Player Matchup

Surtr
Surtr
DFresh15
Surtr
Level 148
God Stats
16W - 9L
1,597 SR
Queue Stats
90W - 96L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
DaBahBuhYoda
Danzaburou
Level 189
God Stats
2W - 2L
1,686 SR
Queue Stats
58W - 65L
1,443 Elo+
Party 2
Mercury
Mercury
LexlicaL
Mercury
Level 159
God Stats
9W - 7L
1,626 SR
Queue Stats
62W - 74L
1,442 Elo+
Party 2
Nox
Nox
Shruikin94
Nox
Level 42
God Stats
17W - 24L
1,219 SR
Queue Stats
236W - 253L
1,396 Elo+
Solo
Ymir
Ymir
Sir Haroldo
Ymir
Level 147
God Stats
2W - 1L
1,397 SR
Queue Stats
24W - 25L
1,510 Elo+
Party 2
Team Averages
Level 137
1,505 SR
1,455 Elo+

VS

Team Averages
Level 122
1,483 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DeLuXe D Ace
Sylvanus
Level 146
God Stats
6W - 6L
1,551 SR
Queue Stats
296W - 304L
1,551 Elo+
Solo
Ares
Ares
Maximillion_07
Ares
Level 103
God Stats
2W - 2L
1,674 SR
Queue Stats
107W - 106L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
Sultan195
Hou Yi
Level 107
God Stats
0W - 3L
1,224 SR
Queue Stats
74W - 61L
1,516 Elo+
Party 1
Sol
Sol
Vinc2tsl
Sol
Level 87
God Stats
9W - 6L
1,466 SR
Queue Stats
78W - 52L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DFresh15
Surtr
13
2 / 3 / 1
7,592
542
6,123
11,647
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
DaBahBuhYoda
Danzaburou
15
4 / 1 / 2
8,561
612
9,603
7,890
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
LexlicaL
Mercury
14
3 / 0 / 6
7,742
553
6,920
10,317
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 2
8,712
622
1,728
1,300
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 5
7,535
538
4,574
10,341
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 3 / 0
8,142
582
9,913
14,117
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
DeLuXe D Ace
Sylvanus
12
1 / 2 / 0
6,710
479
7,725
9,873
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 0
6,901
493
4,402
10,057
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Sultan195
Hou Yi
11
0 / 4 / 0
6,242
446
3,723
10,006
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 0
6,980
499
622
7,647
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
5
5
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
0
1
W
Surtr
DFresh15
Surtr
2
3
1
0.83
W
Danzaburou
DaBahBuhYoda
Danzaburou
4
1
2
5
L
Sylvanus
DeLuXe D Ace
Sylvanus
1
2
0
0.5
W
Mercury
LexlicaL
Mercury
3
0
6
6
L
1
1
0
1
W
2
0
2
3
W
2
1
5
4.5
L
Hou Yi
Sultan195
Hou Yi
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
26,385
41,495
Taken
51,700
19,707
Mitigated
27,936
17,108
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,913
7,224
0
7,186
14,117
9,496
0
321
13,796
0
61,321
W
Surtr
DFresh15
Surtr
6,123
3,468
0
6,070
11,647
7,035
0
616
10,406
1,207
44,383
W
Danzaburou
DaBahBuhYoda
Danzaburou
9,603
5,472
0
3,691
7,890
2,632
578
2,515
5,329
0
66,308
L
Sylvanus
DeLuXe D Ace
Sylvanus
7,725
2,846
900
3,393
9,873
5,118
0
2,226
7,647
36,762
16,901
W
Mercury
LexlicaL
Mercury
6,920
4,311
0
1,250
10,317
4,006
0
2,640
7,594
0
62,050
L
4,402
208
0
3,449
10,057
7,526
0
1,483
8,574
22,686
0
W
1,728
7
0
250
1,300
488
0
376
924
57,351
1,490
W
4,574
892
2,292
3,555
10,341
5,546
0
5,891
4,408
17,791
427
L
Hou Yi
Sultan195
Hou Yi
3,723
1,713
0
3,542
10,006
3,538
0
849
9,157
0
51,919
L
622
84
0
2,285
7,647
2,258
0
1,616
6,031
54,575
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
34,975
488
Minions Killed
424
0
Camps Cleared
0
1,472,829
Distance Traveled
1,345,877
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,142
582
108
8
0
283,130
0
W
Surtr
7,592
542
100
7
0
277,450
1
W
Danzaburou
8,561
612
109
8
0
260,072
4
L
Sylvanus
6,710
479
99
7
0
283,371
0
W
Mercury
7,742
553
102
7
0
366,909
0
L
Ares
6,901
493
21
2
0
287,275
6
W
Nox
8,712
622
142
10
0
295,625
1
W
Ymir
7,535
538
35
3
0
272,773
2
L
Hou Yi
6,242
446
92
7
0
245,257
0
L
Sol
6,980
499
104
7
0
246,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role