Player Matchup

Tyr
Tyr
AlphaQiyst
Tyr
Level 106
God Stats
0W - 5L
1,184 SR
Queue Stats
89W - 67L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Average Coxx
Cernunnos
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,440 Elo+
Party 1
Thor
Thor
KeeglerElf98
Thor
Level 39
God Stats
10W - 11L
1,564 SR
Queue Stats
82W - 118L
1,417 Elo+
Party 1
Poseidon
Poseidon
Lungbuster98
Poseidon
Level 28
God Stats
2W - 3L
1,449 SR
Queue Stats
72W - 78L
1,430 Elo+
Party 1
Ymir
Ymir
SAC2
Ymir
Level 129
God Stats
0W - 3L
1,309 SR
Queue Stats
49W - 53L
1,393 Elo+
Solo
Team Averages
Level 87
1,401 SR
1,446 Elo+

VS

Team Averages
Level 109
1,614 SR
1,491 Elo+
Raijin
Raijin
Bleachme7595
Raijin
Level 123
God Stats
4W - 6L
1,519 SR
Queue Stats
106W - 113L
1,504 Elo+
Solo
Xbalanque
Xbalanque
HossAlot
Xbalanque
Level 125
God Stats
5W - 2L
1,617 SR
Queue Stats
240W - 221L
1,560 Elo+
Solo
King Arthur
King Arthur
JSGDK
King Arthur
Level 116
God Stats
7W - 3L
1,545 SR
Queue Stats
149W - 142L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Yampi98
Cthulhu
Level 117
God Stats
3W - 0L
1,889 SR
Queue Stats
166W - 141L
1,504 Elo+
Solo
Mercury
Mercury
shobolano
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,617
481
12,800
22,143
20,124
Cernunnos
Average Coxx
Cernunnos
17
3 / 3 / 2
10,120
506
11,528
16,891
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 9 / 2
9,352
468
8,854
19,037
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lungbuster98
Poseidon
18
2 / 5 / 4
10,598
530
9,799
9,581
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
SAC2
Ymir
15
1 / 10 / 7
9,206
460
7,614
23,334
20,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
19 / 2 / 5
13,761
688
20,791
12,733
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
HossAlot
Xbalanque
17
4 / 3 / 9
11,492
575
17,115
17,748
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
JSGDK
King Arthur
18
0 / 2 / 7
11,496
575
9,908
19,282
17,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Yampi98
Cthulhu
17
6 / 1 / 16
11,910
596
12,618
20,429
19,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
shobolano
Mercury
18
4 / 3 / 9
11,245
562
10,004
18,732
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
11
Kills
33
33
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Cernunnos
Average Coxx
Cernunnos
3
3
2
1.33
W
Raijin
19
2
5
10.75
W
Xbalanque
HossAlot
Xbalanque
4
3
9
2.83
W
King Arthur
JSGDK
King Arthur
0
2
7
1.75
L
4
9
2
0.56
L
Poseidon
Lungbuster98
Poseidon
2
5
4
0.8
L
Ymir
SAC2
Ymir
1
10
7
0.45
W
Cthulhu
Yampi98
Cthulhu
6
1
16
14
W
Mercury
shobolano
Mercury
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
70,436
90,986
Taken
88,924
55,274
Mitigated
57,264
13,575
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,800
931
0
3,120
22,143
20,124
35
5,620
16,523
3,790
69,440
L
Cernunnos
Average Coxx
Cernunnos
11,528
5,839
0
6,292
16,891
5,868
0
4,304
12,587
0
81,947
W
Raijin
20,791
1,123
0
395
12,733
5,356
1,737
3,073
9,660
102,667
34
W
Xbalanque
HossAlot
Xbalanque
17,115
11,436
0
7,943
17,748
6,982
3,141
4,655
13,093
0
90,231
W
King Arthur
JSGDK
King Arthur
9,908
853
0
2,503
19,282
17,716
429
2,778
16,504
0
87,447
L
8,854
1,250
0
1,990
19,037
5,831
0
8,325
10,712
0
60,537
L
Poseidon
Lungbuster98
Poseidon
9,799
1,525
0
465
9,581
2,665
228
5,232
4,349
87,270
1,122
L
Ymir
SAC2
Ymir
7,614
1,616
0
1,708
23,334
20,786
0
9,639
13,695
30,970
0
W
Cthulhu
Yampi98
Cthulhu
12,618
1,121
4,638
6,873
20,429
19,725
180
4,835
15,594
52,500
798
W
Mercury
shobolano
Mercury
10,004
3,806
0
2,675
18,732
7,485
1,167
5,328
13,404
0
94,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
59,904
531
Minions Killed
583
0
Camps Cleared
0
1,843,915
Distance Traveled
2,007,974
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,617
481
135
7
0
362,700
0
L
Cernunnos
10,120
506
127
6
0
370,514
8
W
Raijin
13,761
688
149
7
0
376,067
4
W
Xbalanque
11,492
575
128
6
0
360,043
0
W
King Arthur
11,496
575
138
7
0
389,134
0
L
Thor
9,352
468
88
4
0
369,294
0
L
Poseidon
10,598
530
144
7
0
379,864
0
L
Ymir
9,206
460
37
2
0
361,543
0
W
Cthulhu
11,910
596
46
2
0
431,916
4
W
Mercury
11,245
562
122
6
0
450,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role