Player Matchup

Fenrir
Fenrir
CJSoko88
Fenrir
Level 64
God Stats
0W - 3L
1,544 SR
Queue Stats
274W - 276L
1,518 Elo+
Party 2
Artio
Artio
Funglestreak
Artio
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 219L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Itll-Buff-Out069
Ao Kuang
Level 148
God Stats
7W - 8L
1,417 SR
Queue Stats
358W - 350L
1,481 Elo+
Party 1
Thoth
Thoth
ShrinkusDinkus
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
SpankDaddy13
Erlang Shen
Level 57
God Stats
8W - 7L
1,542 SR
Queue Stats
223W - 233L
1,538 Elo+
Party 2
Team Averages
Level 93
1,501 SR
1,512 Elo+

VS

Team Averages
Level 87
1,478 SR
1,538 Elo+
Cerberus
Cerberus
CaptainFabuluus
Cerberus
Level 145
God Stats
5W - 3L
1,647 SR
Queue Stats
135W - 114L
1,488 Elo+
Party 4
Hou Yi
Hou Yi
Killhymn
Hou Yi
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
20W - 27L
1,416 Elo+
Party 4
Ah Puch
Ah Puch
LeslieTRS
Ah Puch
Level 109
God Stats
2W - 2L
1,478 SR
Queue Stats
287W - 226L
1,533 Elo+
Party 3
Yu Huang
Yu Huang
Ncswarrior
Yu Huang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo
Artio
Artio
UNITEDx4057
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 77L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CJSoko88
Fenrir
13
1 / 4 / 4
7,258
726
3,599
6,939
4,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
0 / 5 / 3
6,476
648
3,582
12,156
9,866
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 4 / 3
7,672
767
9,765
8,114
2,711
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 4 / 3
7,489
749
9,010
6,516
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SpankDaddy13
Erlang Shen
13
3 / 5 / 2
7,488
749
7,037
9,346
8,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
6 / 1 / 10
9,237
924
9,476
9,656
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Killhymn
Hou Yi
14
3 / 2 / 13
8,588
859
7,887
6,282
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
LeslieTRS
Ah Puch
14
5 / 2 / 10
8,711
871
8,463
6,484
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Ncswarrior
Yu Huang
13
3 / 4 / 8
8,430
843
5,131
6,356
1,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 14
9,955
996
7,825
13,847
12,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
9
Kills
22
22
Deaths
10
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CJSoko88
Fenrir
1
4
4
0.75
W
Cerberus
6
1
10
11
L
0
5
3
0.3
L
5
4
3
1.63
W
Hou Yi
Killhymn
Hou Yi
3
2
13
4.75
W
Ah Puch
LeslieTRS
Ah Puch
5
2
10
5
W
Yu Huang
Ncswarrior
Yu Huang
3
4
8
1.75
L
0
4
3
0.38
L
Erlang Shen
SpankDaddy13
Erlang Shen
3
5
2
0.8
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
38,782
43,071
Taken
42,625
28,227
Mitigated
28,642
9,705
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CJSoko88
Fenrir
3,599
157
391
1,053
6,939
4,674
0
4,625
2,314
0
10,011
W
Cerberus
9,476
653
150
2,479
9,656
8,774
723
4,211
5,294
16,048
2,071
L
3,582
65
516
2,682
12,156
9,866
0
7,486
4,670
5,931
0
L
9,765
3,202
0
2,271
8,114
2,711
0
6,455
1,659
12,627
0
W
Hou Yi
Killhymn
Hou Yi
7,887
4,121
456
440
6,282
2,544
1,071
3,755
2,441
0
14,781
W
Ah Puch
LeslieTRS
Ah Puch
8,463
615
494
1,256
6,484
2,687
652
4,280
2,162
18,107
0
W
Yu Huang
Ncswarrior
Yu Huang
5,131
1,345
84
356
6,356
1,965
506
4,567
1,708
15,518
0
L
9,010
221
229
402
6,516
2,079
0
5,079
1,437
27,107
0
L
Erlang Shen
SpankDaddy13
Erlang Shen
7,037
2,941
638
1,523
9,346
8,897
0
6,569
2,777
0
11,142
W
7,825
628
4,719
6,426
13,847
12,672
98
5,544
8,036
18,583
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
44,921
80
Minions Killed
112
0
Camps Cleared
0
817,756
Distance Traveled
895,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,258
726
12
1
0
197,298
0
W
Cerberus
9,237
924
26
3
0
179,764
0
L
Artio
6,476
648
9
1
0
143,373
0
L
Ao Kuang
7,672
767
6
1
0
167,183
0
W
Hou Yi
8,588
859
19
2
0
168,114
0
W
Ah Puch
8,711
871
19
2
0
189,786
0
W
Yu Huang
8,430
843
22
2
0
167,242
0
L
Thoth
7,489
749
46
5
0
163,536
0
L
Erlang Shen
7,488
749
7
1
0
146,366
0
W
Artio
9,955
996
26
3
0
190,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role