Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Artaniss
Anubis
Level 94
God Stats
1W - 1L
1,507 SR
Queue Stats
58W - 52L
1,411 Elo+
Party 1
Khepri
Khepri
WeLchY BoY xX
Khepri
Level 77
God Stats
4W - 7L
1,456 SR
Queue Stats
431W - 398L
1,503 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,471 Elo+

VS

Team Averages
Level 117
1,627 SR
1,465 Elo+
Khepri
Khepri
Kira_A-E
Khepri
Level 152
God Stats
5W - 3L
1,691 SR
Queue Stats
20W - 21L
1,439 Elo+
Solo
Charybdis
Charybdis
PoL_8_
Charybdis
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
39W - 38L
1,485 Elo+
Solo
Raijin
Raijin
iFuZ_GoNix
Raijin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 0 / 5
8,963
896
8,098
5,219
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Artaniss
Anubis
14
3 / 0 / 6
8,678
868
3,741
2,769
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 6
8,773
877
5,288
3,171
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kira_A-E
Khepri
14
0 / 1 / 0
6,983
698
1,696
3,445
2,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
PoL_8_
Charybdis
11
0 / 5 / 0
6,643
664
1,359
7,574
2,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
iFuZ_GoNix
Raijin
13
0 / 3 / 0
6,998
700
1,999
8,249
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
5
5.5
W
Anubis
Artaniss
Anubis
3
0
6
6
L
Khepri
Kira_A-E
Khepri
0
1
0
0
L
Charybdis
PoL_8_
Charybdis
0
5
0
0
W
3
0
6
6
L
Raijin
iFuZ_GoNix
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
5,054
11,159
Taken
19,268
5,736
Mitigated
6,708
2,007
Healing
1,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,098
1,070
0
1,233
5,219
1,928
371
1,246
3,973
0
36,243
W
Anubis
Artaniss
Anubis
3,741
54
34
240
2,769
1,419
169
1,399
1,357
24,297
288
L
Khepri
Kira_A-E
Khepri
1,696
0
0
0
3,445
2,660
0
1,709
1,635
11,918
0
L
Charybdis
PoL_8_
Charybdis
1,359
606
0
300
7,574
2,160
0
3,466
3,765
0
11,193
W
5,288
197
0
500
3,171
2,389
0
1,046
2,125
15,666
2,392
L
Raijin
iFuZ_GoNix
Raijin
1,999
60
0
834
8,249
1,888
0
2,897
4,945
24,428
1,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
20,624
144
Minions Killed
102
0
Camps Cleared
0
575,752
Distance Traveled
513,101
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,963
896
58
6
0
214,537
0
W
Anubis
8,678
868
51
5
0
169,811
4
L
Khepri
6,983
698
22
2
0
214,031
3
L
Charybdis
6,643
664
36
4
0
139,856
0
W
Khepri
8,773
877
35
4
0
191,404
5
L
Raijin
6,998
700
44
4
0
159,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role