Player Matchup

Hou Yi
Hou Yi
FoTH-_-KoBA
Hou Yi
Level 116
God Stats
28W - 25L
1,371 SR
Queue Stats
227W - 216L
1,479 Elo+
Solo
Raijin
Raijin
Rizeddwil
Raijin
Level 85
God Stats
2W - 1L
1,285 SR
Queue Stats
110W - 107L
1,497 Elo+
Party 2
King Arthur
King Arthur
baryl348
King Arthur
Level 159
God Stats
2W - 2L
1,549 SR
Queue Stats
113W - 107L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
gipper2
Kuzenbo
Level 118
God Stats
34W - 28L
1,547 SR
Queue Stats
82W - 75L
1,517 Elo+
Party 2
Thanatos
Thanatos
zitrus5005
Thanatos
Level 134
God Stats
6W - 4L
1,535 SR
Queue Stats
131W - 102L
1,573 Elo+
Solo
Team Averages
Level 122
1,457 SR
1,512 Elo+

VS

Team Averages
Level 148
1,433 SR
1,537 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DANNYG9674
Janus
Level 119
God Stats
7W - 12L
1,412 SR
Queue Stats
234W - 218L
1,535 Elo+
Party 1
Mulan
Mulan
EscalatorNB
Mulan
Level 132
God Stats
50W - 43L
1,595 SR
Queue Stats
281W - 252L
1,555 Elo+
Solo
Sobek
Sobek
MrRednek
Sobek
Level 104
God Stats
17W - 24L
1,471 SR
Queue Stats
124W - 110L
1,526 Elo+
Solo
Hachiman
Hachiman
RMickyy
Hachiman
Level 126
God Stats
1W - 8L
1,190 SR
Queue Stats
204W - 184L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 2 / 1
8,139
543
9,779
10,091
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Rizeddwil
Raijin
14
6 / 2 / 4
8,960
597
10,972
7,668
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
baryl348
King Arthur
16
3 / 1 / 3
9,391
626
14,725
16,994
14,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
gipper2
Kuzenbo
13
2 / 2 / 8
8,110
541
7,484
13,786
16,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
zitrus5005
Thanatos
16
8 / 1 / 4
9,153
610
8,155
14,945
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
0 / 1 / 3
7,712
514
10,206
18,636
12,459
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
12
1 / 7 / 1
7,105
474
4,548
9,646
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 5 / 3
6,794
453
8,103
12,229
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
MrRednek
Sobek
13
3 / 4 / 4
8,233
549
7,470
17,773
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
RMickyy
Hachiman
13
3 / 5 / 1
7,636
509
6,485
11,599
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
22
Kills
8
8
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
1
3
1.5
L
Janus
1
7
1
0.21
L
1
5
3
0.5
W
Hou Yi
3
2
1
1.75
L
Sobek
MrRednek
Sobek
3
4
4
1.25
L
Hachiman
RMickyy
Hachiman
3
5
1
0.7
W
Raijin
Rizeddwil
Raijin
6
2
4
4
W
King Arthur
baryl348
King Arthur
3
1
3
4.5
W
Kuzenbo
gipper2
Kuzenbo
2
2
8
3
W
Thanatos
zitrus5005
Thanatos
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
36,812
63,484
Taken
69,883
43,724
Mitigated
44,294
23,285
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
10,206
2,246
0
9,559
18,636
12,459
0
3,035
15,601
0
59,279
L
Janus
4,548
330
0
445
9,646
3,349
0
4,254
5,392
41,622
868
L
8,103
414
0
1,422
12,229
6,732
0
4,298
7,931
0
49,276
W
Hou Yi
9,779
3,700
0
2,587
10,091
3,307
238
1,169
8,922
0
64,805
L
Sobek
MrRednek
Sobek
7,470
669
0
5,696
17,773
18,048
0
5,353
12,420
31,219
380
L
Hachiman
RMickyy
Hachiman
6,485
3,726
0
3,958
11,599
3,706
0
1,374
10,225
0
55,708
W
Raijin
Rizeddwil
Raijin
10,972
966
0
399
7,668
2,822
285
2,487
4,918
50,484
279
W
King Arthur
baryl348
King Arthur
14,725
1,145
0
4,809
16,994
14,789
0
2,732
13,413
0
83,642
W
Kuzenbo
gipper2
Kuzenbo
7,484
2,427
0
3,000
13,786
16,395
110
4,776
8,758
23,694
0
W
Thanatos
zitrus5005
Thanatos
8,155
2,680
0
12,490
14,945
6,411
0
0
14,823
0
83,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
37,480
487
Minions Killed
416
0
Camps Cleared
0
1,553,832
Distance Traveled
1,484,746
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,712
514
121
8
0
301,172
3
L
Janus
7,105
474
88
6
0
285,551
2
L
Mulan
6,794
453
74
5
0
324,964
2
W
Hou Yi
8,139
543
97
6
0
304,837
5
L
Sobek
8,233
549
33
2
0
298,877
0
L
Hachiman
7,636
509
100
7
0
274,182
4
W
Raijin
8,960
597
96
6
0
286,905
0
W
King Arthur
9,391
626
135
9
0
294,359
0
W
Kuzenbo
8,110
541
35
2
0
321,983
0
W
Thanatos
9,153
610
124
8
0
345,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role