Player Matchup

Arachne
Arachne
LordPachi29
Arachne
Level 167
God Stats
0W - 1L
1,736 SR
Queue Stats
241W - 235L
1,532 Elo+
Solo
Chernobog
Chernobog
Private69
Chernobog
Level 148
God Stats
2W - 2L
1,591 SR
Queue Stats
33W - 33L
1,491 Elo+
Solo
Neith
Neith
TheScrubKing
Neith
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 101L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
ivebeenbit
Ix Chel
Level 160
God Stats
5W - 6L
1,539 SR
Queue Stats
156W - 152L
1,521 Elo+
Solo
Ganesha
Ganesha
th3b0yw0nd3r883
Ganesha
Level 98
God Stats
0W - 2L
1,349 SR
Queue Stats
192W - 164L
1,562 Elo+
Party 2
Team Averages
Level 134
1,543 SR
1,535 Elo+

VS

Team Averages
Level 142
1,561 SR
1,516 Elo+
Achilles
Achilles
CaIIMeMcDaddy
Achilles
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,554 Elo+
Solo
Cernunnos
Cernunnos
GoldRanger800
Cernunnos
Level 129
God Stats
7W - 6L
1,618 SR
Queue Stats
49W - 45L
1,533 Elo+
Party 1
Bastet
Bastet
Pepino123456789
Bastet
Level 203
God Stats
3W - 2L
1,769 SR
Queue Stats
157W - 166L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Toaster299
Sylvanus
Level 177
God Stats
4W - 4L
1,420 SR
Queue Stats
105W - 96L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
iitz_chicoPR
Aphrodite
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordPachi29
Arachne
16
5 / 5 / 0
9,492
475
9,890
21,700
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Private69
Chernobog
14
3 / 8 / 0
8,947
447
11,050
15,763
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 3
9,376
469
11,421
16,963
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
ivebeenbit
Ix Chel
14
0 / 7 / 3
8,758
438
9,974
22,844
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 5 / 4
9,632
482
14,507
21,330
21,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaIIMeMcDaddy
Achilles
17
6 / 2 / 5
10,721
536
7,354
17,298
18,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cernunnos
GoldRanger800
Cernunnos
19
18 / 1 / 3
12,398
620
31,166
23,595
10,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 17
10,043
502
13,896
18,444
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Toaster299
Sylvanus
20
5 / 1 / 6
12,255
613
12,945
13,166
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
iitz_chicoPR
Aphrodite
16
3 / 3 / 21
11,508
575
7,703
13,705
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
10
Kills
33
33
Deaths
10
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
CaIIMeMcDaddy
Achilles
6
2
5
4.25
W
Cernunnos
GoldRanger800
Cernunnos
18
1
3
19.5
L
Arachne
LordPachi29
Arachne
5
5
0
1
W
1
3
17
3.17
L
Chernobog
Private69
Chernobog
3
8
0
0.38
L
1
8
3
0.31
W
Sylvanus
Toaster299
Sylvanus
5
1
6
8
W
Aphrodite
iitz_chicoPR
Aphrodite
3
3
21
4.5
L
Ix Chel
ivebeenbit
Ix Chel
0
7
3
0.21
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,842
Damage
73,064
98,600
Taken
86,208
52,987
Mitigated
54,674
27,112
Healing
41,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CaIIMeMcDaddy
Achilles
7,354
1,909
0
3,490
17,298
18,484
769
6,558
10,105
0
59,640
W
Cernunnos
GoldRanger800
Cernunnos
31,166
15,885
0
8,682
23,595
10,234
4,475
7,871
15,594
0
117,099
L
Arachne
LordPachi29
Arachne
9,890
6,316
0
6,492
21,700
7,254
0
3,359
18,112
0
72,404
W
13,896
3,300
0
7,899
18,444
7,056
467
4,449
13,672
0
86,822
L
Chernobog
Private69
Chernobog
11,050
5,682
0
2,795
15,763
3,526
0
1,871
13,847
0
62,767
L
11,421
2,331
0
2,102
16,963
4,021
312
5,689
10,878
0
64,333
W
Sylvanus
Toaster299
Sylvanus
12,945
1,177
1,012
5,224
13,166
8,099
0
1,189
11,975
97,920
4,811
W
Aphrodite
iitz_chicoPR
Aphrodite
7,703
1,029
8,083
7,316
13,705
10,801
617
4,239
9,382
34,126
180
L
Ix Chel
ivebeenbit
Ix Chel
9,974
822
3,076
8,628
22,844
16,646
0
5,160
17,464
49,014
0
L
14,507
1,025
0
4,019
21,330
21,540
0
3,506
17,117
67,887
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
56,925
515
Minions Killed
580
0
Camps Cleared
0
1,911,912
Distance Traveled
1,968,598
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,721
536
91
5
0
320,509
9
W
Cernunnos
12,398
620
156
8
0
404,294
0
L
Arachne
9,492
475
113
6
0
427,338
0
W
Bastet
10,043
502
114
6
0
460,001
3
L
Chernobog
8,947
447
111
6
0
331,770
0
L
Neith
9,376
469
115
6
0
365,404
7
W
Sylvanus
12,255
613
164
8
0
395,908
2
W
Aphrodite
11,508
575
55
3
0
387,886
4
L
Ix Chel
8,758
438
66
3
0
402,350
9
L
Ganesha
9,632
482
110
6
0
385,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role