Player Matchup

Nike
Nike
CraZyAsMEX512
Nike
Level 86
God Stats
4W - 3L
1,768 SR
Queue Stats
124W - 112L
1,587 Elo+
Solo
Ganesha
Ganesha
CrispyRightToe
Ganesha
Level 126
God Stats
7W - 6L
1,112 SR
Queue Stats
366W - 356L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
I M ENTERPRISE
Nu Wa
Level 132
God Stats
8W - 8L
1,476 SR
Queue Stats
55W - 62L
1,424 Elo+
Solo
Skadi
Skadi
SakaryMont
Skadi
Level 96
God Stats
2W - 0L
1,434 SR
Queue Stats
10W - 10L
1,542 Elo+
Solo
Bakasura
Bakasura
Yourchoice555
Bakasura
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
419W - 400L
1,550 Elo+
Party 2
Team Averages
Level 116
1,458 SR
1,530 Elo+

VS

Team Averages
Level 135
1,499 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Junk4to
Rama
Level 141
God Stats
2W - 2L
1,472 SR
Queue Stats
148W - 199L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
MolhoQuente
Cthulhu
Level 110
God Stats
7W - 9L
1,577 SR
Queue Stats
333W - 310L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
PABLÒ
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 199L
1,542 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zen77
Maman Brigitte
Level 120
God Stats
5W - 9L
1,446 SR
Queue Stats
75W - 99L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,537
776
6,683
6,921
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 4
6,039
549
3,457
9,176
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 2 / 3
7,119
647
5,383
4,468
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
1 / 2 / 0
6,241
567
7,185
7,819
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Yourchoice555
Bakasura
12
5 / 1 / 2
6,843
622
5,076
9,495
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 1 / 1
6,431
585
8,519
8,782
2,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Junk4to
Rama
11
1 / 6 / 0
5,858
533
2,688
8,370
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
MolhoQuente
Cthulhu
10
0 / 1 / 4
6,073
552
5,974
9,580
4,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PABLÒ
Sun Wukong
8
0 / 2 / 0
4,939
449
2,327
9,417
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Maman Brigitte
Zen77
Maman Brigitte
12
2 / 2 / 2
6,053
550
4,063
7,881
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
1
1
4.5
W
3
0
2
4
W
0
2
4
1
W
3
2
3
2.25
L
Rama
Junk4to
Rama
1
6
0
0.17
L
Cthulhu
MolhoQuente
Cthulhu
0
1
4
2
L
Sun Wukong
PABLÒ
Sun Wukong
0
2
0
0
W
Skadi
1
2
0
0.5
W
Bakasura
Yourchoice555
Bakasura
5
1
2
6
L
Maman Brigitte
Zen77
Maman Brigitte
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
23,571
37,879
Taken
44,030
13,511
Mitigated
16,580
12,237
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,519
5,909
0
3,911
8,782
2,930
0
1,652
6,983
0
51,233
W
6,683
925
0
1,619
6,921
4,837
0
59
6,862
0
70,910
W
3,457
383
1,805
2,382
9,176
3,140
0
3,085
6,091
15,172
0
W
5,383
1,774
0
576
4,468
1,204
393
2,536
1,932
37,540
0
L
Rama
Junk4to
Rama
2,688
1,929
0
1,139
8,370
2,072
0
2,049
5,844
0
45,332
L
Cthulhu
MolhoQuente
Cthulhu
5,974
337
1,851
3,193
9,580
4,839
0
2,641
6,484
28,560
583
L
Sun Wukong
PABLÒ
Sun Wukong
2,327
360
0
2,180
9,417
4,825
0
463
8,467
0
23,157
W
Skadi
7,185
3,019
0
705
7,819
1,540
0
2,427
5,392
0
46,311
W
Bakasura
Yourchoice555
Bakasura
5,076
3,190
0
5,150
9,495
2,790
0
1,705
7,790
0
29,256
L
Maman Brigitte
Zen77
Maman Brigitte
4,063
395
0
3,677
7,881
1,914
0
2,035
5,655
44,720
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
29,354
368
Minions Killed
336
0
Camps Cleared
0
1,198,945
Distance Traveled
1,133,180
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,431
585
87
8
0
224,141
2
W
Nike
8,537
776
123
11
0
235,644
0
W
Ganesha
6,039
549
6
1
0
234,862
2
W
Nu Wa
7,119
647
63
6
0
212,825
5
L
Rama
5,858
533
77
7
0
238,235
2
L
Cthulhu
6,073
552
41
4
0
253,954
6
L
Sun Wukong
4,939
449
43
4
0
134,939
0
W
Skadi
6,241
567
95
9
0
225,822
2
W
Bakasura
6,843
622
81
7
0
289,792
0
L
Maman Brigitte
6,053
550
88
8
0
281,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role