Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
KovacsT
Hun Batz
Gold III
Level 143
God Stats
43W - 32L
1,587 SR
Queue Stats
147W - 149L
1,462 MMR
Solo
Cthulhu
Cthulhu
Silver I
Yazdazkafrazzz
Cthulhu
Silver I
Level 135
God Stats
8W - 5L
1,637 SR
Queue Stats
37W - 43L
1,459 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
rVPickle
Morgan Le Fay
Gold IV
Level 126
God Stats
28W - 20L
1,565 SR
Queue Stats
370W - 377L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,558 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,549 SR
1,459 MMR
Athena
Athena
Silver I
BatsAsteroid77
Athena
Silver I
Level 146
God Stats
10W - 8L
1,650 SR
Queue Stats
45W - 54L
1,456 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
BayronWaR
Ao Kuang
Gold IV
Level 193
God Stats
70W - 71L
1,596 SR
Queue Stats
422W - 419L
1,458 MMR
Solo
Martichoras
Martichoras
Gold II
Flashh_Gambii
Martichoras
Gold II
Level 152
God Stats
19W - 8L
1,594 SR
Queue Stats
126W - 121L
1,467 MMR
Solo
Atlas
Atlas
Silver IV
TalyonUngol
Atlas
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,446 MMR
Solo
Thoth
Thoth
Gold IV
TropicaIMexican
Thoth
Gold IV
Level 158
God Stats
13W - 18L
1,407 SR
Queue Stats
102W - 103L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 1 / 0
6,740
518
4,049
7,690
2,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
11
0 / 0 / 2
6,205
477
3,971
9,430
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
KovacsT
Hun Batz
13
5 / 1 / 2
7,499
577
4,661
8,986
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 2
8,287
637
10,055
9,076
6,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
rVPickle
Morgan Le Fay
15
3 / 1 / 2
8,144
626
8,690
6,615
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneJormungandrNu WaFreya

VS

Bans
CharybdisHe BoThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,259
558
5,486
10,298
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
BayronWaR
Ao Kuang
12
2 / 5 / 0
6,383
491
4,480
11,594
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
Flashh_Gambii
Martichoras
13
0 / 0 / 1
6,941
534
5,046
6,146
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 5 / 0
5,482
422
3,728
11,251
3,012
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,238
480
2,253
6,502
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
4
4
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
0
0
W
Bacchus
 
Bacchus
0
0
2
1
L
2
0
0
2
L
Ao Kuang
BayronWaR
Ao Kuang
2
5
0
0.4
L
Martichoras
Flashh_Gambii
Martichoras
0
0
1
0.5
W
Hun Batz
KovacsT
Hun Batz
5
1
2
6
L
0
5
0
0
L
0
3
0
0
W
5
1
2
6
W
Morgan Le Fay
rVPickle
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
20,993
41,797
Taken
45,791
22,575
Mitigated
19,844
14,931
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,049
3,094
0
3,059
7,690
2,284
0
499
7,191
0
54,443
W
Bacchus
 
Bacchus
3,971
466
0
2,789
9,430
9,061
0
3,264
6,166
18,635
0
L
5,486
910
0
2,188
10,298
8,936
0
4,889
5,409
27,986
1,530
L
Ao Kuang
BayronWaR
Ao Kuang
4,480
941
0
1,650
11,594
3,949
0
4,353
7,241
51,900
1,618
L
Martichoras
Flashh_Gambii
Martichoras
5,046
1,143
0
2,551
6,146
2,399
0
1,163
4,983
0
72,419
W
Hun Batz
KovacsT
Hun Batz
4,661
1,927
0
4,872
8,986
2,929
0
3,172
5,814
0
55,406
L
3,728
1,478
0
1,920
11,251
3,012
0
7,545
3,706
29,130
0
L
2,253
222
0
750
6,502
1,548
0
4,299
2,203
46,945
293
W
10,055
1,376
0
2,766
9,076
6,123
0
4,721
4,355
46,179
3,431
W
Morgan Le Fay
rVPickle
Morgan Le Fay
8,690
355
0
1,445
6,615
2,178
0
3,761
2,845
66,275
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
32,303
450
Minions Killed
400
0
Camps Cleared
0
1,332,919
Distance Traveled
1,216,225
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,740
518
116
9
0
214,891
0
W
Bacchus
6,205
477
18
1
0
275,097
3
L
Athena
7,259
558
50
4
0
255,948
0
L
Ao Kuang
6,383
491
83
6
0
274,353
2
L
Martichoras
6,941
534
120
9
0
234,148
0
W
Hun Batz
7,499
577
96
7
0
299,905
0
L
Atlas
5,482
422
47
4
0
207,547
0
L
Thoth
6,238
480
100
8
0
244,229
0
W
Cthulhu
8,287
637
95
7
0
266,217
2
W
Morgan Le Fay
8,144
626
125
10
0
276,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role