Player Matchup

Surtr
Surtr
DerZeugeJoeys
Surtr
Level 147
God Stats
2W - 4L
1,464 SR
Queue Stats
22W - 21L
1,525 Elo+
Party 2
Geb
Geb
DrRockyxD
Geb
Level 210
God Stats
1W - 1L
1,558 SR
Queue Stats
15W - 26L
1,441 Elo+
Party 2
Thanatos
Thanatos
I-ShxdxwKing-I
Thanatos
Level 128
God Stats
7W - 2L
1,583 SR
Queue Stats
242W - 220L
1,519 Elo+
Party 2
Hades
Hades
Unleashed_GER
Hades
Level 193
God Stats
7W - 4L
1,623 SR
Queue Stats
63W - 64L
1,509 Elo+
Party 2
Anhur
Anhur
bycocaa
Anhur
Level 31
God Stats
1W - 0L
1,259 SR
Queue Stats
26W - 23L
1,516 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,502 Elo+

VS

Team Averages
Level 116
1,537 SR
1,531 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LtBean
Kuzenbo
Level 118
God Stats
4W - 4L
1,412 SR
Queue Stats
28W - 34L
1,516 Elo+
Party 1
Medusa
Medusa
RYA998
Medusa
Level 55
God Stats
19W - 24L
1,617 SR
Queue Stats
86W - 102L
1,561 Elo+
Solo
Pele
Pele
YurShade
Pele
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
iFizhy
Nu Wa
Level 129
God Stats
15W - 9L
1,657 SR
Queue Stats
89W - 91L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,325
622
5,927
12,839
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
1 / 1 / 6
6,718
448
4,626
7,958
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
14
4 / 0 / 5
8,197
546
5,932
11,575
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 1 / 4
8,355
557
8,472
11,428
3,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
bycocaa
Anhur
15
1 / 1 / 0
8,598
573
3,988
8,490
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 2
8,261
551
6,097
10,238
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
LtBean
Kuzenbo
10
0 / 2 / 2
6,285
419
3,799
9,178
8,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
RYA998
Medusa
15
2 / 1 / 0
8,247
550
7,144
7,012
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
13
1 / 4 / 2
7,135
476
4,510
13,572
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
iFizhy
Nu Wa
12
1 / 6 / 0
6,778
452
8,480
6,559
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
5
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
W
2
2
1
1.25
W
1
1
6
4
W
Thanatos
4
0
5
6.5
L
Kuzenbo
LtBean
Kuzenbo
0
2
2
0.5
L
Medusa
RYA998
Medusa
2
1
0
2
W
6
1
4
8
L
Pele
1
4
2
0.5
W
Anhur
bycocaa
Anhur
1
1
0
1
L
Nu Wa
iFizhy
Nu Wa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
30,030
52,290
Taken
46,559
23,136
Mitigated
24,795
30,517
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,097
178
0
2,376
10,238
7,632
0
1,062
9,176
63,538
2,263
W
5,927
1,812
0
3,829
12,839
6,721
0
4,805
7,482
1,188
73,753
W
4,626
229
0
2,284
7,958
5,320
0
3,225
4,683
29,111
1,048
W
Thanatos
5,932
1,174
0
13,531
11,575
4,071
0
2,233
9,342
0
63,270
L
Kuzenbo
LtBean
Kuzenbo
3,799
1,750
0
2,167
9,178
8,340
25
4,784
3,987
13,940
0
L
Medusa
RYA998
Medusa
7,144
1,963
0
500
7,012
2,170
0
226
6,729
0
71,302
W
8,472
396
763
8,008
11,428
3,872
315
6,523
4,855
58,802
1,348
L
Pele
4,510
972
0
5,878
13,572
4,859
0
2,828
10,668
0
64,826
W
Anhur
bycocaa
Anhur
3,988
2,318
0
2,102
8,490
3,152
0
934
7,556
0
74,254
L
Nu Wa
iFizhy
Nu Wa
8,480
3,808
0
352
6,559
1,794
126
3,682
2,763
52,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
36,706
561
Minions Killed
478
0
Camps Cleared
0
1,611,794
Distance Traveled
1,547,934
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,261
551
141
9
0
262,367
0
W
Surtr
9,325
622
147
10
0
317,537
2
W
Geb
6,718
448
46
3
0
330,453
3
W
Thanatos
8,197
546
99
7
0
391,344
0
L
Kuzenbo
6,285
419
24
2
0
334,436
7
L
Medusa
8,247
550
124
8
0
308,947
0
W
Hades
8,355
557
134
9
0
296,888
4
L
Pele
7,135
476
111
7
0
332,166
0
W
Anhur
8,598
573
135
9
0
275,572
4
L
Nu Wa
6,778
452
78
5
0
310,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role