Player Matchup

Arachne
Arachne
 
Arachne
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarknessDevourer
Janus
Level 158
God Stats
24W - 17L
1,672 SR
Queue Stats
247W - 200L
1,535 Elo+
Party 1
Ganesha
Ganesha
KAzhulu
Ganesha
Level 155
God Stats
5W - 1L
1,865 SR
Queue Stats
102W - 81L
1,595 Elo+
Solo
Apollo
Apollo
SzmmerschoolInc
Apollo
Level 119
God Stats
3W - 4L
1,530 SR
Queue Stats
115W - 89L
1,539 Elo+
Party 1
Charybdis
Charybdis
Vulkii
Charybdis
Level 80
God Stats
9W - 19L
1,435 SR
Queue Stats
187W - 188L
1,557 Elo+
Solo
Team Averages
Level 138
1,601 SR
1,545 Elo+

VS

Team Averages
Level 156
1,484 SR
1,554 Elo+
Lancelot
Lancelot
 
Lancelot
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Bxbbi
Sylvanus
Level 125
God Stats
2W - 3L
1,192 SR
Queue Stats
55W - 52L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ViixO
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,641 SR
Queue Stats
225W - 204L
1,553 Elo+
Party 3
Susano
Susano
hoodGank
Susano
Level 198
God Stats
5W - 6L
1,421 SR
Queue Stats
150W - 132L
1,579 Elo+
Solo
Neith
Neith
Ðuckie
Neith
Level 129
God Stats
8W - 5L
1,665 SR
Queue Stats
211W - 178L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 3 / 1
5,914
538
4,556
9,230
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
6,530
594
3,343
5,069
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
KAzhulu
Ganesha
9
0 / 2 / 3
5,751
523
2,838
9,775
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,567
597
1,813
8,627
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Vulkii
Charybdis
10
0 / 3 / 2
5,205
473
3,944
6,027
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 0 / 2
7,478
680
5,092
6,331
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Bxbbi
Sylvanus
11
1 / 0 / 4
6,418
583
2,014
5,707
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ViixO
Morgan Le Fay
13
2 / 2 / 1
6,956
632
2,642
5,236
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
hoodGank
Susano
12
5 / 2 / 2
6,677
607
8,502
8,942
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Ðuckie
Neith
11
3 / 1 / 1
6,094
554
5,646
3,528
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
14
14
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
1
1.5
W
Lancelot
 
Lancelot
3
0
2
4
W
Sylvanus
Bxbbi
Sylvanus
1
0
4
3
L
1
3
3
0.83
L
Ganesha
KAzhulu
Ganesha
0
2
3
0.75
L
0
3
0
0
W
Morgan Le Fay
ViixO
Morgan Le Fay
2
2
1
1.25
L
Charybdis
Vulkii
Charybdis
0
3
2
0.33
W
Susano
hoodGank
Susano
5
2
2
3
W
Neith
Ðuckie
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
23,896
38,728
Taken
29,744
13,906
Mitigated
12,275
8,153
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,556
3,160
0
1,378
9,230
3,229
0
1,301
7,929
0
33,027
W
Lancelot
 
Lancelot
5,092
958
0
1,829
6,331
3,023
0
143
6,148
590
46,627
W
Sylvanus
Bxbbi
Sylvanus
2,014
778
830
2,918
5,707
3,495
320
1,729
3,898
12,628
2,830
L
3,343
334
0
414
5,069
1,476
0
1,191
3,878
51,674
503
L
Ganesha
KAzhulu
Ganesha
2,838
265
0
2,891
9,775
4,838
0
862
8,913
18,576
0
L
1,813
983
0
1,719
8,627
2,693
0
421
8,206
0
51,038
W
Morgan Le Fay
ViixO
Morgan Le Fay
2,642
174
0
760
5,236
1,720
0
1,252
3,862
51,844
0
L
Charybdis
Vulkii
Charybdis
3,944
2,007
0
1,751
6,027
1,670
0
689
5,338
0
38,267
W
Susano
hoodGank
Susano
8,502
2,336
0
3,356
8,942
2,824
0
2,022
6,816
0
45,113
W
Neith
Ðuckie
Neith
5,646
1,888
0
931
3,528
1,213
742
666
2,862
0
50,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
33,623
367
Minions Killed
395
0
Camps Cleared
0
1,139,257
Distance Traveled
1,120,327
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,914
538
48
4
0
253,986
0
W
Lancelot
7,478
680
82
7
0
267,680
2
W
Sylvanus
6,418
583
27
2
0
172,752
0
L
Janus
6,530
594
119
11
0
239,787
1
L
Ganesha
5,751
523
11
1
0
219,237
5
L
Apollo
6,567
597
111
10
0
218,815
0
W
Morgan Le Fay
6,956
632
109
10
0
235,195
0
L
Charybdis
5,205
473
78
7
0
207,432
0
W
Susano
6,677
607
83
8
0
245,085
0
W
Neith
6,094
554
94
9
0
199,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role