Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AgentZ101
Morgan Le Fay
Level 157
God Stats
3W - 2L
1,642 SR
Queue Stats
247W - 204L
1,624 Elo+
Party 2
Nike
Nike
CraZyAsMEX512
Nike
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 112L
1,578 Elo+
Solo
Mercury
Mercury
SenpaiRaynare
Mercury
Level 154
God Stats
1W - 3L
1,223 SR
Queue Stats
203W - 197L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
TheNoodleButt
Sylvanus
Level 119
God Stats
7W - 7L
1,542 SR
Queue Stats
50W - 49L
1,464 Elo+
Solo
Team Averages
Level 129
1,481 SR
1,555 Elo+

VS

Team Averages
Level 159
1,575 SR
1,525 Elo+
Ne Zha
Ne Zha
CAndreaL
Ne Zha
Level 141
God Stats
6W - 7L
1,582 SR
Queue Stats
118W - 155L
1,572 Elo+
Party 1
Cupid
Cupid
Deathxthexking
Cupid
Level 226
God Stats
3W - 4L
1,433 SR
Queue Stats
319W - 394L
1,527 Elo+
Party 1
Janus
Janus
EmD4nny
Janus
Level 154
God Stats
12W - 10L
1,612 SR
Queue Stats
195W - 190L
1,512 Elo+
Solo
Neith
Neith
Molachite
Neith
Level 144
God Stats
3W - 1L
1,747 SR
Queue Stats
56W - 36L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
SAC2
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
10 / 1 / 0
8,980
641
11,123
8,258
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
AgentZ101
Morgan Le Fay
12
1 / 3 / 3
7,269
519
8,901
8,692
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 0 / 0
9,281
663
8,628
9,738
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
14
1 / 1 / 3
7,350
525
4,762
8,499
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
TheNoodleButt
Sylvanus
13
2 / 1 / 4
7,706
550
6,939
13,067
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAndreaL
Ne Zha
11
0 / 5 / 2
6,269
448
5,111
13,477
5,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 4 / 1
6,754
482
5,064
9,865
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
EmD4nny
Janus
12
2 / 2 / 1
6,560
469
7,181
8,877
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Molachite
Neith
13
3 / 1 / 2
7,401
529
7,267
10,405
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
SAC2
Sun Wukong
12
0 / 4 / 0
6,559
469
3,438
14,772
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
6
6
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
0
10
W
Morgan Le Fay
AgentZ101
Morgan Le Fay
1
3
3
0.83
L
Ne Zha
CAndreaL
Ne Zha
0
5
2
0.2
W
2
0
0
2
L
1
4
1
0.38
L
Janus
EmD4nny
Janus
2
2
1
1.25
L
Neith
Molachite
Neith
3
1
2
4
L
Sun Wukong
SAC2
Sun Wukong
0
4
0
0
W
Mercury
1
1
3
2.5
W
Sylvanus
TheNoodleButt
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,353
Damage
28,061
48,254
Taken
57,396
24,899
Mitigated
19,960
16,058
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,123
6,741
0
4,352
8,258
2,849
0
358
7,900
0
69,679
W
Morgan Le Fay
AgentZ101
Morgan Le Fay
8,901
655
0
956
8,692
2,758
0
2,700
5,992
48,925
0
L
Ne Zha
CAndreaL
Ne Zha
5,111
1,224
0
2,655
13,477
5,836
0
4,341
9,136
0
24,317
W
8,628
1,004
0
2,608
9,738
7,123
0
910
8,828
0
78,884
L
5,064
2,794
243
2,174
9,865
2,527
917
1,596
8,269
0
41,511
L
Janus
EmD4nny
Janus
7,181
699
0
3,042
8,877
2,298
0
3,100
5,686
52,924
783
L
Neith
Molachite
Neith
7,267
1,223
0
3,104
10,405
2,435
0
5,534
4,871
0
51,786
L
Sun Wukong
SAC2
Sun Wukong
3,438
473
0
3,442
14,772
6,864
0
979
13,065
0
48,321
W
Mercury
4,762
867
0
776
8,499
3,144
0
1,813
6,686
0
56,824
W
Sylvanus
TheNoodleButt
Sylvanus
6,939
1,705
2,906
4,460
13,067
9,025
0
1,386
11,681
23,793
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
33,543
473
Minions Killed
389
0
Camps Cleared
0
1,424,972
Distance Traveled
1,381,371
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,980
641
99
7
0
250,920
0
W
Morgan Le Fay
7,269
519
87
6
0
273,335
0
L
Ne Zha
6,269
448
41
3
0
286,326
3
W
Nike
9,281
663
140
10
0
262,238
0
L
Cupid
6,754
482
81
6
0
253,557
1
L
Janus
6,560
469
84
6
0
308,249
0
L
Neith
7,401
529
98
7
0
257,962
0
L
Sun Wukong
6,559
469
85
6
0
275,277
3
W
Mercury
7,350
525
104
7
0
385,656
0
W
Sylvanus
7,706
550
43
3
0
252,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role