Player Matchup

Medusa
Medusa
DeBussySlayer
Medusa
Level 104
God Stats
22W - 17L
1,766 SR
Queue Stats
86W - 72L
1,760 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
forwrds
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,654 SR
Queue Stats
32W - 28L
1,737 Elo+
Party 2
Atlas
Atlas
seepetti
Atlas
Level 127
God Stats
0W - 1L
1,611 SR
Queue Stats
60W - 43L
1,804 Elo+
Party 2
Team Averages
Level 110
1,677 SR
1,767 Elo+

VS

Team Averages
Level 182
1,771 SR
1,831 Elo+
Erlang Shen
Erlang Shen
BALifeboat
Erlang Shen
Level 214
God Stats
12W - 4L
1,910 SR
Queue Stats
463W - 90L
2,013 Elo+
Party 1
Baron Samedi
Baron Samedi
CommanderSuk
Baron Samedi
Level 177
God Stats
16W - 3L
2,029 SR
Queue Stats
194W - 56L
1,960 Elo+
Party 1
Jing Wei
Jing Wei
MADAFAKA55
Jing Wei
Level 155
God Stats
1W - 2L
1,372 SR
Queue Stats
46W - 45L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
11,144
796
10,473
17,391
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
forwrds
Morgan Le Fay
17
2 / 5 / 1
11,095
793
10,949
12,469
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
seepetti
Atlas
17
0 / 3 / 4
10,215
730
11,523
20,018
22,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BALifeboat
Erlang Shen
20
13 / 2 / 1
13,545
968
23,550
19,470
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
CommanderSuk
Baron Samedi
20
1 / 1 / 13
12,345
882
18,025
19,702
23,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jing Wei
MADAFAKA55
Jing Wei
14
0 / 1 / 5
9,969
712
2,874
7,364
1,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BALifeboat
Erlang Shen
13
2
1
6.75
W
Baron Samedi
CommanderSuk
Baron Samedi
1
1
13
7.5
L
2
6
0
0.33
W
Jing Wei
MADAFAKA55
Jing Wei
0
1
5
2.5
L
Morgan Le Fay
forwrds
Morgan Le Fay
2
5
1
0.5
L
Atlas
seepetti
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
44,449
49,878
Taken
46,536
32,585
Mitigated
35,275
7,049
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BALifeboat
Erlang Shen
23,550
11,276
0
6,648
19,470
9,698
1,784
7,463
11,538
0
71,437
W
Baron Samedi
CommanderSuk
Baron Samedi
18,025
1,611
1,806
9,410
19,702
23,985
648
7,978
11,139
54,067
0
L
10,473
5,312
0
3,892
17,391
5,556
377
5,841
11,533
0
50,751
W
Jing Wei
MADAFAKA55
Jing Wei
2,874
2,596
0
468
7,364
1,592
582
5,792
1,363
0
23,307
L
Morgan Le Fay
forwrds
Morgan Le Fay
10,949
1,051
0
1,610
12,469
4,721
82
5,729
6,696
35,378
382
L
Atlas
seepetti
Atlas
11,523
3,887
0
1,547
20,018
22,308
0
6,367
13,589
23,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
35,859
165
Minions Killed
190
0
Camps Cleared
0
688,603
Distance Traveled
752,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,545
968
72
5
0
319,628
0
W
Baron Samedi
12,345
882
79
6
0
249,052
0
L
Medusa
11,144
796
83
6
0
232,532
0
W
Jing Wei
9,969
712
39
3
0
183,383
0
L
Morgan Le Fay
11,095
793
64
5
0
233,757
0
L
Atlas
10,215
730
18
1
0
222,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role