Player Matchup

Agni
Agni
Capt_Death_Fly
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
440W - 428L
1,495 Elo+
Solo
Hun Batz
Hun Batz
FRESHXWILLIAMS
Hun Batz
Level 108
God Stats
2W - 4L
1,479 SR
Queue Stats
173W - 171L
1,463 Elo+
Solo
Athena
Athena
KazJax
Athena
Level 169
God Stats
3W - 5L
1,594 SR
Queue Stats
189W - 197L
1,531 Elo+
Party 2
Medusa
Medusa
S1R Hades
Medusa
Level 153
God Stats
2W - 6L
1,509 SR
Queue Stats
147W - 167L
1,532 Elo+
Party 2
Artio
Artio
mr_Lord_farquad_
Artio
Level 109
God Stats
10W - 13L
1,714 SR
Queue Stats
120W - 111L
1,552 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,514 Elo+

VS

Team Averages
Level 114
1,503 SR
1,528 Elo+
Scylla
Scylla
 
Scylla
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BeakerMeadows20
Achilles
Level 156
God Stats
1W - 4L
1,025 SR
Queue Stats
85W - 91L
1,503 Elo+
Party 1
Fafnir
Fafnir
Haybro98
Fafnir
Level 93
God Stats
2W - 0L
1,724 SR
Queue Stats
12W - 6L
1,729 Elo+
Solo
Sun Wukong
Sun Wukong
KYxDiSASTER606
Sun Wukong
Level 155
God Stats
3W - 2L
1,625 SR
Queue Stats
145W - 155L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-347937
Zhong Kui
Level 109
God Stats
3W - 1L
1,640 SR
Queue Stats
223W - 199L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,608
508
1,315
5,466
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
12
0 / 3 / 0
6,274
483
4,313
10,558
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
KazJax
Athena
9
1 / 2 / 1
6,230
479
2,666
12,494
8,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
S1R Hades
Medusa
13
1 / 3 / 1
7,694
592
5,399
7,503
2,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 0
6,561
505
7,057
11,794
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 3
9,418
724
9,481
4,733
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
13
5 / 1 / 2
7,223
556
5,395
10,068
4,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fafnir
Haybro98
Fafnir
11
2 / 0 / 4
7,331
564
2,829
6,396
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
KYxDiSASTER606
Sun Wukong
14
1 / 0 / 0
7,757
597
7,073
9,957
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
temp-347937
Zhong Kui
14
0 / 1 / 4
7,390
568
5,442
6,877
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
3
5.5
W
Achilles
5
1
2
6
L
0
3
0
0
L
Hun Batz
0
3
0
0
W
Fafnir
Haybro98
Fafnir
2
0
4
4
W
Sun Wukong
KYxDiSASTER606
Sun Wukong
1
0
0
1
L
Athena
KazJax
Athena
1
2
1
0.75
L
Medusa
S1R Hades
Medusa
1
3
1
0.5
L
0
1
0
0
W
Zhong Kui
temp-347937
Zhong Kui
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
30,220
47,815
Taken
38,031
25,253
Mitigated
24,236
11,796
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,481
1,395
0
952
4,733
1,543
0
1,637
3,096
84,916
3,035
W
Achilles
5,395
1,694
0
1,681
10,068
4,391
0
1,402
8,599
0
50,292
L
1,315
91
0
651
5,466
1,497
0
3,166
2,300
46,968
0
L
Hun Batz
4,313
323
0
750
10,558
3,424
0
3,811
6,707
0
60,685
W
Fafnir
Haybro98
Fafnir
2,829
790
0
2,306
6,396
6,412
0
749
5,608
14,030
0
W
Sun Wukong
KYxDiSASTER606
Sun Wukong
7,073
1,754
0
3,325
9,957
6,603
0
4,659
4,614
0
62,146
L
Athena
KazJax
Athena
2,666
1,046
0
1,658
12,494
8,787
0
6,087
6,367
24,614
0
L
Medusa
S1R Hades
Medusa
5,399
2,925
0
2,498
7,503
2,973
459
3,653
3,850
0
60,315
L
7,057
597
72
6,167
11,794
8,572
0
312
10,716
38,453
2,013
W
Zhong Kui
temp-347937
Zhong Kui
5,442
1,050
0
3,668
6,877
5,287
0
898
5,979
43,997
15,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
39,119
436
Minions Killed
517
0
Camps Cleared
0
1,375,326
Distance Traveled
1,412,772
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,418
724
173
13
0
285,493
0
W
Achilles
7,223
556
79
6
0
323,753
0
L
Agni
6,608
508
105
8
0
269,344
0
L
Hun Batz
6,274
483
90
7
0
292,116
0
W
Fafnir
7,331
564
21
2
0
276,191
3
W
Sun Wukong
7,757
597
113
9
0
271,259
3
L
Athena
6,230
479
50
4
0
294,082
4
L
Medusa
7,694
592
111
9
0
262,245
4
L
Artio
6,561
505
80
6
0
257,539
0
W
Zhong Kui
7,390
568
131
10
0
256,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role