Player Matchup

Charybdis
Charybdis
BoxiestName95
Charybdis
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 34L
1,388 Elo+
Solo
Guan Yu
Guan Yu
FASpiragauta
Guan Yu
Level 125
God Stats
3W - 1L
1,672 SR
Queue Stats
28W - 20L
1,524 Elo+
Solo
Cerberus
Cerberus
GrizloOnDaBeat
Cerberus
Level 61
God Stats
14W - 9L
1,673 SR
Queue Stats
334W - 353L
1,416 Elo+
Solo
Hades
Hades
MrMosley8376
Hades
Level 109
God Stats
10W - 1L
1,766 SR
Queue Stats
189W - 178L
1,464 Elo+
Solo
Serqet
Serqet
Thebossofthehous
Serqet
Level 69
God Stats
7W - 3L
1,465 SR
Queue Stats
37W - 36L
1,608 Elo+
Solo
Team Averages
Level 82
1,615 SR
1,480 Elo+

VS

Team Averages
Level 100
1,399 SR
1,430 Elo+
Ravana
Ravana
Beavis16
Ravana
Level 121
God Stats
16W - 14L
1,360 SR
Queue Stats
249W - 240L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Cipher21451
Danzaburou
Level 104
God Stats
9W - 13L
1,163 SR
Queue Stats
485W - 502L
1,418 Elo+
Party 1
Anubis
Anubis
Jhonathans
Anubis
Level 125
God Stats
68W - 65L
1,538 SR
Queue Stats
125W - 126L
1,444 Elo+
Solo
King Arthur
King Arthur
MuerteConLag
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,393 Elo+
Solo
Cerberus
Cerberus
mahimoon
Cerberus
Level 107
God Stats
13W - 13L
1,432 SR
Queue Stats
288W - 294L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoxiestName95
Charybdis
13
2 / 0 / 1
7,521
537
3,380
6,989
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
FASpiragauta
Guan Yu
14
2 / 1 / 4
8,429
602
7,343
11,205
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
12
0 / 3 / 5
7,163
512
3,332
13,429
8,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
5 / 3 / 4
8,382
599
9,484
10,181
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 4 / 2
9,159
654
7,646
13,121
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Beavis16
Ravana
11
0 / 5 / 5
6,363
455
5,223
9,452
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Cipher21451
Danzaburou
12
4 / 4 / 1
6,923
495
7,757
8,962
2,886
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Jhonathans
Anubis
14
5 / 4 / 4
7,921
566
11,716
9,533
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MuerteConLag
King Arthur
3
0 / 1 / 0
4,446
318
601
1,685
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
mahimoon
Cerberus
10
0 / 3 / 4
5,765
412
3,906
12,308
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
9
11
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
Beavis16
Ravana
0
5
5
0.5
W
Charybdis
BoxiestName95
Charybdis
2
0
1
2.5
L
Danzaburou
Cipher21451
Danzaburou
4
4
1
1.13
W
Guan Yu
FASpiragauta
Guan Yu
2
1
4
4
W
Cerberus
0
3
5
0.83
L
Anubis
Jhonathans
Anubis
5
4
4
1.75
W
5
3
4
2.33
L
King Arthur
MuerteConLag
King Arthur
0
1
0
0
W
8
4
2
2.25
L
Cerberus
mahimoon
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
29,203
54,925
Taken
41,940
26,349
Mitigated
15,913
20,741
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Beavis16
Ravana
5,223
1,649
0
1,556
9,452
2,395
0
4,118
5,334
0
43,270
W
Charybdis
BoxiestName95
Charybdis
3,380
2,663
0
3,297
6,989
1,929
1,295
839
6,130
0
48,687
L
Danzaburou
Cipher21451
Danzaburou
7,757
4,398
0
1,764
8,962
2,886
0
2,113
6,446
0
38,269
W
Guan Yu
FASpiragauta
Guan Yu
7,343
1,817
386
3,238
11,205
7,712
0
2,983
7,946
0
52,655
W
Cerberus
3,332
190
0
3,475
13,429
8,925
147
3,903
9,342
32,778
1,967
L
Anubis
Jhonathans
Anubis
11,716
571
0
2,108
9,533
3,730
0
2,786
6,573
61,568
0
W
9,484
364
301
4,798
10,181
4,114
576
3,406
6,584
53,378
1,223
L
King Arthur
MuerteConLag
King Arthur
601
227
0
500
1,685
550
0
0
1,685
0
4,949
W
7,646
2,523
0
5,246
13,121
3,669
476
3,730
9,301
0
59,519
L
Cerberus
mahimoon
Cerberus
3,906
85
0
2,324
12,308
6,352
0
3,508
8,800
24,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
31,418
463
Minions Killed
322
0
Camps Cleared
0
1,408,098
Distance Traveled
1,064,835
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,363
455
73
5
0
309,431
0
W
Charybdis
7,521
537
100
7
0
266,576
0
L
Danzaburou
6,923
495
61
4
0
213,267
0
W
Guan Yu
8,429
602
80
6
0
295,700
0
W
Cerberus
7,163
512
92
7
0
265,501
5
L
Anubis
7,921
566
105
8
0
224,128
3
W
Hades
8,382
599
90
6
0
267,741
0
L
King Arthur
4,446
318
10
1
0
37,133
0
W
Serqet
9,159
654
101
7
0
312,580
0
L
Cerberus
5,765
412
73
5
0
280,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role