Player Matchup

Ullr
Ullr
Diamond III
MMudryk
Ullr
Diamond III
Level 100
God Stats
6W - 1L
1,771 SR
Queue Stats
44W - 14L
2,313 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 100
1,771 SR
2,313 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,775 SR
2,178 MMR
Hera
Hera
Diamond II
CommanderKODO
Hera
Diamond II
Level 149
God Stats
160W - 97L
1,775 SR
Queue Stats
198W - 182L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MMudryk
Ullr
14
1 / 3 / 0
9,715
883
4,427
12,334
6,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurBakasuraMedusaBastetSkadi

VS

Bans
KaliHadesAh Muzen CabAmaterasuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
10,313
938
7,965
5,398
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Ullr
MMudryk
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,427
Damage
7,965
12,334
Taken
5,398
6,547
Mitigated
2,953
2,683
Healing
1,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,965
1,518
0
1,548
5,398
2,953
851
252
5,146
45,806
909
L
Ullr
MMudryk
Ullr
4,427
2,051
0
2,683
12,334
6,547
0
8,139
4,195
0
50,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,715
Gold Earned
10,313
107
Minions Killed
101
6
Camps Cleared
4
200,003
Distance Traveled
219,912
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,313
938
101
9
4
219,912
2
L
Ullr
9,715
883
107
10
6
200,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role