Player Matchup
Team Averages
Bronze III
Average Tier
Level 129
1,500 SR
1,500
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 125
1,075 SR
1,535
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,388
1,065
3,332
3,980
1,345
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiภigⱥmi
Fenrir
10
2 / 1 / 0
6,008
1,001
2,785
5,445
2,437
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Swift Edge
+20
Physical Power
+3%
Movement Speed
PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,388
1,065
52
9
3
108,360
0
L
6,008
1,001
35
6
3
133,422
0