Player Matchup

King Arthur
King Arthur
JimmyGee
King Arthur
Level 155
God Stats
3W - 4L
1,445 SR
Queue Stats
151W - 148L
1,502 Elo+
Party 1
Olorun
Olorun
RingoRango99
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
thestrangemoose
Heimdallr
Level 29
God Stats
23W - 31L
1,363 SR
Queue Stats
23W - 31L
1,348 Elo+
Party 1
Team Averages
Level 96
1,436 SR
1,467 Elo+

VS

Team Averages
Level 83
1,621 SR
1,560 Elo+
Shiva
Shiva
OZZY_7070
Shiva
Level 83
God Stats
20W - 17L
1,649 SR
Queue Stats
126W - 107L
1,536 Elo+
Party 2
Thanatos
Thanatos
focuzx
Thanatos
Level 28
God Stats
71W - 55L
1,548 SR
Queue Stats
121W - 104L
1,528 Elo+
Party 2
Hera
Hera
ymir100
Hera
Level 139
God Stats
1W - 2L
1,666 SR
Queue Stats
8W - 6L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JimmyGee
King Arthur
16
5 / 2 / 5
10,628
886
11,911
14,009
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Olorun
16
1 / 2 / 7
9,528
794
6,872
7,847
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
thestrangemoose
Heimdallr
17
4 / 2 / 6
10,406
867
8,341
6,859
2,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
OZZY_7070
Shiva
16
2 / 2 / 3
9,458
788
6,946
16,982
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thanatos
focuzx
Thanatos
13
2 / 4 / 2
8,594
716
5,098
8,652
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
ymir100
Hera
15
2 / 4 / 4
9,276
773
11,213
7,556
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
6
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JimmyGee
King Arthur
5
2
5
3.75
L
Shiva
OZZY_7070
Shiva
2
2
3
1.75
W
Olorun
1
2
7
2.25
L
Thanatos
focuzx
Thanatos
2
4
2
0.75
W
Heimdallr
thestrangemoose
Heimdallr
4
2
6
3.5
L
Hera
ymir100
Hera
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
23,257
28,715
Taken
33,190
19,403
Mitigated
19,769
6,673
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JimmyGee
King Arthur
11,911
1,982
0
3,212
14,009
14,436
295
4,739
8,754
0
38,052
L
Shiva
OZZY_7070
Shiva
6,946
896
44
2,460
16,982
13,588
24
3,746
12,375
160
31,040
W
Olorun
6,872
2,289
290
1,900
7,847
2,568
1,598
2,959
4,766
32,246
712
L
Thanatos
focuzx
Thanatos
5,098
569
0
4,046
8,652
3,460
0
1,306
7,090
0
19,289
W
Heimdallr
thestrangemoose
Heimdallr
8,341
4,749
0
1,271
6,859
2,399
1,703
3,612
3,154
0
26,752
L
Hera
ymir100
Hera
11,213
2,064
0
540
7,556
2,721
131
1,219
6,019
36,964
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
27,328
152
Minions Killed
151
0
Camps Cleared
0
669,026
Distance Traveled
675,526
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,628
886
55
5
0
235,377
2
L
Shiva
9,458
788
45
4
0
286,840
5
W
Olorun
9,528
794
60
5
0
224,714
1
L
Thanatos
8,594
716
29
2
0
197,947
1
W
Heimdallr
10,406
867
37
3
0
208,935
0
L
Hera
9,276
773
77
6
0
190,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role