Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
HansHK
King Arthur
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 126L
1,644 Elo+
Solo
Anhur
Anhur
Jah_hubi
Anhur
Level 132
God Stats
6W - 4L
1,351 SR
Queue Stats
435W - 447L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
VaIaam
Xing Tian
Level 102
God Stats
32W - 17L
1,606 SR
Queue Stats
885W - 907L
1,578 Elo+
Solo
Hercules
Hercules
jims_beams
Hercules
Level 49
God Stats
4W - 7L
1,380 SR
Queue Stats
525W - 488L
1,591 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,556 Elo+

VS

Team Averages
Level 95
1,532 SR
1,523 Elo+
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bartez11000
Yu Huang
Level 154
God Stats
6W - 3L
1,640 SR
Queue Stats
156W - 147L
1,503 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
EenBalBotha
Ah Muzen Cab
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 128L
1,583 Elo+
Party 1
Lancelot
Lancelot
Hocyk
Lancelot
Level 110
God Stats
1W - 1L
1,518 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 3
Apollo
Apollo
Kalsakkie
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 154L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 4 / 16
9,430
857
15,675
7,903
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
HansHK
King Arthur
15
4 / 4 / 17
9,248
841
14,445
12,545
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Jah_hubi
Anhur
17
10 / 4 / 9
10,495
954
10,108
9,846
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
VaIaam
Xing Tian
16
2 / 1 / 18
9,260
842
10,794
18,817
20,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
jims_beams
Hercules
16
6 / 2 / 15
9,657
878
10,678
17,626
16,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 5 / 5
8,361
760
8,858
17,786
23,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yu Huang
Bartez11000
Yu Huang
16
3 / 4 / 5
8,329
757
12,099
9,074
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
EenBalBotha
Ah Muzen Cab
15
1 / 6 / 7
8,286
753
13,150
12,277
4,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Hocyk
Lancelot
13
3 / 7 / 6
8,531
776
5,588
13,560
8,938
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Apollo
Kalsakkie
Apollo
16
5 / 5 / 3
9,054
823
12,203
13,444
5,951
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
27
Kills
15
15
Deaths
27
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
4
16
3.25
L
Bacchus
 
Bacchus
3
5
5
1.1
L
Yu Huang
Bartez11000
Yu Huang
3
4
5
1.38
L
Ah Muzen Cab
EenBalBotha
Ah Muzen Cab
1
6
7
0.75
W
King Arthur
HansHK
King Arthur
4
4
17
3.13
L
Lancelot
Hocyk
Lancelot
3
7
6
0.86
W
Anhur
Jah_hubi
Anhur
10
4
9
3.63
L
Apollo
Kalsakkie
Apollo
5
5
3
1.3
W
Xing Tian
VaIaam
Xing Tian
2
1
18
11
W
Hercules
jims_beams
Hercules
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,700
Damage
51,898
66,737
Taken
66,141
60,803
Mitigated
47,159
25,204
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,675
4,228
1,075
1,377
7,903
3,216
2,036
3,618
4,285
27,890
534
L
Bacchus
 
Bacchus
8,858
1,167
595
4,887
17,786
23,920
0
6,963
10,390
14,414
873
L
Yu Huang
Bartez11000
Yu Huang
12,099
724
240
1,256
9,074
3,728
0
4,357
4,547
23,553
0
L
Ah Muzen Cab
EenBalBotha
Ah Muzen Cab
13,150
3,723
309
1,283
12,277
4,622
0
4,567
7,592
0
33,443
W
King Arthur
HansHK
King Arthur
14,445
1,047
1,647
1,621
12,545
16,792
208
4,321
8,224
0
24,036
L
Lancelot
Hocyk
Lancelot
5,588
1,172
636
1,420
13,560
8,938
0
4,449
8,877
0
10,741
W
Anhur
Jah_hubi
Anhur
10,108
6,672
1,333
1,379
9,846
4,554
944
2,799
7,047
0
24,310
L
Apollo
Kalsakkie
Apollo
12,203
5,837
1,361
3,073
13,444
5,951
0
5,909
7,307
0
29,521
W
Xing Tian
VaIaam
Xing Tian
10,794
572
32
6,288
18,817
20,026
576
6,336
12,481
19,591
0
W
Hercules
jims_beams
Hercules
10,678
2,111
1,737
8,715
17,626
16,215
597
3,443
14,183
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
42,561
141
Minions Killed
122
0
Camps Cleared
0
1,036,445
Distance Traveled
1,018,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,430
857
25
2
0
173,186
0
L
Bacchus
8,361
760
6
1
0
210,112
0
L
Yu Huang
8,329
757
26
2
0
220,894
0
L
Ah Muzen Cab
8,286
753
37
3
0
198,474
0
W
King Arthur
9,248
841
18
2
0
192,153
0
L
Lancelot
8,531
776
7
1
0
193,524
0
W
Anhur
10,495
954
49
4
0
197,976
0
L
Apollo
9,054
823
46
4
0
195,432
0
W
Xing Tian
9,260
842
24
2
0
244,343
0
W
Hercules
9,657
878
25
2
0
228,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role