Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DanzaMain01
Vulcan
Level 147
God Stats
0W - 1L
1,359 SR
Queue Stats
6W - 5L
1,592 Elo+
Party 1
Nut
Nut
EkoThePawn
Nut
Level 118
God Stats
0W - 2L
1,699 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Atlas
Atlas
OldSgtGhost
Atlas
Level 230
God Stats
1W - 1L
1,629 SR
Queue Stats
130W - 122L
1,468 Elo+
Solo
Amaterasu
Amaterasu
changemain68
Amaterasu
Level 107
God Stats
4W - 1L
1,646 SR
Queue Stats
6W - 5L
1,592 Elo+
Party 1
Team Averages
Level 163
1,567 SR
1,530 Elo+

VS

Team Averages
Level 146
1,460 SR
1,489 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ILLUMI666ZOLDYCK
Geb
Level 129
God Stats
10W - 11L
1,470 SR
Queue Stats
88W - 83L
1,454 Elo+
Solo
Tiamat
Tiamat
PepinoSlicer
Tiamat
Level 155
God Stats
1W - 1L
1,336 SR
Queue Stats
222W - 228L
1,482 Elo+
Solo
Hercules
Hercules
TheBoomBapEra
Hercules
Level 143
God Stats
15W - 20L
1,492 SR
Queue Stats
430W - 430L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 3 / 1
5,326
533
4,894
8,082
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
10
0 / 2 / 1
5,401
540
1,842
4,522
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,808
581
8,081
8,152
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 3 / 1
5,077
508
3,672
8,439
5,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
changemain68
Amaterasu
6
0 / 5 / 0
4,276
428
1,445
6,293
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 2
5,502
550
2,643
6,482
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
9
1 / 2 / 1
5,215
522
4,556
10,498
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
5,443
544
1,084
9,545
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
10
2 / 1 / 5
6,232
623
4,780
5,478
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
TheBoomBapEra
Hercules
13
11 / 0 / 1
8,196
820
9,270
6,052
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
1
0.83
W
Chang'e
 
Chang'e
0
0
2
1
W
Izanami
 
Izanami
1
2
1
0.75
L
Vulcan
0
2
1
0.25
L
2
2
1
1.25
W
1
3
1
0.5
L
1
3
1
0.5
W
Tiamat
2
1
5
4.5
W
Hercules
TheBoomBapEra
Hercules
11
0
1
11.5
L
Amaterasu
changemain68
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
22,333
35,488
Taken
38,055
17,231
Mitigated
17,752
12,041
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,894
771
0
3,078
8,082
4,905
0
1,617
6,321
34,781
0
W
Chang'e
 
Chang'e
2,643
112
3,772
4,165
6,482
3,253
0
2,440
4,024
12,752
1,755
W
Izanami
 
Izanami
4,556
2,954
0
3,503
10,498
3,047
0
2,321
8,177
0
39,367
L
Vulcan
1,842
75
0
1,045
4,522
1,481
0
3,002
1,480
30,513
1,301
L
8,081
4,865
0
4,800
8,152
2,434
0
1,591
6,516
0
43,177
W
1,084
142
0
4,880
9,545
3,541
0
1,046
8,499
37,243
0
L
3,672
1,423
0
1,792
8,439
5,261
0
2,155
6,248
16,966
1,080
W
Tiamat
4,780
241
0
1,966
5,478
4,183
144
3,052
2,403
35,712
0
W
Hercules
TheBoomBapEra
Hercules
9,270
4,226
0
3,863
6,052
3,728
0
1,435
4,617
0
51,385
L
Amaterasu
changemain68
Amaterasu
1,445
766
0
1,326
6,293
3,150
0
91
5,951
0
11,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
30,588
256
Minions Killed
316
0
Camps Cleared
0
923,794
Distance Traveled
994,647
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,326
533
62
6
0
205,976
0
W
Chang'e
5,502
550
24
2
0
194,314
4
W
Izanami
5,215
522
67
7
0
177,888
0
L
Vulcan
5,401
540
77
8
0
201,944
0
L
Nut
5,808
581
75
8
0
180,902
0
W
Geb
5,443
544
69
7
0
226,948
0
L
Atlas
5,077
508
23
2
0
191,737
2
W
Tiamat
6,232
623
67
7
0
188,224
0
W
Hercules
8,196
820
89
9
0
207,273
2
L
Amaterasu
4,276
428
19
2
0
143,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role