Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
 
Kali
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
GaryBusy
Janus
Bronze III
Level 32
God Stats
3W - 1L
1,607 SR
Queue Stats
11W - 12L
1,353 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Neurone32
Xbalanque
Gold IV
Level 105
God Stats
8W - 2L
1,755 SR
Queue Stats
327W - 331L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,572 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,443 SR
1,346 MMR
Hachiman
Hachiman
Bronze III
Bollhyster
Hachiman
Bronze III
Level 91
God Stats
0W - 4L
1,302 SR
Queue Stats
1W - 8L
1,355 MMR
Party 1
Sobek
Sobek
Silver I
Drackous
Sobek
Silver I
Level 117
God Stats
0W - 1L
1,756 SR
Queue Stats
13W - 22L
1,350 MMR
Solo
Vulcan
Vulcan
Bronze III
KzerSoze
Vulcan
Bronze III
Level 95
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 6L
1,355 MMR
Party 1
Bellona
Bellona
Silver IV
MMohsen12
Bellona
Silver IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 155L
1,347 MMR
Solo
Ne Zha
Ne Zha
Gold III
szymonszon1312
Ne Zha
Gold III
Level 140
God Stats
0W - 2L
1,295 SR
Queue Stats
93W - 93L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 0 / 3
10,480
749
14,956
11,302
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Kali
 
Kali
15
4 / 0 / 3
8,632
617
3,014
12,335
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ganesha
 
Ganesha
13
0 / 1 / 9
8,222
587
1,674
12,118
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
GaryBusy
Janus
16
5 / 0 / 4
9,881
706
4,553
3,549
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Neurone32
Xbalanque
16
7 / 1 / 3
9,733
695
10,655
7,307
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PoseidonAthenaFreya

VS

Bans
AresMedusaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bollhyster
Hachiman
11
0 / 3 / 0
6,204
443
2,957
7,665
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Drackous
Sobek
9
0 / 5 / 2
6,080
434
1,016
14,157
10,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
KzerSoze
Vulcan
12
0 / 5 / 0
6,747
482
2,423
6,530
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MMohsen12
Bellona
9
0 / 7 / 0
5,968
426
2,197
11,798
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 0
6,463
462
7,369
12,611
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
24
Kills
2
2
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
3
9.5
W
Kali
 
Kali
4
0
3
5.5
W
Ganesha
 
Ganesha
0
1
9
4.5
L
Hachiman
Bollhyster
Hachiman
0
3
0
0
L
Sobek
Drackous
Sobek
0
5
2
0.2
W
Janus
GaryBusy
Janus
5
0
4
7
L
Vulcan
KzerSoze
Vulcan
0
5
0
0
L
Bellona
MMohsen12
Bellona
0
7
0
0
W
Xbalanque
Neurone32
Xbalanque
7
1
3
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
15,962
46,611
Taken
52,761
26,358
Mitigated
24,832
21,183
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,956
1,985
0
4,745
11,302
8,061
864
141
11,161
1,386
74,184
W
Kali
 
Kali
3,014
1,415
0
7,266
12,335
4,731
464
1,585
10,750
0
66,341
W
Ganesha
 
Ganesha
1,674
333
139
3,434
12,118
9,886
635
1,190
10,928
20,091
2,802
L
Hachiman
Bollhyster
Hachiman
2,957
1,377
0
2,668
7,665
1,787
0
878
6,787
0
38,001
L
Sobek
Drackous
Sobek
1,016
322
0
2,760
14,157
10,397
0
514
13,643
23,180
271
W
Janus
GaryBusy
Janus
4,553
165
0
1,023
3,549
964
73
264
3,285
70,726
1,105
L
Vulcan
KzerSoze
Vulcan
2,423
302
0
554
6,530
1,665
0
1,675
4,679
40,178
0
L
Bellona
MMohsen12
Bellona
2,197
749
0
1,152
11,798
6,075
0
397
11,399
0
25,526
W
Xbalanque
Neurone32
Xbalanque
10,655
8,303
0
4,576
7,307
2,716
3,353
898
6,409
0
86,959
L
7,369
2,253
0
1,682
12,611
4,908
0
2,595
9,874
0
48,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
31,462
549
Minions Killed
315
0
Camps Cleared
0
1,523,378
Distance Traveled
1,264,573
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,480
749
120
9
0
281,681
0
W
Kali
8,632
617
106
8
0
356,365
5
W
Ganesha
8,222
587
3
0
0
297,614
6
L
Hachiman
6,204
443
60
4
0
270,857
1
L
Sobek
6,080
434
37
3
0
212,734
0
W
Janus
9,881
706
147
11
0
313,606
4
L
Vulcan
6,747
482
84
6
0
256,373
0
L
Bellona
5,968
426
54
4
0
224,714
0
W
Xbalanque
9,733
695
173
12
0
274,112
1
L
Ne Zha
6,463
462
80
6
0
299,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role