Player Matchup

Geb
Geb
AlmostTwo
Geb
Level 107
God Stats
3W - 4L
1,907 SR
Queue Stats
242W - 236L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
LMJSHANTY
Danzaburou
Level 109
God Stats
8W - 4L
1,715 SR
Queue Stats
299W - 293L
1,449 Elo+
Solo
Ymir
Ymir
SonicSlugg5534
Ymir
Level 117
God Stats
0W - 1L
1,341 SR
Queue Stats
191W - 202L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
woernerX
Sun Wukong
Level 89
God Stats
0W - 2L
1,195 SR
Queue Stats
140W - 168L
1,426 Elo+
Party 1
Medusa
Medusa
zetheyus
Medusa
Level 69
God Stats
0W - 1L
1,417 SR
Queue Stats
56W - 48L
1,480 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,458 Elo+

VS

Team Averages
Level 86
1,426 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Epocrip
Skadi
Level 29
God Stats
3W - 1L
1,644 SR
Queue Stats
73W - 97L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Ghostrider56516
Nu Wa
Level 127
God Stats
1W - 0L
1,436 SR
Queue Stats
17W - 13L
1,490 Elo+
Solo
Yu Huang
Yu Huang
SmallAnimals7716
Yu Huang
Level 57
God Stats
8W - 7L
1,426 SR
Queue Stats
335W - 352L
1,454 Elo+
Solo
Sobek
Sobek
bellini666-
Sobek
Level 101
God Stats
1W - 0L
1,124 SR
Queue Stats
11W - 12L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
7,810
976
7,643
11,459
4,713
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LMJSHANTY
Danzaburou
9
0 / 2 / 3
5,808
726
3,021
3,550
1,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
7,177
897
3,934
11,084
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
woernerX
Sun Wukong
11
0 / 5 / 4
6,132
767
3,287
8,064
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
zetheyus
Medusa
13
1 / 5 / 2
7,273
909
8,273
8,245
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 0 / 10
7,806
976
3,994
6,594
6,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Epocrip
Skadi
14
6 / 2 / 8
8,440
1,055
8,092
5,499
2,454
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 1 / 9
8,748
1,094
10,171
5,504
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 12
8,598
1,075
11,404
8,421
3,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 14
8,393
1,049
4,795
13,234
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
7
Kills
21
21
Deaths
8
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
10
7
L
5
5
2
1.2
W
Skadi
Epocrip
Skadi
6
2
8
5
W
7
1
9
11.5
L
Danzaburou
LMJSHANTY
Danzaburou
0
2
3
0.75
W
5
2
12
5.5
L
1
4
4
0.75
W
1
3
14
2.67
L
Sun Wukong
woernerX
Sun Wukong
0
5
4
0.4
L
Medusa
zetheyus
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
38,456
42,402
Taken
39,252
23,165
Mitigated
27,997
7,010
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,994
393
726
2,245
6,594
6,228
408
2,455
4,139
0
7,905
L
7,643
626
862
897
11,459
4,713
0
6,233
4,908
13,835
0
W
Skadi
Epocrip
Skadi
8,092
2,608
815
470
5,499
2,454
998
1,493
4,006
0
13,623
W
10,171
1,408
857
1,140
5,504
2,377
1,460
1,399
4,105
22,200
0
L
Danzaburou
LMJSHANTY
Danzaburou
3,021
722
64
403
3,550
1,089
0
2,228
1,198
0
7,638
W
11,404
864
1,314
1,423
8,421
3,690
1,226
2,737
5,684
21,490
1,820
L
3,934
735
813
1,713
11,084
9,314
0
6,759
3,932
8,554
83
W
4,795
224
701
3,870
13,234
13,248
384
3,410
9,824
10,262
0
L
Sun Wukong
woernerX
Sun Wukong
3,287
179
549
529
8,064
5,152
0
3,988
3,839
0
7,379
L
Medusa
zetheyus
Medusa
8,273
1,537
751
429
8,245
2,897
0
5,172
2,915
0
27,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
41,985
75
Minions Killed
98
0
Camps Cleared
0
700,077
Distance Traveled
865,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,806
976
16
2
0
204,813
1
L
Geb
7,810
976
5
1
0
146,639
0
W
Skadi
8,440
1,055
17
2
0
169,953
0
W
Nu Wa
8,748
1,094
22
3
0
150,525
0
L
Danzaburou
5,808
726
8
1
0
81,723
0
W
Yu Huang
8,598
1,075
29
4
0
162,850
0
L
Ymir
7,177
897
13
2
0
138,323
0
W
Sobek
8,393
1,049
14
2
0
177,528
0
L
Sun Wukong
6,132
767
8
1
0
167,237
0
L
Medusa
7,273
909
41
5
0
166,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role