Player Matchup

King Arthur
King Arthur
Iceebeaver
King Arthur
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 82L
1,514 Elo+
Solo
Neith
Neith
ItsDJsan
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
MomDestroyer42
Cerberus
Level 4
God Stats
6W - 10L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
OddGodMatt
Maman Brigitte
Level 139
God Stats
3W - 3L
1,397 SR
Queue Stats
74W - 65L
1,552 Elo+
Party 3
Hel
Hel
guccicurry
Hel
Level 88
God Stats
11W - 11L
1,501 SR
Queue Stats
280W - 259L
1,515 Elo+
Solo
Team Averages
Level 68
1,480 SR
1,516 Elo+

VS

Team Averages
Level 76
1,633 SR
1,484 Elo+
Skadi
Skadi
Defenderdre2
Skadi
Level 109
God Stats
4W - 1L
1,840 SR
Queue Stats
298W - 265L
1,536 Elo+
Party 1
Chaac
Chaac
HoodieT00nstv
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Mr__Hypnotic
Cthulhu
Level 55
God Stats
16W - 12L
1,578 SR
Queue Stats
22W - 25L
1,414 Elo+
Solo
Janus
Janus
SgtF4tCokk
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,496 Elo+
Party 2
Ravana
Ravana
audiem
Ravana
Level 28
God Stats
4W - 2L
1,746 SR
Queue Stats
37W - 29L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iceebeaver
King Arthur
12
0 / 2 / 0
7,358
526
7,023
11,480
10,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ItsDJsan
Neith
9
0 / 9 / 0
5,576
398
958
9,197
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
0 / 6 / 1
6,043
432
2,079
10,243
5,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
OddGodMatt
Maman Brigitte
13
1 / 1 / 0
7,054
504
3,328
10,629
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 2 / 0
7,912
565
5,854
5,696
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,417
601
12,796
6,142
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 1
8,244
589
5,925
11,336
10,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Mr__Hypnotic
Cthulhu
12
6 / 0 / 7
9,139
653
4,594
9,417
7,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
16
2 / 0 / 0
8,644
617
3,199
7,149
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
audiem
Ravana
12
5 / 0 / 7
7,761
554
5,867
2,970
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
20
20
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
1
0
1
1.5
L
King Arthur
Iceebeaver
King Arthur
0
2
0
0
L
Neith
ItsDJsan
Neith
0
9
0
0
L
Cerberus
0
6
1
0.08
W
Cthulhu
Mr__Hypnotic
Cthulhu
6
0
7
9.5
L
Maman Brigitte
OddGodMatt
Maman Brigitte
1
1
0
1
W
Janus
2
0
0
2
W
Ravana
audiem
Ravana
5
0
7
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
32,381
47,245
Taken
37,014
22,983
Mitigated
22,539
11,402
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,796
6,151
0
608
6,142
1,563
540
2,631
3,345
0
60,737
W
5,925
989
0
3,105
11,336
10,929
0
757
10,579
817
57,484
L
King Arthur
Iceebeaver
King Arthur
7,023
1,415
0
3,591
11,480
10,125
0
1,679
9,801
308
48,619
L
Neith
ItsDJsan
Neith
958
660
0
0
9,197
2,021
0
879
8,318
0
19,801
L
Cerberus
2,079
161
0
1,423
10,243
5,963
0
1,519
8,724
17,010
0
W
Cthulhu
Mr__Hypnotic
Cthulhu
4,594
644
2,849
3,310
9,417
7,230
252
3,828
5,474
28,108
2,069
L
Maman Brigitte
OddGodMatt
Maman Brigitte
3,328
273
0
4,111
10,629
3,222
0
607
9,982
44,224
0
W
Janus
3,199
246
0
1,416
7,149
2,010
158
3,752
3,397
82,580
0
W
Ravana
audiem
Ravana
5,867
817
0
2,000
2,970
807
254
578
2,392
0
39,886
L
5,854
49
377
1,900
5,696
1,652
0
3,095
2,379
65,549
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
42,205
415
Minions Killed
488
0
Camps Cleared
0
1,398,423
Distance Traveled
1,480,572
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,417
601
85
6
0
275,411
2
W
Chaac
8,244
589
112
8
0
289,547
1
L
King Arthur
7,358
526
100
7
0
286,854
0
L
Neith
5,576
398
41
3
0
228,300
0
L
Cerberus
6,043
432
45
3
0
257,299
0
W
Cthulhu
9,139
653
52
4
0
268,655
0
L
Maman Brigitte
7,054
504
78
6
0
334,890
1
W
Janus
8,644
617
163
12
0
319,942
5
W
Ravana
7,761
554
76
5
0
327,017
0
L
Hel
7,912
565
151
11
0
291,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role