Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
XSC BUM
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
ZnoopSGT
Nu Wa
Level 141
God Stats
3W - 0L
1,601 SR
Queue Stats
51W - 35L
1,639 Elo+
Party 1
Chaac
Chaac
chaseman323
Chaac
Level 120
God Stats
1W - 0L
1,619 SR
Queue Stats
31W - 19L
1,626 Elo+
Party 1
Ra
Ra
whiletrue20
Ra
Level 12
God Stats
10W - 19L
1,357 SR
Queue Stats
13W - 24L
1,353 Elo+
Party 3
Team Averages
Level 106
1,515 SR
1,515 Elo+

VS

Team Averages
Level 118
1,520 SR
1,479 Elo+
Gilgamesh
Gilgamesh
CocoChipCrumb
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,458 Elo+
Party 2
Ravana
Ravana
GoGetter_YouMad
Ravana
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Chronos
Chronos
Talaith_ejder
Chronos
Level 116
God Stats
3W - 4L
1,549 SR
Queue Stats
380W - 389L
1,477 Elo+
Solo
Anhur
Anhur
ThatOneDorito
Anhur
Level 159
God Stats
0W - 1L
1,548 SR
Queue Stats
89W - 90L
1,527 Elo+
Party 2
Zeus
Zeus
sorpresita4u
Zeus
Level 156
God Stats
110W - 120L
1,503 SR
Queue Stats
426W - 440L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 2 / 9
7,842
1,307
6,655
5,741
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
XSC BUM
Neith
13
1 / 2 / 12
7,637
1,273
6,593
4,278
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
ZnoopSGT
Nu Wa
14
7 / 0 / 6
8,709
1,452
10,564
2,672
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 1 / 9
8,365
1,394
9,603
8,407
6,867
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
1 / 1 / 6
7,097
1,183
3,766
3,073
957
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

342

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CocoChipCrumb
Gilgamesh
12
0 / 5 / 3
6,912
1,152
4,507
12,190
8,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
1 / 1 / 2
6,877
1,146
2,432
4,079
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
12
1 / 5 / 4
7,393
1,232
4,275
10,771
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 1
7,904
1,317
7,283
9,514
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
6,842
1,140
2,759
4,129
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
16
Kills
6
6
Deaths
16
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
9
3.75
L
Gilgamesh
CocoChipCrumb
Gilgamesh
0
5
3
0.3
L
1
1
2
2
L
Chronos
1
5
4
0.6
L
3
3
1
1.17
W
Neith
XSC BUM
Neith
1
2
12
3.5
W
Nu Wa
ZnoopSGT
Nu Wa
7
0
6
10
W
4
1
9
8.5
L
1
2
3
1.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
21,256
24,171
Taken
40,683
12,244
Mitigated
17,357
4,471
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,655
1,425
0
79
5,741
2,377
0
1,479
4,262
0
8,324
L
Gilgamesh
CocoChipCrumb
Gilgamesh
4,507
1,187
0
159
12,190
8,135
0
4,057
7,820
0
14,903
L
2,432
550
0
323
4,079
2,434
0
518
3,521
0
9,109
L
Chronos
4,275
1,382
53
581
10,771
2,830
0
5,083
5,372
18,621
0
L
7,283
2,961
0
633
9,514
2,819
0
2,130
7,213
0
23,111
W
Neith
XSC BUM
Neith
6,593
1,187
0
595
4,278
1,187
0
1,508
2,770
0
15,369
W
Nu Wa
ZnoopSGT
Nu Wa
10,564
2,144
0
0
2,672
856
0
1,201
1,471
13,324
476
W
9,603
718
0
3,118
8,407
6,867
0
1,633
6,774
0
30,581
L
2,759
293
0
882
4,129
1,139
0
996
2,986
8,717
0
W
3,766
69
156
523
3,073
957
0
1,213
1,860
12,481
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
35,928
102
Minions Killed
124
3
Camps Cleared
5
669,056
Distance Traveled
562,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,842
1,307
4
1
0
144,528
0
L
Gilgamesh
6,912
1,152
17
3
2
122,951
0
L
Ravana
6,877
1,146
19
3
0
117,450
0
L
Chronos
7,393
1,232
28
5
1
122,786
0
L
Anhur
7,904
1,317
43
7
0
108,125
0
W
Neith
7,637
1,273
18
3
1
125,194
0
W
Nu Wa
8,709
1,452
6
1
0
129,254
0
W
Chaac
8,365
1,394
49
8
1
135,011
0
L
Zeus
6,842
1,140
17
3
2
91,456
0
W
Ra
7,097
1,183
25
4
1
135,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role