Player Matchup

Kuzenbo
Kuzenbo
BigBoyGoon
Kuzenbo
Level 85
God Stats
37W - 19L
1,628 SR
Queue Stats
293W - 278L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
KILLERxVORTEX7
Baron Samedi
Level 66
God Stats
43W - 25L
1,536 SR
Queue Stats
125W - 128L
1,474 Elo+
Solo
Thanatos
Thanatos
Pandarrus
Thanatos
Level 85
God Stats
5W - 6L
1,481 SR
Queue Stats
393W - 386L
1,428 Elo+
Solo
Team Averages
Level 79
1,548 SR
1,462 Elo+

VS

Team Averages
Level 39
1,519 SR
1,524 Elo+
Scylla
Scylla
Anbu-Loli_Thighs
Scylla
Level 29
God Stats
3W - 1L
1,480 SR
Queue Stats
8W - 6L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
Atredes1
Erlang Shen
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Nut
Nut
YungOoga
Nut
Level 86
God Stats
8W - 4L
1,576 SR
Queue Stats
18W - 14L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBoyGoon
Kuzenbo
14
2 / 5 / 0
9,024
694
6,798
11,952
16,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
KILLERxVORTEX7
Baron Samedi
15
0 / 6 / 4
9,343
719
5,467
10,440
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pandarrus
Thanatos
14
4 / 7 / 0
9,781
752
6,330
12,899
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
11,745
903
9,765
7,204
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Atredes1
Erlang Shen
15
1 / 4 / 9
9,564
736
5,398
11,802
11,191
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

19
12 / 1 / 6
12,666
974
14,254
8,135
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
18
18
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Erlang Shen
Atredes1
Erlang Shen
1
4
9
1.38
L
Kuzenbo
BigBoyGoon
Kuzenbo
2
5
0
0.4
L
Baron Samedi
KILLERxVORTEX7
Baron Samedi
0
6
4
0.33
L
Thanatos
Pandarrus
Thanatos
4
7
0
0.57
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
29,417
35,291
Taken
27,141
26,455
Mitigated
16,683
5,639
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,765
353
0
1,625
7,204
2,401
1,225
3,136
4,051
42,643
252
W
Erlang Shen
Atredes1
Erlang Shen
5,398
2,958
0
1,821
11,802
11,191
169
4,934
6,841
0
10,255
L
Kuzenbo
BigBoyGoon
Kuzenbo
6,798
2,459
0
1,961
11,952
16,051
0
3,280
8,300
23,923
1,190
L
Baron Samedi
KILLERxVORTEX7
Baron Samedi
5,467
258
165
437
10,440
6,094
37
2,108
8,115
33,047
0
L
Thanatos
Pandarrus
Thanatos
6,330
879
0
3,076
12,899
4,310
0
3,484
8,976
0
19,515
W
14,254
8,164
0
4,796
8,135
3,091
2,427
3,181
4,954
0
53,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
33,975
117
Minions Killed
168
0
Camps Cleared
0
641,053
Distance Traveled
672,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,745
903
87
7
0
253,580
0
W
Erlang Shen
9,564
736
6
0
0
190,904
0
L
Kuzenbo
9,024
694
36
3
0
232,523
0
L
Baron Samedi
9,343
719
41
3
0
204,000
1
L
Thanatos
9,781
752
40
3
0
204,530
0
W
Nut
12,666
974
75
6
0
227,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role