Player Matchup

Maui
Maui
Platinum III
BiazattiRJ
Maui
Platinum III
Level 193
God Stats
3W - 2L
1,398 SR
Queue Stats
92W - 78L
1,785 MMR
Party 2
Sol
Sol
Gold IV
Fαdα
Sol
Gold IV
Level 158
God Stats
31W - 30L
1,537 SR
Queue Stats
70W - 75L
1,499 MMR
Party 3
Tyr
Tyr
Platinum III
LayonOP
Tyr
Platinum III
Level 159
God Stats
7W - 11L
1,428 SR
Queue Stats
92W - 92L
1,802 MMR
Solo
Zeus
Zeus
Platinum II
TxDraGon13
Zeus
Platinum II
Level 109
God Stats
4W - 3L
1,541 SR
Queue Stats
74W - 63L
1,927 MMR
Party 3
Thanatos
Thanatos
Platinum IV
XxTh3BlacKSkuLL
Thanatos
Platinum IV
Level 177
God Stats
2W - 2L
1,706 SR
Queue Stats
167W - 160L
1,620 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,522 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,626 SR
1,729 MMR
Mercury
Mercury
Platinum V
MMaconi
Mercury
Platinum V
Level 148
God Stats
37W - 31L
1,577 SR
Queue Stats
401W - 409L
1,727 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
PatinhoMaluc
Kukulkan
Platinum II
Level 163
God Stats
42W - 30L
1,663 SR
Queue Stats
219W - 210L
1,775 MMR
Solo
Ymir
Ymir
Platinum IV
Rajº
Ymir
Platinum IV
Level 191
God Stats
33W - 21L
1,688 SR
Queue Stats
59W - 56L
1,789 MMR
Solo
Cthulhu
Cthulhu
Gold II
YØÐA
Cthulhu
Gold II
Level 120
God Stats
6W - 3L
1,687 SR
Queue Stats
139W - 131L
1,603 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
hukunamata
Xbalanque
Platinum IV
Level 130
God Stats
122W - 97L
1,513 SR
Queue Stats
697W - 700L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,667
467
1,144
5,315
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Fαdα
Sol
8
1 / 7 / 0
4,992
499
4,027
8,701
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tyr
8
0 / 2 / 0
4,801
480
2,916
8,490
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 1
5,162
516
1,726
3,843
905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
7
0 / 3 / 1
4,517
452
1,052
5,751
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaIx ChelAphroditeAgni

VS

Bans
RavanaAwilixLancelotAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MMaconi
Mercury
12
6 / 0 / 2
6,834
683
4,043
6,315
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PatinhoMaluc
Kukulkan
12
1 / 0 / 3
6,947
695
2,458
2,756
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Rajº
Ymir
12
2 / 0 / 0
7,046
705
4,591
7,426
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
YØÐA
Cthulhu
9
1 / 2 / 6
6,160
616
1,577
6,209
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
hukunamata
Xbalanque
13
7 / 0 / 3
7,491
749
8,309
7,916
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
17
17
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Sol
Fαdα
Sol
1
7
0
0.14
L
Tyr
0
2
0
0
W
Mercury
MMaconi
Mercury
6
0
2
7
W
Kukulkan
PatinhoMaluc
Kukulkan
1
0
3
2.5
W
Ymir
Rajº
Ymir
2
0
0
2
L
0
4
1
0.13
L
Thanatos
0
3
1
0.17
W
Cthulhu
YØÐA
Cthulhu
1
2
6
2
W
Xbalanque
hukunamata
Xbalanque
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
20,978
32,100
Taken
30,622
12,607
Mitigated
12,333
10,535
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,144
93
0
1,781
5,315
2,452
0
1,254
4,061
8,849
0
L
Sol
Fαdα
Sol
4,027
2,015
0
1,759
8,701
1,689
0
595
8,106
25,894
0
L
Tyr
2,916
324
0
2,211
8,490
6,053
0
4,822
3,668
0
28,438
W
Mercury
MMaconi
Mercury
4,043
1,447
0
1,415
6,315
2,607
0
537
5,778
0
44,820
W
Kukulkan
PatinhoMaluc
Kukulkan
2,458
245
0
0
2,756
893
0
843
1,913
53,695
412
W
Ymir
Rajº
Ymir
4,591
1,432
0
3,182
7,426
3,821
0
0
7,426
44,160
4,119
L
1,726
46
0
770
3,843
905
0
838
3,005
32,632
0
L
Thanatos
1,052
122
0
4,014
5,751
1,508
0
790
4,961
0
17,905
W
Cthulhu
YØÐA
Cthulhu
1,577
100
1,558
826
6,209
2,231
179
2,639
3,570
19,180
989
W
Xbalanque
hukunamata
Xbalanque
8,309
4,026
0
4,762
7,916
2,781
0
3,481
4,435
0
57,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
34,478
236
Minions Killed
410
0
Camps Cleared
0
952,660
Distance Traveled
1,089,642
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,667
467
15
2
0
164,028
0
L
Sol
4,992
499
48
5
0
189,608
0
L
Tyr
4,801
480
48
5
0
224,399
0
W
Mercury
6,834
683
72
7
0
258,151
2
W
Kukulkan
6,947
695
103
10
0
224,879
3
W
Ymir
7,046
705
96
10
0
197,528
4
L
Zeus
5,162
516
86
9
0
184,768
4
L
Thanatos
4,517
452
39
4
0
189,857
0
W
Cthulhu
6,160
616
43
4
0
228,416
6
W
Xbalanque
7,491
749
96
10
0
180,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role