Player Matchup

King Arthur
King Arthur
Adorabbier
King Arthur
Level 107
God Stats
2W - 3L
1,421 SR
Queue Stats
120W - 136L
1,441 Elo+
Party 1
Nut
Nut
KNOWLONGER
Nut
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 283L
1,464 Elo+
Party 2
Ganesha
Ganesha
Ultra Knight
Ganesha
Level 123
God Stats
4W - 6L
1,431 SR
Queue Stats
176W - 183L
1,465 Elo+
Party 2
Hel
Hel
iTsDarkPixie
Hel
Level 159
God Stats
2W - 1L
1,521 SR
Queue Stats
125W - 127L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
solidkiller5000
Bake Kujira
Level 59
God Stats
4W - 1L
1,598 SR
Queue Stats
126W - 155L
1,435 Elo+
Party 1
Team Averages
Level 107
1,494 SR
1,452 Elo+

VS

Team Averages
Level 123
1,499 SR
1,485 Elo+
Janus
Janus
GKGtheBest69
Janus
Level 105
God Stats
3W - 9L
1,282 SR
Queue Stats
224W - 208L
1,507 Elo+
Solo
Discordia
Discordia
HelloAbby02
Discordia
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
43W - 55L
1,455 Elo+
Solo
Arachne
Arachne
Larnek
Arachne
Level 132
God Stats
6W - 6L
1,593 SR
Queue Stats
135W - 160L
1,450 Elo+
Solo
Hachiman
Hachiman
Thecrunkcrow
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,525 Elo+
Solo
Yemoja
Yemoja
sovereign97
Yemoja
Level 127
God Stats
10W - 5L
1,821 SR
Queue Stats
257W - 265L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adorabbier
King Arthur
14
3 / 2 / 4
8,559
856
3,789
12,362
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 11
9,330
933
12,062
9,825
4,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ganesha
Ultra Knight
Ganesha
15
0 / 1 / 15
9,164
916
7,235
15,255
16,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 1 / 6
10,158
1,016
5,977
10,504
8,798
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bake Kujira
solidkiller5000
Bake Kujira
12
0 / 5 / 10
7,721
772
4,453
11,490
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
8,823
882
16,027
7,317
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HelloAbby02
Discordia
14
2 / 4 / 4
7,600
760
14,142
6,258
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Larnek
Arachne
14
2 / 5 / 7
7,352
735
6,947
15,617
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Thecrunkcrow
Hachiman
14
0 / 4 / 7
7,161
716
9,966
8,156
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
1
0 / 0 / 0
2,558
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
17
Kills
9
10
Deaths
17
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Adorabbier
King Arthur
3
2
4
2.5
L
5
4
4
1.75
L
Discordia
HelloAbby02
Discordia
2
4
4
1
W
3
1
11
8.5
L
Arachne
Larnek
Arachne
2
5
7
1.1
L
Hachiman
Thecrunkcrow
Hachiman
0
4
7
0.88
W
Ganesha
Ultra Knight
Ganesha
0
1
15
7.5
W
11
1
6
14
W
Bake Kujira
solidkiller5000
Bake Kujira
0
5
10
1
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
47,082
59,436
Taken
37,348
48,204
Mitigated
22,220
32,396
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Adorabbier
King Arthur
3,789
342
595
768
12,362
9,973
448
7,364
4,620
0
11,986
L
16,027
1,145
683
718
7,317
2,722
0
3,305
3,957
36,434
0
L
Discordia
HelloAbby02
Discordia
14,142
988
0
780
6,258
2,007
0
2,914
3,307
26,047
0
W
12,062
4,801
1,395
2,900
9,825
4,626
1,478
4,996
4,681
0
36,969
L
Arachne
Larnek
Arachne
6,947
3,525
685
4,059
15,617
14,563
0
6,070
9,287
0
8,758
L
Hachiman
Thecrunkcrow
Hachiman
9,966
6,356
850
900
8,156
2,928
0
4,502
3,654
0
15,528
W
Ganesha
Ultra Knight
Ganesha
7,235
556
2,579
4,512
15,255
16,147
0
5,883
8,970
13,860
341
W
5,977
158
11,086
7,018
10,504
8,798
286
5,202
5,103
14,938
0
W
Bake Kujira
solidkiller5000
Bake Kujira
4,453
2,598
774
769
11,490
8,660
479
5,950
5,181
10,044
1,269
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
33,494
140
Minions Killed
96
0
Camps Cleared
0
1,055,114
Distance Traveled
635,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,559
856
25
3
0
200,619
0
L
Janus
8,823
882
46
5
0
162,705
0
L
Discordia
7,600
760
31
3
0
155,621
0
W
Nut
9,330
933
77
8
0
211,605
0
L
Arachne
7,352
735
8
1
0
172,188
0
L
Hachiman
7,161
716
11
1
0
145,275
0
W
Ganesha
9,164
916
0
0
0
219,785
0
W
Hel
10,158
1,016
21
2
0
222,772
3
W
Bake Kujira
7,721
772
17
2
0
200,333
0
L
Yemoja
2,558
256
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role