Player Matchup

Cerberus
Cerberus
GrizloOnDaBeat
Cerberus
Level 61
God Stats
14W - 9L
1,693 SR
Queue Stats
442W - 443L
1,427 Elo+
Solo
Martichoras
Martichoras
KingHorik
Martichoras
Level 145
God Stats
4W - 4L
1,543 SR
Queue Stats
70W - 75L
1,413 Elo+
Solo
Ne Zha
Ne Zha
Pete Niemann
Ne Zha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,424 Elo+
Solo
Osiris
Osiris
Prince Supa
Osiris
Level 129
God Stats
13W - 12L
1,447 SR
Queue Stats
488W - 494L
1,448 Elo+
Solo
Hel
Hel
guccicurry
Hel
Level 88
God Stats
11W - 11L
1,419 SR
Queue Stats
280W - 259L
1,495 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,442 Elo+

VS

Team Averages
Level 65
1,524 SR
1,430 Elo+
Ix Chel
Ix Chel
DJ-K3N0BI-
Ix Chel
Level 106
God Stats
6W - 8L
1,519 SR
Queue Stats
177W - 163L
1,549 Elo+
Solo
Neith
Neith
MAN KI11ER 1
Neith
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,262 Elo+
Solo
Chaac
Chaac
The_Flat_Hat
Chaac
Level 87
God Stats
35W - 22L
1,612 SR
Queue Stats
55W - 56L
1,497 Elo+
Solo
Bacchus
Bacchus
its_HB_slim
Bacchus
Level 34
God Stats
3W - 4L
1,447 SR
Queue Stats
29W - 42L
1,348 Elo+
Solo
Da Ji
Da Ji
sbeeschurger
Da Ji
Level 65
God Stats
2W - 4L
1,541 SR
Queue Stats
108W - 99L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
2 / 1 / 1
4,296
859
1,655
4,739
3,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
KingHorik
Martichoras
6
1 / 0 / 2
4,037
807
2,318
1,331
365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
7
0 / 1 / 2
3,552
710
1,727
4,707
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
7
0 / 0 / 0
4,078
816
0
4,044
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 0
4,323
865
1,959
1,690
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DJ-K3N0BI-
Ix Chel
7
0 / 1 / 0
3,721
744
1,147
2,456
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 2 / 0
3,572
714
2,401
3,462
820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,159
232
0
0
0
Bacchus
its_HB_slim
Bacchus
2
0 / 1 / 0
2,743
549
172
1,404
820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
3,413
683
1,176
4,522
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DJ-K3N0BI-
Ix Chel
0
1
0
0
W
Cerberus
2
1
1
2.5
W
Martichoras
KingHorik
Martichoras
1
0
2
2
L
2
2
0
1
W
Ne Zha
0
1
2
1
W
Osiris
0
0
0
0
L
0
0
0
0
W
2
0
0
2
L
Bacchus
its_HB_slim
Bacchus
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,659
Damage
4,896
16,511
Taken
11,844
6,544
Mitigated
3,244
8,571
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DJ-K3N0BI-
Ix Chel
1,147
181
100
635
2,456
501
0
1,505
951
20,878
0
W
Cerberus
1,655
224
0
1,878
4,739
3,077
0
172
4,567
12,109
498
W
Martichoras
KingHorik
Martichoras
2,318
1,409
0
389
1,331
365
63
0
1,331
0
22,063
L
2,401
1,277
0
529
3,462
820
0
973
2,489
0
12,950
W
Ne Zha
1,727
669
0
2,024
4,707
1,174
0
629
4,078
0
13,095
W
Osiris
0
0
0
2,613
4,044
1,531
0
0
4,044
0
23,362
L
0
0
0
0
0
0
0
0
0
0
0
W
1,959
45
525
1,142
1,690
397
0
518
1,172
24,302
0
L
Bacchus
its_HB_slim
Bacchus
172
122
0
226
1,404
820
0
362
1,042
1,977
0
L
1,176
52
0
1,886
4,522
1,103
0
755
3,767
0
15,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,286
Gold Earned
14,608
191
Minions Killed
106
0
Camps Cleared
0
551,553
Distance Traveled
387,891
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,721
744
51
10
0
112,479
0
W
Cerberus
4,296
859
35
7
0
110,956
1
W
Martichoras
4,037
807
41
8
0
98,505
0
L
Neith
3,572
714
22
4
0
109,383
0
W
Ne Zha
3,552
710
26
5
0
132,311
1
W
Osiris
4,078
816
36
7
0
88,744
0
L
Chaac
1,159
232
0
0
0
0
0
W
Hel
4,323
865
53
11
0
121,037
2
L
Bacchus
2,743
549
3
1
0
34,607
0
L
Da Ji
3,413
683
30
6
0
131,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role