Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
A15Stars
Cernunnos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CyrooHS
Nu Wa
Level 100
God Stats
0W - 1L
1,899 SR
Queue Stats
45W - 31L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
DanTheOkMan69
Zhong Kui
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Thor
Thor
jurrrrd
Thor
Level 156
God Stats
24W - 17L
1,684 SR
Queue Stats
459W - 416L
1,447 Elo+
Party 3
Team Averages
Level 99
1,617 SR
1,510 Elo+

VS

Team Averages
Level 138
1,580 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Teamjunior
Medusa
Level 228
God Stats
7W - 10L
1,731 SR
Queue Stats
163W - 156L
1,676 Elo+
Solo
Chang'e
Chang'e
Trejxy
Chang'e
Level 109
God Stats
1W - 2L
1,315 SR
Queue Stats
80W - 103L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
drnose21
Kuzenbo
Level 102
God Stats
4W - 3L
1,502 SR
Queue Stats
12W - 15L
1,468 Elo+
Party 1
Camazotz
Camazotz
potatoZMaster
Camazotz
Level 129
God Stats
5W - 2L
1,849 SR
Queue Stats
11W - 16L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 3 / 0
5,189
519
2,796
6,614
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
A15Stars
Cernunnos
9
1 / 1 / 1
5,425
543
3,765
4,007
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
CyrooHS
Nu Wa
10
0 / 3 / 1
5,567
557
5,401
6,104
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DanTheOkMan69
Zhong Kui
9
1 / 4 / 1
5,006
501
5,501
7,547
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thor
jurrrrd
Thor
10
1 / 2 / 1
5,509
551
2,327
6,852
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 0
5,597
560
2,556
7,427
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Teamjunior
Medusa
13
5 / 1 / 0
7,862
786
6,675
6,137
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
Trejxy
Chang'e
11
2 / 2 / 1
6,615
662
3,942
6,415
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
drnose21
Kuzenbo
9
2 / 1 / 5
6,055
606
4,186
7,510
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
potatoZMaster
Camazotz
12
3 / 0 / 1
6,183
618
3,095
9,244
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
13
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Charybdis
 
Charybdis
1
2
0
0.5
L
Cernunnos
A15Stars
Cernunnos
1
1
1
1.5
L
Nu Wa
CyrooHS
Nu Wa
0
3
1
0.17
L
Zhong Kui
DanTheOkMan69
Zhong Kui
1
4
1
0.38
W
Medusa
Teamjunior
Medusa
5
1
0
5
W
Chang'e
Trejxy
Chang'e
2
2
1
1.25
W
Kuzenbo
drnose21
Kuzenbo
2
1
5
4.5
L
Thor
jurrrrd
Thor
1
2
1
0.75
W
Camazotz
potatoZMaster
Camazotz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
20,454
31,124
Taken
36,733
14,060
Mitigated
15,787
7,284
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,796
331
0
1,994
6,614
3,642
0
245
6,369
0
25,723
W
Charybdis
 
Charybdis
2,556
1,389
0
3,078
7,427
2,041
0
1,563
5,864
0
31,507
L
Cernunnos
A15Stars
Cernunnos
3,765
1,507
0
1,513
4,007
1,247
758
1,054
2,953
0
29,893
L
Nu Wa
CyrooHS
Nu Wa
5,401
1,496
0
1,187
6,104
1,446
0
3,530
2,128
38,155
0
L
Zhong Kui
DanTheOkMan69
Zhong Kui
5,501
2,688
79
2,124
7,547
5,205
472
2,551
4,996
23,247
6,554
W
Medusa
Teamjunior
Medusa
6,675
3,776
0
3,964
6,137
1,918
145
437
5,573
0
60,601
W
Chang'e
Trejxy
Chang'e
3,942
152
163
2,770
6,415
1,733
245
3,522
2,893
39,638
948
W
Kuzenbo
drnose21
Kuzenbo
4,186
1,895
90
1,588
7,510
7,107
0
3,089
4,390
13,150
1,229
L
Thor
jurrrrd
Thor
2,327
531
0
387
6,852
2,520
0
213
6,639
0
38,009
W
Camazotz
potatoZMaster
Camazotz
3,095
793
0
6,698
9,244
2,988
0
1,665
7,542
0
40,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
32,312
281
Minions Killed
357
0
Camps Cleared
0
965,326
Distance Traveled
1,055,637
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,189
519
45
5
0
169,150
0
W
Charybdis
5,597
560
65
7
0
174,093
0
L
Cernunnos
5,425
543
49
5
0
181,930
0
L
Nu Wa
5,567
557
69
7
0
197,446
2
L
Zhong Kui
5,006
501
53
5
0
185,937
0
W
Medusa
7,862
786
108
11
0
205,631
1
W
Chang'e
6,615
662
85
9
0
211,083
4
W
Kuzenbo
6,055
606
16
2
0
224,973
0
L
Thor
5,509
551
65
7
0
230,863
0
W
Camazotz
6,183
618
83
8
0
239,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role