Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
SkillerQueen
Eset
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,624 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wolf15252124
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
shanehero
Cthulhu
Level 102
God Stats
2W - 2L
1,662 SR
Queue Stats
55W - 55L
1,495 Elo+
Party 1
Martichoras
Martichoras
xrtsilli
Martichoras
Level 114
God Stats
3W - 5L
1,574 SR
Queue Stats
320W - 367L
1,406 Elo+
Solo
Team Averages
Level 109
1,547 SR
1,505 Elo+

VS

Team Averages
Level 124
1,502 SR
1,499 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HebezZ26
Ravana
Level 139
God Stats
8W - 12L
1,480 SR
Queue Stats
931W - 957L
1,457 Elo+
Solo
Da Ji
Da Ji
UgetNreported
Da Ji
Level 82
God Stats
9W - 15L
1,699 SR
Queue Stats
256W - 241L
1,529 Elo+
Solo
Chaac
Chaac
Vivid625
Chaac
Level 159
God Stats
10W - 10L
1,497 SR
Queue Stats
250W - 236L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
badyice23
Baron Samedi
Level 83
God Stats
1W - 0L
1,336 SR
Queue Stats
18W - 14L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 0 / 0
1,492
298
0
0
0
10
2 / 4 / 2
5,407
1,081
3,672
5,197
1,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Wolf15252124
Kumbhakarna
11
1 / 4 / 2
5,724
1,145
2,397
8,133
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
shanehero
Cthulhu
10
0 / 4 / 1
5,082
1,016
5,981
6,546
3,056
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
xrtsilli
Martichoras
10
0 / 2 / 1
5,012
1,002
5,073
4,222
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 1 / 9
6,292
1,258
2,614
3,628
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
HebezZ26
Ravana
11
1 / 1 / 12
6,611
1,322
2,827
5,533
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
7 / 2 / 5
6,879
1,376
5,028
4,272
1,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
Vivid625
Chaac
10
2 / 2 / 11
6,131
1,226
4,695
7,473
5,901
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
badyice23
Baron Samedi
12
3 / 1 / 10
6,675
1,335
7,225
5,411
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
14
14
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Cliodhna
 
Cliodhna
1
1
9
5.5
W
Ravana
HebezZ26
Ravana
1
1
12
7
L
2
4
2
0.75
W
7
2
5
4.75
W
Chaac
Vivid625
Chaac
2
2
11
3.75
L
Kumbhakarna
Wolf15252124
Kumbhakarna
1
4
2
0.5
W
Baron Samedi
badyice23
Baron Samedi
3
1
10
8
L
Cthulhu
shanehero
Cthulhu
0
4
1
0.13
L
Martichoras
xrtsilli
Martichoras
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
22,389
24,098
Taken
26,317
11,330
Mitigated
15,880
3,359
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
 
Cliodhna
2,614
0
387
764
3,628
1,038
687
2,313
1,315
0
10,042
W
Ravana
HebezZ26
Ravana
2,827
85
512
1,674
5,533
5,282
78
2,827
2,556
763
6,574
L
3,672
147
399
912
5,197
1,654
0
1,326
3,769
6,081
268
W
5,028
464
892
777
4,272
1,628
0
1,169
3,103
0
6,060
W
Chaac
Vivid625
Chaac
4,695
217
516
3,235
7,473
5,901
166
2,142
5,294
0
9,121
L
Kumbhakarna
Wolf15252124
Kumbhakarna
2,397
167
140
737
8,133
5,184
0
2,589
5,370
4,924
839
W
Baron Samedi
badyice23
Baron Samedi
7,225
526
1,695
2,056
5,411
2,031
43
2,823
2,588
14,983
0
L
Cthulhu
shanehero
Cthulhu
5,981
167
277
388
6,546
3,056
0
2,480
3,939
10,626
0
L
Martichoras
xrtsilli
Martichoras
5,073
904
0
506
4,222
1,436
0
1,299
2,778
0
11,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
32,588
39
Minions Killed
59
0
Camps Cleared
0
352,405
Distance Traveled
559,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
1,492
298
0
0
0
0
0
W
Cliodhna
6,292
1,258
28
6
0
129,002
0
W
Ravana
6,611
1,322
6
1
0
104,681
0
L
Eset
5,407
1,081
5
1
0
94,073
0
W
Da Ji
6,879
1,376
3
1
0
101,843
0
W
Chaac
6,131
1,226
3
1
0
117,947
0
L
Kumbhakarna
5,724
1,145
7
1
0
87,069
0
W
Baron Samedi
6,675
1,335
19
4
0
106,079
0
L
Cthulhu
5,082
1,016
15
3
0
106,510
0
L
Martichoras
5,012
1,002
12
2
0
64,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role