Player Matchup

Hercules
Hercules
Clever Asset
Hercules
Level 122
God Stats
0W - 1L
1,274 SR
Queue Stats
80W - 84L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
UNwork
Danzaburou
Level 104
God Stats
5W - 7L
1,663 SR
Queue Stats
137W - 154L
1,528 Elo+
Party 1
Janus
Janus
madmanQ2323
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,517 Elo+
Solo
Team Averages
Level 105
1,479 SR
1,535 Elo+

VS

Team Averages
Level 115
1,492 SR
1,427 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MurdaBlack-
Mulan
Level 157
God Stats
3W - 2L
1,475 SR
Queue Stats
37W - 37L
1,481 Elo+
Solo
Artemis
Artemis
esjuan77
Artemis
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clever Asset
Hercules
11
0 / 1 / 1
5,846
835
3,755
6,562
5,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
UNwork
Danzaburou
11
0 / 3 / 1
6,121
874
3,874
5,567
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,860
837
2,766
2,861
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 6
6,775
968
3,586
3,180
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 2
6,813
973
4,195
7,302
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
esjuan77
Artemis
11
3 / 0 / 2
6,715
959
5,044
4,459
1,387
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
6
3
L
Hercules
Clever Asset
Hercules
0
1
1
0.5
W
3
1
2
4
L
Danzaburou
UNwork
Danzaburou
0
3
1
0.17
W
Artemis
esjuan77
Artemis
3
0
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,395
Damage
12,825
14,990
Taken
14,941
7,878
Mitigated
8,453
3,036
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,586
157
999
1,631
3,180
1,095
294
844
2,336
25,871
0
L
Hercules
Clever Asset
Hercules
3,755
1,017
0
2,245
6,562
5,188
0
2,267
4,086
0
11,539
W
4,195
973
0
1,155
7,302
5,971
133
782
6,520
0
12,560
L
Danzaburou
UNwork
Danzaburou
3,874
625
0
791
5,567
1,908
0
552
4,941
0
23,447
W
Artemis
esjuan77
Artemis
5,044
1,161
0
642
4,459
1,387
0
1,164
3,295
0
17,905
L
2,766
215
0
0
2,861
782
0
806
1,952
14,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,827
Gold Earned
20,303
88
Minions Killed
97
0
Camps Cleared
0
405,752
Distance Traveled
442,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,775
968
45
6
0
147,996
2
L
Hercules
5,846
835
15
2
0
151,542
0
W
Mulan
6,813
973
22
3
0
151,886
0
L
Danzaburou
6,121
874
46
7
0
145,990
0
W
Artemis
6,715
959
30
4
0
142,220
1
L
Janus
5,860
837
27
4
0
108,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role