Player Matchup

Tsukuyomi
Tsukuyomi
Masters
OldFatnTired
Tsukuyomi
Masters
Level 149
God Stats
14W - 3L
2,065 SR
Queue Stats
212W - 53L
2,235 MMR
Party 2
Yu Huang
Yu Huang
Masters
TheGreaterTater
Yu Huang
Masters
Level 171
God Stats
4W - 3L
1,692 SR
Queue Stats
269W - 72L
2,509 MMR
Party 2
Nike
Nike
Masters
snowleapard1106
Nike
Masters
Level 201
God Stats
7W - 3L
1,782 SR
Queue Stats
269W - 73L
2,427 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 174
1,846 SR
2,390 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,834 SR
2,273 MMR
Agni
Agni
Masters
FrenzyTheBot
Agni
Masters
Level 111
God Stats
25W - 8L
1,808 SR
Queue Stats
71W - 30L
2,293 MMR
Party 1
Serqet
Serqet
Masters
Jamex1
Serqet
Masters
Level 121
God Stats
5W - 1L
1,867 SR
Queue Stats
95W - 29L
2,321 MMR
Party 1
Cthulhu
Cthulhu
Masters
z12 Baz
Cthulhu
Masters
Level 114
God Stats
45W - 10L
1,826 SR
Queue Stats
81W - 30L
2,206 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OldFatnTired
Tsukuyomi
13
2 / 5 / 1
8,371
761
4,371
10,806
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
13
0 / 3 / 3
7,955
723
8,829
7,255
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,810
710
9,060
13,081
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaAchillesBacchusFafnirVulcan

VS

Bans
KuzenboXbalanqueMulanMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
9,948
904
10,035
7,255
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Jamex1
Serqet
14
4 / 1 / 9
9,435
858
7,257
9,883
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
z12 Baz
Cthulhu
16
4 / 1 / 8
9,607
873
9,843
12,538
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Serqet
Jamex1
Serqet
4
1
9
8.5
L
Tsukuyomi
OldFatnTired
Tsukuyomi
2
5
1
0.5
L
Yu Huang
0
3
3
0.5
L
1
5
1
0.3
W
Cthulhu
z12 Baz
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
27,135
31,142
Taken
29,676
16,491
Mitigated
22,740
1,384
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,035
464
0
2,370
7,255
2,510
1,486
1,872
5,330
48,447
554
W
Serqet
Jamex1
Serqet
7,257
1,274
0
2,434
9,883
8,819
1,226
2,746
7,106
0
16,462
L
Tsukuyomi
OldFatnTired
Tsukuyomi
4,371
801
0
774
10,806
5,652
0
5,341
4,395
0
25,687
L
Yu Huang
8,829
678
0
610
7,255
2,065
0
4,187
2,488
25,142
562
L
9,060
1,302
0
0
13,081
8,774
0
8,563
3,757
128
20,828
W
Cthulhu
z12 Baz
Cthulhu
9,843
535
499
3,878
12,538
11,411
726
4,089
8,442
26,812
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
28,990
113
Minions Killed
139
0
Camps Cleared
0
581,763
Distance Traveled
669,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,948
904
72
7
0
211,111
1
W
Serqet
9,435
858
24
2
0
230,051
1
L
Tsukuyomi
8,371
761
43
4
0
184,622
0
L
Yu Huang
7,955
723
48
4
0
198,811
0
L
Nike
7,810
710
22
2
0
198,330
0
W
Cthulhu
9,607
873
43
4
0
228,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role