Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Schulz24
Tiamat
Level 80
God Stats
2W - 5L
1,392 SR
Queue Stats
610W - 601L
1,537 Elo+
Solo
Odin
Odin
ZombieDEATHclow
Odin
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 196L
1,402 Elo+
Solo
Vamana
Vamana
masta mayne297
Vamana
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
405W - 439L
1,408 Elo+
Solo
Team Averages
Level 105
1,431 SR
1,470 Elo+

VS

Team Averages
Level 128
1,523 SR
1,433 Elo+
Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SpiritVast
Sun Wukong
Level 107
God Stats
1W - 1L
1,760 SR
Queue Stats
82W - 89L
1,493 Elo+
Solo
Hera
Hera
chatoguipe96
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,380 Elo+
Solo
Fenrir
Fenrir
dayane04081977
Fenrir
Level 172
God Stats
6W - 9L
1,421 SR
Queue Stats
543W - 555L
1,359 Elo+
Solo
Anubis
Anubis
olBunnylo
Anubis
Level 158
God Stats
8W - 8L
1,436 SR
Queue Stats
549W - 536L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 2 / 4
7,555
1,079
7,172
5,066
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
 
Hades
12
3 / 2 / 8
6,888
984
5,426
5,515
2,237
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Schulz24
Tiamat
14
1 / 0 / 8
7,102
1,015
5,757
6,985
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 8
6,828
975
4,404
7,756
6,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 6
6,474
925
2,658
4,326
3,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 4 / 2
5,878
840
5,229
9,961
6,890
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
SpiritVast
Sun Wukong
13
3 / 4 / 2
6,706
958
10,584
8,564
6,293
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 4 / 2
6,554
936
5,952
5,698
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
4,876
697
0
0
0
Anubis
olBunnylo
Anubis
13
1 / 1 / 4
6,408
915
3,757
3,476
1,380
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
13
Kills
6
6
Deaths
13
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
4
3.5
W
Hades
 
Hades
3
2
8
3.5
L
Athena
 
Athena
1
4
2
0.5
W
Tiamat
Schulz24
Tiamat
1
0
8
5
L
Sun Wukong
SpiritVast
Sun Wukong
3
4
2
1
W
2
1
8
6
L
1
4
2
0.5
L
0
0
0
0
W
2
1
6
5
L
Anubis
olBunnylo
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
25,522
29,648
Taken
27,699
16,328
Mitigated
16,218
11,954
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,172
974
335
1,565
5,066
1,631
357
2,556
2,310
19,776
55
W
Hades
 
Hades
5,426
127
1,133
2,026
5,515
2,237
159
2,499
2,923
10,455
0
L
Athena
 
Athena
5,229
1,161
239
2,378
9,961
6,890
0
5,361
4,324
8,077
0
W
Tiamat
Schulz24
Tiamat
5,757
489
375
3,656
6,985
3,416
19
2,788
4,042
13,746
387
L
Sun Wukong
SpiritVast
Sun Wukong
10,584
1,246
263
2,316
8,564
6,293
0
5,733
2,455
0
16,901
W
4,404
994
645
1,661
7,756
6,015
165
4,825
2,625
2,350
8,696
L
5,952
1,631
218
1,513
5,698
1,655
0
4,497
921
15,684
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,658
962
185
373
4,326
3,029
0
1,949
2,283
0
5,156
L
Anubis
olBunnylo
Anubis
3,757
0
445
692
3,476
1,380
0
2,685
543
10,785
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
30,422
85
Minions Killed
61
0
Camps Cleared
0
749,743
Distance Traveled
554,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,555
1,079
28
4
0
134,570
0
W
Hades
6,888
984
15
2
0
169,410
0
L
Athena
5,878
840
8
1
0
140,883
0
W
Tiamat
7,102
1,015
25
4
0
166,891
0
L
Sun Wukong
6,706
958
13
2
0
148,227
0
W
Odin
6,828
975
9
1
0
159,704
0
L
Hera
6,554
936
24
3
0
130,629
0
L
Fenrir
4,876
697
0
0
0
0
0
W
Vamana
6,474
925
8
1
0
119,168
0
L
Anubis
6,408
915
16
2
0
134,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role