Player Matchup

Ra
Ra
ElitE5partan65
Ra
Level 154
God Stats
2W - 3L
1,460 SR
Queue Stats
89W - 96L
1,448 Elo+
Party 1
Bacchus
Bacchus
Pinckney
Bacchus
Level 159
God Stats
5W - 2L
1,582 SR
Queue Stats
198W - 209L
1,440 Elo+
Solo
Cthulhu
Cthulhu
TeMPErrRAGER
Cthulhu
Level 105
God Stats
15W - 12L
1,522 SR
Queue Stats
58W - 61L
1,452 Elo+
Party 1
Apollo
Apollo
allensheen
Apollo
Level 159
God Stats
3W - 1L
1,722 SR
Queue Stats
110W - 129L
1,396 Elo+
Solo
Set
Set
k80490
Set
Level 104
God Stats
10W - 10L
1,527 SR
Queue Stats
34W - 31L
1,508 Elo+
Party 1
Team Averages
Level 136
1,562 SR
1,449 Elo+

VS

Team Averages
Level 129
1,494 SR
1,370 Elo+
Cerberus
Cerberus
BADBOYMICHAEL10
Cerberus
Level 124
God Stats
1W - 2L
1,263 SR
Queue Stats
43W - 34L
1,358 Elo+
Solo
Neith
Neith
HillTzz
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,099 Elo+
Solo
Maman Brigitte
Maman Brigitte
Laviathon10
Maman Brigitte
Level 166
God Stats
1W - 1L
1,661 SR
Queue Stats
277W - 280L
1,468 Elo+
Solo
Sobek
Sobek
MX9miguelSCT
Sobek
Level 80
God Stats
49W - 39L
1,548 SR
Queue Stats
458W - 461L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
VulcanCDI
Zhong Kui
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 441L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 5
12,058
574
14,072
10,940
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Pinckney
Bacchus
15
2 / 1 / 5
8,699
414
9,360
14,928
12,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
TeMPErrRAGER
Cthulhu
17
1 / 2 / 9
10,371
494
12,658
16,804
16,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
allensheen
Apollo
17
4 / 1 / 5
10,849
517
12,984
15,154
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
k80490
Set
17
3 / 2 / 6
10,238
488
5,112
17,656
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 0 / 2
9,823
468
6,343
19,383
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
HillTzz
Neith
16
1 / 5 / 0
10,216
486
9,396
12,157
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
Laviathon10
Maman Brigitte
15
0 / 7 / 4
9,052
431
8,132
17,047
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 2 / 2
9,776
466
10,401
19,741
17,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
VulcanCDI
Zhong Kui
16
2 / 6 / 1
10,106
481
14,726
20,618
15,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
6
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
0
2
3
W
9
0
5
11.5
L
Neith
HillTzz
Neith
1
5
0
0.2
L
Maman Brigitte
Laviathon10
Maman Brigitte
0
7
4
0.29
L
1
2
2
1
W
Bacchus
Pinckney
Bacchus
2
1
5
4.5
W
Cthulhu
TeMPErrRAGER
Cthulhu
1
2
9
2.75
L
Zhong Kui
VulcanCDI
Zhong Kui
2
6
1
0.42
W
Apollo
allensheen
Apollo
4
1
5
6.5
W
Set
k80490
Set
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,186
Damage
48,998
75,482
Taken
88,946
48,386
Mitigated
57,383
21,958
Healing
31,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,343
68
288
8,082
19,383
15,345
83
5,255
13,586
65,609
2,895
W
14,072
1,540
3,599
6,360
10,940
5,100
590
6,906
3,924
87,939
687
L
Neith
HillTzz
Neith
9,396
2,822
0
1,872
12,157
3,770
3,174
4,240
7,713
0
85,134
L
Maman Brigitte
Laviathon10
Maman Brigitte
8,132
462
0
6,743
17,047
5,733
378
4,804
11,783
69,388
900
L
10,401
277
0
8,325
19,741
17,535
175
7,797
10,876
57,936
820
W
Bacchus
Pinckney
Bacchus
9,360
607
735
1,479
14,928
12,580
192
7,261
7,416
27,461
2,240
W
Cthulhu
TeMPErrRAGER
Cthulhu
12,658
1,234
879
1,759
16,804
16,096
114
7,651
8,383
60,001
1,613
L
Zhong Kui
VulcanCDI
Zhong Kui
14,726
1,186
0
6,469
20,618
15,000
0
9,937
9,778
76,791
2,836
W
Apollo
allensheen
Apollo
12,984
7,828
0
3,081
15,154
6,578
2,247
7,364
7,630
0
83,424
W
Set
k80490
Set
5,112
1,648
0
4,066
17,656
8,032
0
8,085
9,519
0
91,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,215
Gold Earned
48,973
600
Minions Killed
648
0
Camps Cleared
0
2,055,438
Distance Traveled
1,998,175
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,823
468
132
6
0
440,381
0
W
Ra
12,058
574
165
8
0
414,440
4
L
Neith
10,216
486
158
8
0
360,651
6
L
Maman Brigitte
9,052
431
100
5
0
417,660
0
L
Sobek
9,776
466
119
6
0
398,368
0
W
Bacchus
8,699
414
41
2
0
388,122
0
W
Cthulhu
10,371
494
134
6
0
393,457
9
L
Zhong Kui
10,106
481
139
7
0
381,115
3
W
Apollo
10,849
517
141
7
0
406,718
0
W
Set
10,238
488
119
6
0
452,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role