Player Matchup

Serqet
Serqet
EndErDJYT
Serqet
Level 28
God Stats
3W - 6L
1,193 SR
Queue Stats
7W - 15L
1,079 Elo+
Party 1
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 181
God Stats
386W - 332L
1,502 SR
Queue Stats
707W - 712L
1,431 Elo+
Solo
Freya
Freya
Robertotg
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 31L
1,207 Elo+
Party 1
Bacchus
Bacchus
eGDMarine
Bacchus
Level 61
God Stats
9W - 13L
1,484 SR
Queue Stats
36W - 51L
1,415 Elo+
Solo
Izanami
Izanami
wolfangbloster
Izanami
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 93L
1,285 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,284 Elo+

VS

Team Averages
Level 102
1,468 SR
1,459 Elo+
Odin
Odin
Ban_Deh
Odin
Level 118
God Stats
9W - 9L
1,575 SR
Queue Stats
208W - 180L
1,524 Elo+
Solo
Cupid
Cupid
Coolboy0519
Cupid
Level 89
God Stats
1W - 0L
1,220 SR
Queue Stats
47W - 44L
1,478 Elo+
Party 2
Poseidon
Poseidon
SIRbluntSmoke420
Poseidon
Level 159
God Stats
6W - 9L
1,450 SR
Queue Stats
219W - 234L
1,462 Elo+
Solo
Arachne
Arachne
railand
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
таролог
Sylvanus
Level 85
God Stats
85W - 56L
1,593 SR
Queue Stats
442W - 427L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EndErDJYT
Serqet
12
1 / 8 / 2
7,562
398
6,947
16,657
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
12
0 / 8 / 4
7,646
402
8,957
15,223
3,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Robertotg
Freya
13
1 / 10 / 2
7,929
417
12,196
16,918
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
eGDMarine
Bacchus
8
1 / 3 / 2
6,797
358
2,054
8,129
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 11 / 1
7,527
396
4,933
14,864
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ban_Deh
Odin
17
7 / 0 / 5
12,126
638
11,010
15,254
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
16 / 1 / 9
12,542
660
20,485
9,257
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 0 / 8
12,859
677
13,550
7,665
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
railand
Arachne
16
5 / 1 / 9
10,694
563
5,564
14,595
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
4 / 3 / 22
11,442
602
7,614
18,992
21,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
4
Kills
40
40
Deaths
5
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Odin
Ban_Deh
Odin
7
0
5
9.5
W
16
1
9
20.5
L
Serqet
EndErDJYT
Serqet
1
8
2
0.25
L
Nu Wa
0
8
4
0.25
L
Freya
Robertotg
Freya
1
10
2
0.2
W
8
0
8
12
L
Bacchus
eGDMarine
Bacchus
1
3
2
0.67
W
Arachne
railand
Arachne
5
1
9
9.5
L
1
11
1
0.14
W
Sylvanus
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
58,223
71,791
Taken
65,763
20,066
Mitigated
45,456
10,808
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ban_Deh
Odin
11,010
4,079
0
1,778
15,254
11,722
921
5,179
9,957
0
94,222
W
20,485
13,888
1,205
4,760
9,257
3,778
4,184
3,250
5,917
0
113,357
L
Serqet
EndErDJYT
Serqet
6,947
911
0
3,764
16,657
4,137
0
5,059
11,598
0
43,050
L
Nu Wa
8,957
2,180
0
2,267
15,223
3,038
0
1,061
14,162
54,307
0
L
Freya
Robertotg
Freya
12,196
3,182
0
2,112
16,918
3,718
14
7,475
9,443
45,103
2,437
W
13,550
1,443
0
1,339
7,665
2,030
4,389
4,517
2,632
119,107
334
L
Bacchus
eGDMarine
Bacchus
2,054
66
0
926
8,129
6,454
0
1,167
6,962
17,149
0
W
Arachne
railand
Arachne
5,564
4,462
0
6,399
14,595
5,998
0
4,373
9,640
0
78,340
L
4,933
2,918
0
1,739
14,864
2,719
0
6,272
8,592
0
37,391
W
Sylvanus
7,614
1,981
5,760
7,152
18,992
21,928
724
6,288
12,152
23,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
59,663
356
Minions Killed
618
0
Camps Cleared
0
1,539,347
Distance Traveled
1,969,671
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,126
638
154
8
0
384,554
0
W
Cupid
12,542
660
153
8
0
388,878
6
L
Serqet
7,562
398
81
4
0
379,451
5
L
Nu Wa
7,646
402
82
4
0
269,228
6
L
Freya
7,929
417
82
4
0
325,779
0
W
Poseidon
12,859
677
186
10
0
426,189
4
L
Bacchus
6,797
358
29
2
0
297,761
0
W
Arachne
10,694
563
97
5
0
445,148
4
L
Izanami
7,527
396
82
4
0
267,128
0
W
Sylvanus
11,442
602
28
1
0
324,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role