Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BluePenguin1410
Sobek
Level 69
God Stats
2W - 1L
1,285 SR
Queue Stats
260W - 244L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
CreeperDesttre
Gilgamesh
Level 147
God Stats
15W - 11L
1,578 SR
Queue Stats
333W - 328L
1,509 Elo+
Party 1
Ra
Ra
NoxNemesis
Ra
Level 109
God Stats
10W - 8L
1,603 SR
Queue Stats
120W - 101L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
Ohio_CIe
Ao Kuang
Level 126
God Stats
5W - 2L
1,916 SR
Queue Stats
601W - 583L
1,504 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,534 Elo+

VS

Team Averages
Level 123
1,506 SR
1,532 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Off a Blizzy
Zhong Kui
Level 126
God Stats
2W - 1L
1,666 SR
Queue Stats
421W - 403L
1,545 Elo+
Solo
Artemis
Artemis
Satanic Fiends
Artemis
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
156W - 159L
1,474 Elo+
Solo
Ra
Ra
lsolated
Ra
Level 99
God Stats
5W - 5L
1,580 SR
Queue Stats
143W - 81L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 0 / 0
3,953
791
1,980
2,134
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,860
772
435
2,230
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
CreeperDesttre
Gilgamesh
6
1 / 0 / 0
3,449
690
1,710
4,826
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
1 / 0 / 0
3,748
750
1,481
1,967
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Ohio_CIe
Ao Kuang
6
0 / 1 / 0
3,089
618
807
3,463
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 1
3,212
642
1,831
3,876
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
2
0 / 1 / 0
2,586
517
205
1,354
515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Off a Blizzy
Zhong Kui
7
0 / 1 / 0
3,699
740
2,602
3,346
1,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
3,230
646
1,907
2,927
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 0 / 0
3,800
760
1,243
1,465
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
L
Achilles
 
Achilles
0
1
1
0.5
L
Ymir
 
Ymir
0
1
0
0
W
0
0
2
1
W
Gilgamesh
CreeperDesttre
Gilgamesh
1
0
0
1
W
1
0
0
1
L
Zhong Kui
Off a Blizzy
Zhong Kui
0
1
0
0
W
Ao Kuang
Ohio_CIe
Ao Kuang
0
1
0
0
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,413
Damage
7,788
14,620
Taken
12,968
4,945
Mitigated
4,534
7,145
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,980
866
0
735
2,134
508
0
111
2,023
0
18,398
L
Achilles
 
Achilles
1,831
700
0
1,630
3,876
1,107
0
1,450
2,349
0
12,248
L
Ymir
 
Ymir
205
0
0
120
1,354
515
0
341
1,013
1,279
42
W
435
91
0
1,698
2,230
1,262
0
109
2,081
9,538
0
W
Gilgamesh
CreeperDesttre
Gilgamesh
1,710
471
0
1,765
4,826
1,946
0
2,059
2,767
0
14,398
W
1,481
164
96
1,241
1,967
435
0
615
1,172
21,759
0
L
Zhong Kui
Off a Blizzy
Zhong Kui
2,602
509
0
1,997
3,346
1,863
0
337
2,796
19,006
1,087
W
Ao Kuang
Ohio_CIe
Ao Kuang
807
250
0
1,610
3,463
794
0
730
2,670
12,458
647
L
1,907
565
0
439
2,927
673
0
94
2,833
0
15,670
L
1,243
129
132
745
1,465
376
0
486
979
23,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,099
Gold Earned
16,527
158
Minions Killed
136
0
Camps Cleared
0
538,114
Distance Traveled
451,373
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,953
791
44
9
0
98,679
0
L
Achilles
3,212
642
23
5
0
133,419
0
L
Ymir
2,586
517
4
1
0
26,247
0
W
Sobek
3,860
772
10
2
0
101,311
0
W
Gilgamesh
3,449
690
25
5
0
100,546
0
W
Ra
3,748
750
44
9
0
119,417
1
L
Zhong Kui
3,699
740
34
7
0
89,825
0
W
Ao Kuang
3,089
618
35
7
0
118,161
0
L
Artemis
3,230
646
27
5
0
93,874
0
L
Ra
3,800
760
48
10
0
108,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role