Player Matchup

Cthulhu
Cthulhu
LoverOfBois
Cthulhu
Level 36
God Stats
2W - 2L
1,516 SR
Queue Stats
57W - 47L
1,549 Elo+
Party 3
Ra
Ra
Loverofthemale
Ra
Level 60
God Stats
7W - 5L
1,393 SR
Queue Stats
18W - 20L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
Mexicutionerz59
Jormungandr
Level 146
God Stats
3W - 8L
1,371 SR
Queue Stats
55W - 116L
1,378 Elo+
Party 2
Thanatos
Thanatos
RabidCheburashka
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
xFatKidGamingx
Danzaburou
Level 46
God Stats
34W - 29L
1,585 SR
Queue Stats
147W - 159L
1,497 Elo+
Solo
Team Averages
Level 58
1,473 SR
1,429 Elo+

VS

Team Averages
Level 75
1,679 SR
1,554 Elo+
Awilix
Awilix
AwilixPitSniffer
Awilix
Level 5
God Stats
6W - 2L
1,808 SR
Queue Stats
8W - 3L
1,772 Elo+
Party 1
Charybdis
Charybdis
BoxiestName95
Charybdis
Level 48
God Stats
2W - 3L
1,677 SR
Queue Stats
29W - 34L
1,394 Elo+
Solo
Horus
Horus
Cheeckou
Horus
Level 157
God Stats
11W - 5L
1,658 SR
Queue Stats
24W - 22L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
MASKSHOP
Ao Kuang
Level 122
God Stats
2W - 0L
1,798 SR
Queue Stats
15W - 6L
1,699 Elo+
Party 1
Zeus
Zeus
ZeusLeftPocket
Zeus
Level 44
God Stats
9W - 12L
1,455 SR
Queue Stats
80W - 126L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoverOfBois
Cthulhu
6
0 / 3 / 1
4,703
470
3,939
7,108
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,821
582
1,758
4,646
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mexicutionerz59
Jormungandr
10
0 / 4 / 0
5,766
577
4,209
10,587
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 4 / 0
5,078
508
1,938
9,596
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
xFatKidGamingx
Danzaburou
7
0 / 6 / 0
4,328
433
2,326
7,244
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,819
582
4,454
5,531
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
BoxiestName95
Charybdis
10
2 / 0 / 2
5,888
589
2,241
3,532
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Cheeckou
Horus
10
2 / 0 / 11
5,584
558
6,778
6,699
4,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
MASKSHOP
Ao Kuang
12
11 / 0 / 3
7,163
716
9,253
8,242
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 2
6,107
611
3,108
4,078
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
19
19
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Charybdis
BoxiestName95
Charybdis
2
0
2
3
W
Horus
Cheeckou
Horus
2
0
11
7.5
L
Cthulhu
LoverOfBois
Cthulhu
0
3
1
0.17
L
1
2
1
0.75
W
Ao Kuang
MASKSHOP
Ao Kuang
11
0
3
12.5
L
Jormungandr
Mexicutionerz59
Jormungandr
0
4
0
0
L
1
4
0
0.25
W
2
2
2
1.5
L
Danzaburou
xFatKidGamingx
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
25,834
39,181
Taken
28,082
12,675
Mitigated
11,989
11,901
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,454
1,394
0
2,158
5,531
2,131
288
2,407
3,124
0
32,719
W
Charybdis
BoxiestName95
Charybdis
2,241
1,335
0
1,930
3,532
1,032
553
675
2,857
0
36,017
W
Horus
Cheeckou
Horus
6,778
3,155
467
2,173
6,699
4,859
140
2,871
3,828
0
17,763
L
Cthulhu
LoverOfBois
Cthulhu
3,939
453
926
1,818
7,108
2,905
0
1,387
5,584
12,630
0
L
1,758
187
106
1,172
4,646
1,135
0
2,922
1,609
36,042
766
W
Ao Kuang
MASKSHOP
Ao Kuang
9,253
3,111
0
3,345
8,242
2,964
0
2,065
6,177
44,589
0
L
Jormungandr
Mexicutionerz59
Jormungandr
4,209
1,295
0
2,254
10,587
3,744
0
1,938
8,332
35,629
4,901
L
1,938
420
0
4,383
9,596
3,226
0
2,586
6,966
0
36,817
W
3,108
199
0
1,128
4,078
1,003
0
1,441
2,637
36,067
0
L
Danzaburou
xFatKidGamingx
Danzaburou
2,326
885
0
1,242
7,244
1,665
0
3,271
3,973
0
20,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
30,561
261
Minions Killed
308
0
Camps Cleared
0
954,136
Distance Traveled
1,031,242
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,819
582
59
6
0
212,652
0
W
Charybdis
5,888
589
75
8
0
184,737
3
W
Horus
5,584
558
23
2
0
205,284
0
L
Cthulhu
4,703
470
11
1
0
209,790
2
L
Ra
5,821
582
79
8
0
200,550
0
W
Ao Kuang
7,163
716
64
6
0
235,122
0
L
Jormungandr
5,766
577
75
8
0
168,829
2
L
Thanatos
5,078
508
62
6
0
193,455
1
W
Zeus
6,107
611
87
9
0
193,447
2
L
Danzaburou
4,328
433
34
3
0
181,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role