Player Matchup

Bacchus
Bacchus
ALvl2Chair
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,504 Elo+
Solo
Hachiman
Hachiman
St1ffy1189
Hachiman
Level 122
God Stats
3W - 2L
1,917 SR
Queue Stats
89W - 84L
1,492 Elo+
Solo
Ganesha
Ganesha
TurkeyHill1111
Ganesha
Level 47
God Stats
3W - 6L
1,254 SR
Queue Stats
546W - 551L
1,478 Elo+
Solo
Hera
Hera
Woodcoky
Hera
Level 147
God Stats
0W - 1L
1,260 SR
Queue Stats
58W - 59L
1,493 Elo+
Solo
Cupid
Cupid
chefme71
Cupid
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,335 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,460 Elo+

VS

Team Averages
Level 88
1,545 SR
1,441 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Goody17_
Vulcan
Level 133
God Stats
4W - 2L
1,724 SR
Queue Stats
139W - 137L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
KataiGaming
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,355 Elo+
Solo
Cerberus
Cerberus
Natber
Cerberus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 219L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrrrboMan
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALvl2Chair
Bacchus
14
0 / 6 / 7
8,441
649
7,089
14,238
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
St1ffy1189
Hachiman
18
2 / 4 / 5
9,391
722
8,653
9,651
5,151
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 1
7,106
547
0
65
60
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
18
5 / 6 / 7
11,330
872
20,111
9,356
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
chefme71
Cupid
18
8 / 4 / 5
10,236
787
11,478
13,519
4,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 2 / 7
11,859
912
13,981
12,153
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
Goody17_
Vulcan
19
5 / 1 / 11
11,487
884
12,816
9,092
4,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
KataiGaming
Baron Samedi
16
2 / 5 / 11
9,794
753
4,583
11,808
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Natber
Cerberus
17
2 / 3 / 15
11,075
852
7,410
17,991
20,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
TrrrboMan
Morgan Le Fay
16
1 / 4 / 14
10,098
777
5,671
10,600
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
15
Kills
20
20
Deaths
15
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
7
6.75
L
Bacchus
ALvl2Chair
Bacchus
0
6
7
0.58
W
Vulcan
Goody17_
Vulcan
5
1
11
10.5
W
Baron Samedi
KataiGaming
Baron Samedi
2
5
11
1.5
W
Cerberus
Natber
Cerberus
2
3
15
3.17
L
Hachiman
St1ffy1189
Hachiman
2
4
5
1.13
W
Morgan Le Fay
TrrrboMan
Morgan Le Fay
1
4
14
2
L
0
0
1
0.5
L
Hera
5
6
7
1.42
L
Cupid
chefme71
Cupid
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,331
Damage
44,461
46,829
Taken
61,644
29,063
Mitigated
37,802
10,979
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,981
4,218
1,799
1,740
12,153
4,644
5,175
5,646
6,507
0
37,474
L
Bacchus
ALvl2Chair
Bacchus
7,089
142
235
2,134
14,238
16,064
0
9,413
4,825
11,172
113
W
Vulcan
Goody17_
Vulcan
12,816
443
2,093
1,872
9,092
4,059
1,395
4,003
5,089
38,359
1,484
W
Baron Samedi
KataiGaming
Baron Samedi
4,583
611
1,614
2,734
11,808
5,263
398
6,730
5,078
13,782
0
W
Cerberus
Natber
Cerberus
7,410
263
1,770
5,232
17,991
20,186
316
4,656
13,335
15,792
520
L
Hachiman
St1ffy1189
Hachiman
8,653
3,758
151
259
9,651
5,151
0
5,029
4,622
0
27,912
W
Morgan Le Fay
TrrrboMan
Morgan Le Fay
5,671
189
2,198
1,338
10,600
3,650
852
6,090
4,510
22,707
206
L
0
0
0
0
65
60
0
65
0
0
0
L
Hera
20,111
2,567
566
388
9,356
3,099
0
6,202
3,154
42,811
0
L
Cupid
chefme71
Cupid
11,478
2,331
1,348
5,898
13,519
4,689
0
9,367
4,152
0
30,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
54,313
131
Minions Killed
178
0
Camps Cleared
0
868,837
Distance Traveled
1,258,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,859
912
38
3
0
281,334
0
L
Bacchus
8,441
649
10
1
0
209,997
0
W
Vulcan
11,487
884
60
5
0
272,495
0
W
Baron Samedi
9,794
753
22
2
0
224,463
0
W
Cerberus
11,075
852
25
2
0
246,093
0
L
Hachiman
9,391
722
37
3
0
201,794
0
W
Morgan Le Fay
10,098
777
33
3
0
233,941
0
L
Ganesha
7,106
547
0
0
0
46,947
0
L
Hera
11,330
872
49
4
0
194,323
0
L
Cupid
10,236
787
35
3
0
215,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role