Player Matchup

Vulcan
Vulcan
ICANTLOS3
Vulcan
Level 159
God Stats
90W - 82L
1,417 SR
Queue Stats
429W - 455L
1,524 Elo+
Party 1
Nut
Nut
TheOreoinator
Nut
Level 160
God Stats
13W - 7L
1,568 SR
Queue Stats
47W - 37L
1,602 Elo+
Solo
Ares
Ares
newborn13
Ares
Level 106
God Stats
8W - 4L
1,439 SR
Queue Stats
95W - 94L
1,464 Elo+
Party 1
Team Averages
Level 142
1,475 SR
1,530 Elo+

VS

Team Averages
Level 101
1,723 SR
1,504 Elo+
Nut
Nut
AfgBoy6
Nut
Level 122
God Stats
10W - 12L
1,543 SR
Queue Stats
11W - 12L
1,547 Elo+
Party 2
Bacchus
Bacchus
Blitz88
Bacchus
Level 69
God Stats
2W - 1L
1,875 SR
Queue Stats
206W - 207L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Lonerine
Baron Samedi
Level 111
God Stats
7W - 2L
1,751 SR
Queue Stats
11W - 12L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ICANTLOS3
Vulcan
17
4 / 2 / 9
10,329
939
14,164
6,038
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 8
10,869
988
9,701
8,652
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ares
15
4 / 5 / 7
9,437
858
5,234
11,630
13,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
3 / 3 / 2
8,788
799
8,255
9,926
3,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Blitz88
Bacchus
13
2 / 5 / 3
8,727
793
5,268
12,897
14,846
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Lonerine
Baron Samedi
15
1 / 6 / 4
9,011
819
5,626
10,098
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
8
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
3
3
2
1.33
L
Bacchus
Blitz88
Bacchus
2
5
3
0.7
W
Vulcan
ICANTLOS3
Vulcan
4
2
9
4.25
L
Baron Samedi
Lonerine
Baron Samedi
1
6
4
0.5
W
6
1
8
10
W
Ares
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
19,149
26,320
Taken
32,921
23,659
Mitigated
23,973
1,061
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
8,255
5,984
0
2,378
9,926
3,603
26
6,307
3,612
0
34,079
L
Bacchus
Blitz88
Bacchus
5,268
683
0
2,833
12,897
14,846
0
6,722
6,158
12,006
962
W
Vulcan
ICANTLOS3
Vulcan
14,164
520
0
750
6,038
3,497
140
2,661
3,364
45,444
96
L
Baron Samedi
Lonerine
Baron Samedi
5,626
70
521
1,734
10,098
5,524
0
6,403
3,675
35,425
0
W
9,701
4,173
0
0
8,652
6,750
1,127
3,156
5,496
402
46,236
W
Ares
5,234
338
0
311
11,630
13,412
328
4,732
6,885
7,892
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
26,526
155
Minions Killed
130
0
Camps Cleared
0
601,861
Distance Traveled
555,088
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,788
799
51
5
0
184,348
2
L
Bacchus
8,727
793
13
1
0
191,869
0
W
Vulcan
10,329
939
81
7
0
226,135
2
L
Baron Samedi
9,011
819
66
6
0
178,871
1
W
Nut
10,869
988
65
6
0
187,244
0
W
Ares
9,437
858
9
1
0
188,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role