Player Matchup

Tyr
Tyr
AdmiralPizza271
Tyr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 213L
1,490 Elo+
Solo
Da Ji
Da Ji
BlackFNNino
Da Ji
Level 106
God Stats
2W - 2L
1,575 SR
Queue Stats
360W - 342L
1,452 Elo+
Party 2
Anubis
Anubis
Fehj
Anubis
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 21L
1,382 Elo+
Party 3
Geb
Geb
Traumatized XI
Geb
Level 170
God Stats
4W - 5L
1,556 SR
Queue Stats
466W - 461L
1,444 Elo+
Party 2
Olorun
Olorun
stonk V
Olorun
Level 58
God Stats
6W - 10L
1,318 SR
Queue Stats
167W - 202L
1,399 Elo+
Party 3
Team Averages
Level 80
1,534 SR
1,434 Elo+

VS

Team Averages
Level 66
1,611 SR
1,506 Elo+
Cerberus
Cerberus
Magicbullet13
Cerberus
Level 24
God Stats
1W - 2L
1,326 SR
Queue Stats
8W - 5L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Marco_aguilarqaa
Nu Wa
Level 42
God Stats
4W - 4L
1,742 SR
Queue Stats
85W - 87L
1,502 Elo+
Solo
Thanatos
Thanatos
mrfullsend
Thanatos
Level 49
God Stats
23W - 15L
1,575 SR
Queue Stats
112W - 99L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
spyro2102
Xbalanque
Level 146
God Stats
5W - 2L
1,698 SR
Queue Stats
174W - 162L
1,527 Elo+
Solo
Ix Chel
Ix Chel
vegitoawakenz
Ix Chel
Level 69
God Stats
27W - 8L
1,714 SR
Queue Stats
79W - 66L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,554
468
2,586
14,389
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
13 / 3 / 2
8,851
632
13,316
12,117
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Fehj
Anubis
11
1 / 7 / 3
6,622
473
4,330
8,443
2,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
3 / 2 / 11
7,010
501
6,408
10,042
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
stonk V
Olorun
11
0 / 4 / 4
6,341
453
3,362
10,032
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Magicbullet13
Cerberus
11
0 / 3 / 9
7,279
520
5,275
12,614
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 2
9,291
664
9,786
7,268
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
mrfullsend
Thanatos
15
10 / 4 / 4
9,653
690
9,838
14,572
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
spyro2102
Xbalanque
14
4 / 5 / 1
8,744
625
6,711
9,729
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
14
5 / 4 / 1
8,287
592
5,388
7,326
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
17
Kills
21
21
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
13
3
2
4.67
L
Anubis
Fehj
Anubis
1
7
3
0.36
W
Cerberus
Magicbullet13
Cerberus
0
3
9
1.5
W
2
1
2
3
L
3
2
11
4.25
W
Thanatos
mrfullsend
Thanatos
10
4
4
3
W
Xbalanque
spyro2102
Xbalanque
4
5
1
0.9
L
Olorun
stonk V
Olorun
0
4
4
0.5
W
Ix Chel
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
36,998
55,023
Taken
51,509
21,769
Mitigated
21,884
16,564
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,586
477
0
4,900
14,389
4,936
0
7,829
6,510
0
53,288
L
13,316
2,998
0
5,343
12,117
4,495
0
2,514
9,587
0
56,124
L
Anubis
Fehj
Anubis
4,330
164
0
1,537
8,443
2,943
0
4,842
3,229
31,576
180
W
Cerberus
Magicbullet13
Cerberus
5,275
762
0
3,229
12,614
7,332
86
5,442
7,076
22,670
0
W
9,786
3,481
0
2,876
7,268
4,419
1,067
359
6,870
68,487
3,312
L
6,408
849
0
1,675
10,042
6,561
0
2,728
7,252
20,889
1,415
W
Thanatos
mrfullsend
Thanatos
9,838
3,653
0
12,239
14,572
5,153
161
2,044
12,274
0
57,731
W
Xbalanque
spyro2102
Xbalanque
6,711
2,768
0
3,228
9,729
2,800
365
3,736
5,687
0
47,657
L
Olorun
stonk V
Olorun
3,362
1,830
0
3,109
10,032
2,834
0
1,910
8,122
37,780
0
W
Ix Chel
5,388
147
630
1,414
7,326
2,180
442
1,435
5,818
45,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
43,254
339
Minions Killed
431
0
Camps Cleared
0
1,371,478
Distance Traveled
1,335,239
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,554
468
107
8
0
266,918
0
L
Da Ji
8,851
632
83
6
0
307,370
0
L
Anubis
6,622
473
61
4
0
241,563
0
W
Cerberus
7,279
520
41
3
0
279,055
3
W
Nu Wa
9,291
664
115
8
0
232,927
0
L
Geb
7,010
501
25
2
0
310,615
6
W
Thanatos
9,653
690
92
7
0
301,958
0
W
Xbalanque
8,744
625
93
7
0
268,474
6
L
Olorun
6,341
453
63
5
0
245,012
0
W
Ix Chel
8,287
592
90
6
0
252,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role