Player Matchup

Bastet
Bastet
ADROT28
Bastet
Level 93
God Stats
66W - 49L
1,544 SR
Queue Stats
331W - 322L
1,434 Elo+
Party 1
Skadi
Skadi
GingerJesus8745
Skadi
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 121L
1,453 Elo+
Solo
Yu Huang
Yu Huang
MIGUEL_CRACk06x
Yu Huang
Level 107
God Stats
1W - 4L
1,256 SR
Queue Stats
507W - 466L
1,404 Elo+
Party 1
Geb
Geb
SkodenBoston
Geb
Level 88
God Stats
4W - 8L
1,694 SR
Queue Stats
76W - 82L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
THELVADAAM25
Gilgamesh
Level 82
God Stats
41W - 49L
1,508 SR
Queue Stats
627W - 636L
1,483 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,431 Elo+

VS

Team Averages
Level 124
1,459 SR
1,444 Elo+
Baron Samedi
Baron Samedi
ItsBarnzey
Baron Samedi
Level 127
God Stats
1W - 4L
1,421 SR
Queue Stats
153W - 155L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Reign of Men
Nu Wa
Level 129
God Stats
33W - 31L
1,529 SR
Queue Stats
111W - 107L
1,433 Elo+
Solo
Geb
Geb
XMISFIT99X
Geb
Level 94
God Stats
143W - 126L
1,525 SR
Queue Stats
197W - 180L
1,408 Elo+
Solo
Thor
Thor
dEksHav3R4
Thor
Level 68
God Stats
6W - 8L
1,135 SR
Queue Stats
347W - 375L
1,414 Elo+
Solo
Izanami
Izanami
ÅżèÍfŅèóş
Izanami
Level 202
God Stats
7W - 6L
1,683 SR
Queue Stats
383W - 375L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADROT28
Bastet
11
3 / 0 / 1
6,721
560
4,288
8,367
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 2 / 1
6,332
528
2,429
6,089
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
13
1 / 1 / 1
7,360
613
3,237
6,131
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,940
495
2,166
6,401
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
THELVADAAM25
Gilgamesh
12
3 / 1 / 1
7,202
600
7,073
10,032
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsBarnzey
Baron Samedi
11
1 / 1 / 0
5,924
494
4,346
7,675
2,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,381
532
5,900
5,752
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
4,763
397
815
1,981
700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 3
6,595
550
4,524
10,712
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,192
599
5,351
5,321
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
6
6
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
ADROT28
Bastet
3
0
1
3.5
W
0
2
1
0.25
L
Baron Samedi
ItsBarnzey
Baron Samedi
1
1
0
1
W
Yu Huang
1
1
1
1.5
L
0
2
1
0.25
W
1
2
0
0.5
W
Gilgamesh
THELVADAAM25
Gilgamesh
3
1
1
3.5
L
0
0
1
0.5
L
2
4
3
0.88
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,193
Damage
20,936
37,020
Taken
31,441
14,675
Mitigated
9,488
6,985
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ADROT28
Bastet
4,288
1,129
0
3,383
8,367
2,120
0
1,144
7,053
0
44,297
W
2,429
507
0
360
6,089
1,559
710
606
5,445
0
43,807
L
Baron Samedi
ItsBarnzey
Baron Samedi
4,346
850
81
3,687
7,675
2,410
0
408
6,853
31,535
0
W
Yu Huang
3,237
100
0
625
6,131
1,421
0
3,124
2,729
60,168
2,756
L
5,900
1,107
0
1,379
5,752
1,479
112
2,762
2,951
37,132
1,105
W
2,166
37
0
1,200
6,401
2,949
448
691
5,672
23,489
0
W
Gilgamesh
THELVADAAM25
Gilgamesh
7,073
1,799
0
1,417
10,032
6,626
781
4,869
5,076
442
42,796
L
815
150
0
1,024
1,981
700
0
283
1,628
3,305
0
L
4,524
571
0
3,798
10,712
3,379
0
310
10,249
0
39,222
L
5,351
3,367
0
2,321
5,321
1,520
0
1,387
3,632
0
60,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
30,855
403
Minions Killed
313
0
Camps Cleared
0
1,233,484
Distance Traveled
931,913
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,721
560
77
6
0
292,676
0
W
Skadi
6,332
528
84
7
0
223,850
0
L
Baron Samedi
5,924
494
51
4
0
185,243
1
W
Yu Huang
7,360
613
122
10
0
230,026
0
L
Nu Wa
6,381
532
72
6
0
208,880
5
W
Geb
5,940
495
46
4
0
247,087
0
W
Gilgamesh
7,202
600
74
6
0
239,845
0
L
Geb
4,763
397
2
0
0
90,359
2
L
Thor
6,595
550
68
6
0
227,665
0
L
Izanami
7,192
599
120
10
0
219,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role