Player Matchup

Ares
Ares
Keimo222
Ares
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 28L
1,360 Elo+
Solo
Hades
Hades
RUGER6SHOOTER
Hades
Level 125
God Stats
6W - 5L
1,715 SR
Queue Stats
62W - 52L
1,485 Elo+
Party 2
Chaac
Chaac
hypercrazykid
Chaac
Level 85
God Stats
6W - 1L
1,604 SR
Queue Stats
77W - 72L
1,494 Elo+
Solo
Artemis
Artemis
j_escott-beast
Artemis
Level 148
God Stats
40W - 50L
1,402 SR
Queue Stats
813W - 791L
1,403 Elo+
Solo
Cliodhna
Cliodhna
pazookapuppy69
Cliodhna
Level 149
God Stats
1W - 1L
1,767 SR
Queue Stats
36W - 22L
1,526 Elo+
Party 2
Team Averages
Level 118
1,597 SR
1,454 Elo+

VS

Team Averages
Level 105
1,471 SR
1,424 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
FatherlessMonke
Yu Huang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 85L
1,381 Elo+
Party 1
Athena
Athena
LoserN00b
Athena
Level 104
God Stats
4W - 2L
1,629 SR
Queue Stats
197W - 194L
1,521 Elo+
Solo
Bakasura
Bakasura
MommaGoneMonke
Bakasura
Level 89
God Stats
2W - 4L
1,226 SR
Queue Stats
178W - 206L
1,391 Elo+
Party 1
Chernobog
Chernobog
VoicelessMonke
Chernobog
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 65L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 2
3,617
603
1,414
4,548
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 0
4,295
716
1,544
2,243
663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
3,550
592
606
3,519
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

2
0 / 1 / 0
2,813
469
520
940
189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
5
0 / 1 / 1
3,261
544
1,475
4,194
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 0 / 0
4,578
763
1,838
2,491
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
7
1 / 0 / 0
3,821
637
710
1,948
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
LoserN00b
Athena
6
1 / 1 / 1
4,181
697
1,319
3,381
2,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
6
0 / 1 / 0
3,617
603
618
5,245
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
VoicelessMonke
Chernobog
6
1 / 1 / 1
4,003
667
2,570
3,248
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
1
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Yu Huang
1
0
0
1
L
Ares
0
1
2
1
W
Athena
LoserN00b
Athena
1
1
1
1.5
W
Bakasura
0
1
0
0
L
1
0
0
1
W
Chernobog
VoicelessMonke
Chernobog
1
1
1
1.5
L
0
1
0
0
L
0
1
0
0
L
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,559
Damage
7,055
15,444
Taken
16,313
6,284
Mitigated
6,568
6,757
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,838
72
0
2,111
2,491
1,548
0
0
2,369
21,328
1,245
W
Yu Huang
710
0
0
250
1,948
510
0
892
1,056
17,250
0
L
Ares
1,414
113
0
1,382
4,548
2,309
0
766
3,782
6,524
2,198
W
Athena
LoserN00b
Athena
1,319
390
0
695
3,381
2,265
6
444
2,937
8,501
0
W
Bakasura
618
425
0
2,893
5,245
1,400
0
607
4,638
0
14,454
L
1,544
102
80
1,717
2,243
663
0
384
1,859
24,913
512
W
Chernobog
VoicelessMonke
Chernobog
2,570
1,553
0
1,339
3,248
845
21
709
2,539
0
20,196
L
606
0
0
1,538
3,519
2,183
0
1,813
1,706
0
11,556
L
520
251
0
272
940
189
0
231
709
0
3,974
L
Cliodhna
1,475
254
0
1,768
4,194
940
0
648
3,466
0
13,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,536
Gold Earned
20,200
133
Minions Killed
171
0
Camps Cleared
0
527,678
Distance Traveled
626,693
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,578
763
42
7
0
107,257
2
W
Yu Huang
3,821
637
32
5
0
121,777
0
L
Ares
3,617
603
17
3
0
119,659
1
W
Athena
4,181
697
18
3
0
143,740
2
W
Bakasura
3,617
603
42
7
0
133,968
0
L
Hades
4,295
716
53
9
0
121,200
0
W
Chernobog
4,003
667
37
6
0
119,951
1
L
Chaac
3,550
592
23
4
0
107,066
0
L
Artemis
2,813
469
10
2
0
21,957
0
L
Cliodhna
3,261
544
30
5
0
157,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role