Player Matchup

Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
SSSIvanSSS
Thor
Platinum V
Level 140
God Stats
8W - 6L
1,539 SR
Queue Stats
153W - 146L
1,769 MMR
Solo
Horus
Horus
Platinum I
Senil
Horus
Platinum I
Level 153
God Stats
12W - 4L
1,775 SR
Queue Stats
101W - 91L
1,838 MMR
Solo
Skadi
Skadi
Gold I
Syberx
Skadi
Gold I
Level 69
God Stats
19W - 12L
1,664 SR
Queue Stats
119W - 127L
1,703 MMR
Solo
Merlin
Merlin
Gold I
creviceguy
Merlin
Gold I
Level 153
God Stats
1W - 1L
1,235 SR
Queue Stats
51W - 39L
1,828 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,543 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,520 SR
1,739 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Jarnzu
Danzaburou
Gold I
Level 84
God Stats
1W - 1L
1,481 SR
Queue Stats
34W - 29L
1,780 MMR
Solo
Serqet
Serqet
Platinum V
Sanctificatio
Serqet
Platinum V
Level 65
God Stats
2W - 5L
1,176 SR
Queue Stats
144W - 138L
1,773 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Wolveerrine01
Zhong Kui
Platinum V
Level 143
God Stats
2W - 3L
1,875 SR
Queue Stats
763W - 765L
1,773 MMR
Solo
Ra
Ra
Platinum I
oni cult 1
Ra
Platinum I
Level 246
God Stats
37W - 41L
1,565 SR
Queue Stats
466W - 457L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 1
6,471
719
3,348
5,951
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,125
569
1,863
6,664
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Senil
Horus
9
1 / 0 / 4
5,950
661
5,995
7,935
4,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
Syberx
Skadi
10
1 / 1 / 0
5,632
626
3,726
3,732
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
creviceguy
Merlin
10
3 / 2 / 0
5,632
626
5,292
3,670
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangAthenaBacchusPoseidon

VS

Bans
AresMulanKing ArthurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 1
4,677
520
3,169
9,727
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Jarnzu
Danzaburou
10
1 / 1 / 0
5,373
597
3,652
4,280
1,097
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 0
5,697
633
3,412
6,933
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Wolveerrine01
Zhong Kui
5
0 / 2 / 0
3,918
435
2,349
3,083
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 4
5,397
600
3,171
5,156
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
6
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Danzaburou
Jarnzu
Danzaburou
1
1
0
1
W
1
2
1
0.75
L
5
2
0
2.5
W
Horus
Senil
Horus
1
0
4
3
W
Skadi
Syberx
Skadi
1
1
0
1
L
Zhong Kui
Wolveerrine01
Zhong Kui
0
2
0
0
W
Merlin
creviceguy
Merlin
3
2
0
1.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
15,753
27,952
Taken
29,179
10,961
Mitigated
13,317
7,653
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,348
797
0
1,892
5,951
2,501
0
2,464
3,431
0
46,506
L
Sylvanus
 
Sylvanus
3,169
979
587
4,927
9,727
6,400
13
2,743
6,984
13,068
1,199
L
Danzaburou
Jarnzu
Danzaburou
3,652
1,635
0
2,685
4,280
1,097
0
0
4,280
0
42,866
W
1,863
306
0
999
6,664
2,182
0
1,094
5,342
0
32,026
L
3,412
975
0
661
6,933
2,707
0
848
6,085
0
27,669
W
Horus
Senil
Horus
5,995
2,373
175
3,407
7,935
4,354
23
2,076
5,713
0
18,759
W
Skadi
Syberx
Skadi
3,726
1,624
0
750
3,732
963
0
746
2,986
0
42,331
L
Zhong Kui
Wolveerrine01
Zhong Kui
2,349
1,084
0
1,255
3,083
1,684
0
0
3,083
11,150
3,447
W
Merlin
creviceguy
Merlin
5,292
360
0
430
3,670
961
0
1,382
2,010
29,232
1,420
L
3,171
362
542
1,179
5,156
1,429
0
1,385
3,771
35,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
25,062
324
Minions Killed
279
0
Camps Cleared
0
898,646
Distance Traveled
826,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,471
719
87
10
0
154,870
0
L
Sylvanus
4,677
520
24
3
0
170,024
0
L
Danzaburou
5,373
597
84
9
0
160,932
0
W
Thor
5,125
569
65
7
0
190,315
0
L
Serqet
5,697
633
53
6
0
220,923
0
W
Horus
5,950
661
18
2
0
199,956
0
W
Skadi
5,632
626
88
10
0
172,370
0
L
Zhong Kui
3,918
435
32
4
0
79,230
0
W
Merlin
5,632
626
66
7
0
181,135
0
L
Ra
5,397
600
86
10
0
195,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role