Player Matchup

Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Astrositys
Hercules
Level 126
God Stats
10W - 11L
1,534 SR
Queue Stats
217W - 195L
1,503 Elo+
Solo
Kukulkan
Kukulkan
NyanOfYaBusiness
Kukulkan
Level 68
God Stats
1W - 1L
1,456 SR
Queue Stats
154W - 131L
1,536 Elo+
Solo
Horus
Horus
PorkandVeal
Horus
Level 113
God Stats
1W - 1L
1,767 SR
Queue Stats
20W - 25L
1,475 Elo+
Solo
Kali
Kali
kevingonzxlez666
Kali
Level 126
God Stats
46W - 36L
1,571 SR
Queue Stats
400W - 376L
1,492 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,501 Elo+

VS

Team Averages
Level 96
1,555 SR
1,467 Elo+
Camazotz
Camazotz
 
Camazotz
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bleachme7595
Neith
Level 123
God Stats
6W - 5L
1,551 SR
Queue Stats
117W - 122L
1,493 Elo+
Solo
Osiris
Osiris
KeeglerElf98
Osiris
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 118L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T0nyTw0Sh0T
Morgan Le Fay
Level 153
God Stats
4W - 2L
1,503 SR
Queue Stats
352W - 342L
1,462 Elo+
Solo
Aphrodite
Aphrodite
The LoneWolf398
Aphrodite
Level 102
God Stats
2W - 0L
1,719 SR
Queue Stats
145W - 152L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
5,172
345
1,589
2,637
531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Astrositys
Hercules
16
8 / 1 / 1
10,418
695
13,494
15,205
12,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 2
7,489
499
6,451
6,697
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 3
7,446
496
2,629
10,311
8,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 0
5,873
392
875
7,232
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 2 / 1
7,049
470
4,753
12,289
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 1 / 1
9,175
612
7,102
6,626
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
13
1 / 5 / 0
7,755
517
6,553
11,598
10,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
T0nyTw0Sh0T
Morgan Le Fay
14
1 / 1 / 0
8,130
542
3,585
4,820
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
The LoneWolf398
Aphrodite
12
0 / 0 / 1
7,466
498
3,366
11,228
3,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
7
7
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Camazotz
 
Camazotz
1
2
1
0.75
L
Hercules
Astrositys
Hercules
8
1
1
8.5
W
4
1
1
4.5
W
Osiris
1
5
0
0.2
L
1
2
2
1
L
0
1
3
1.5
W
Morgan Le Fay
T0nyTw0Sh0T
Morgan Le Fay
1
1
0
1
W
Aphrodite
The LoneWolf398
Aphrodite
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
25,359
42,082
Taken
46,561
25,947
Mitigated
23,023
13,946
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,589
469
0
1,115
2,637
531
0
235
2,402
11,978
3,498
W
Camazotz
 
Camazotz
4,753
671
0
3,424
12,289
4,212
505
2,001
10,288
0
49,672
L
Hercules
Astrositys
Hercules
13,494
4,479
0
2,562
15,205
12,405
152
2,116
13,089
0
78,442
W
7,102
2,822
0
2,029
6,626
2,139
1,276
1,591
5,035
0
80,757
W
Osiris
6,553
1,881
0
2,654
11,598
10,958
0
247
11,351
0
48,267
L
6,451
707
0
1,183
6,697
2,530
0
1,901
4,796
57,683
0
L
2,629
1,497
1,847
5,159
10,311
8,284
0
2,618
7,693
0
17,297
W
Morgan Le Fay
T0nyTw0Sh0T
Morgan Le Fay
3,585
166
0
738
4,820
1,906
685
1,315
3,505
56,997
1,450
W
Aphrodite
The LoneWolf398
Aphrodite
3,366
808
4,317
6,699
11,228
3,808
132
2,781
8,447
31,468
0
L
875
318
0
2,080
7,232
2,197
0
328
6,904
0
22,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
39,575
345
Minions Killed
455
0
Camps Cleared
0
1,187,156
Distance Traveled
1,424,398
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,172
345
31
2
0
78,124
0
W
Camazotz
7,049
470
80
5
0
315,058
2
L
Hercules
10,418
695
134
9
0
304,583
2
W
Neith
9,175
612
145
10
0
262,552
1
W
Osiris
7,755
517
77
5
0
260,993
0
L
Kukulkan
7,489
499
111
7
0
258,945
4
L
Horus
7,446
496
25
2
0
348,525
0
W
Morgan Le Fay
8,130
542
106
7
0
306,789
0
W
Aphrodite
7,466
498
47
3
0
279,006
5
L
Kali
5,873
392
44
3
0
196,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role