Raijin
ChaosAddidas10
Raijin
Level 158
God Stats
2W - 8L
1,425 SR
Queue Stats
82W - 90L
1,523 Elo+
Solo
Horus
Horus
nick67
Horus
Level 119
God Stats
1W - 1L
1,260 SR
Queue Stats
79W - 59L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
xDeathHimselfx
Cthulhu
Level 129
God Stats
4W - 3L
1,599 SR
Queue Stats
249W - 230L
1,524 Elo+
Party 3
Team Averages
Level 110
1,495 SR
1,514 Elo+

VS

Team Averages
Level 133
1,622 SR
1,514 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charon
Charon
Demitrios
Charon
Level 65
God Stats
1W - 1L
1,747 SR
Queue Stats
22W - 15L
1,473 Elo+
Party 2
Bastet
Bastet
TrussedAnathema
Bastet
Level 157
God Stats
3W - 2L
1,674 SR
Queue Stats
241W - 239L
1,553 Elo+
Party 4
Raijin
Raijin
YAYIIR
Raijin
Level 171
God Stats
1W - 2L
1,582 SR
Queue Stats
81W - 82L
1,514 Elo+
Party 4
Xbalanque
Xbalanque
fruizveloso
Xbalanque
Level 146
God Stats
26W - 18L
1,606 SR
Queue Stats
346W - 339L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 1 / 2
7,250
558
2,397
6,091
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
BiggunB
Neith
12
1 / 1 / 0
7,202
554
2,630
3,789
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 1
8,032
618
5,916
5,217
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
nick67
Horus
12
1 / 1 / 1
7,265
559
2,533
8,151
5,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 2
7,741
595
5,394
6,487
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 1
7,177
552
3,050
9,056
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Demitrios
Charon
9
0 / 1 / 0
5,741
442
2,569
6,763
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 1
7,413
570
4,945
10,811
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
YAYIIR
Raijin
6
0 / 3 / 1
4,883
376
814
2,789
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
fruizveloso
Xbalanque
11
1 / 1 / 0
6,227
479
3,224
6,775
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
6
6
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
2
3
L
Fenrir
 
Fenrir
3
1
1
3.5
W
Neith
BiggunB
Neith
1
1
0
1
W
3
1
1
3.5
L
Charon
Demitrios
Charon
0
1
0
0
L
2
2
1
1.25
L
Raijin
YAYIIR
Raijin
0
3
1
0.17
L
Xbalanque
fruizveloso
Xbalanque
1
1
0
1
W
Horus
nick67
Horus
1
1
1
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
14,602
29,735
Taken
36,194
15,213
Mitigated
13,263
10,821
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,397
506
0
4,191
6,091
2,109
0
170
5,882
48,375
2,029
L
Fenrir
 
Fenrir
3,050
550
0
626
9,056
4,058
0
1,677
7,099
0
58,303
W
Neith
BiggunB
Neith
2,630
974
0
1,492
3,789
1,276
710
210
3,579
0
50,704
W
5,916
519
0
659
5,217
1,803
90
2,427
2,790
51,597
1,459
L
Charon
Demitrios
Charon
2,569
302
882
1,174
6,763
2,289
0
2,464
3,989
22,538
0
L
4,945
1,267
0
6,074
10,811
4,245
0
5,058
4,999
0
48,638
L
Raijin
YAYIIR
Raijin
814
0
0
270
2,789
704
0
1,320
1,291
10,625
0
L
Xbalanque
fruizveloso
Xbalanque
3,224
755
0
2,686
6,775
1,967
0
772
6,003
0
42,398
W
Horus
nick67
Horus
2,533
1,160
567
3,082
8,151
5,188
181
1,171
6,980
0
23,140
W
5,394
290
80
750
6,487
4,837
0
0
5,828
44,663
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
31,441
414
Minions Killed
335
0
Camps Cleared
0
1,239,281
Distance Traveled
1,024,077
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,250
558
76
6
0
276,373
0
L
Fenrir
7,177
552
100
8
0
293,306
0
W
Neith
7,202
554
105
8
0
224,487
0
W
Raijin
8,032
618
124
10
0
220,401
0
L
Charon
5,741
442
37
3
0
200,862
1
L
Bastet
7,413
570
99
8
0
246,513
0
L
Raijin
4,883
376
17
1
0
94,834
0
L
Xbalanque
6,227
479
82
6
0
188,562
2
W
Horus
7,265
559
20
2
0
274,482
0
W
Cthulhu
7,741
595
89
7
0
243,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role