Player Matchup

Aphrodite
Aphrodite
Baderlionheart
Aphrodite
Level 177
God Stats
3W - 3L
1,502 SR
Queue Stats
179W - 191L
1,480 Elo+
Solo
Hercules
Hercules
Camusutra
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,486 Elo+
Party 1
Atlas
Atlas
Chiodo23
Atlas
Level 76
God Stats
3W - 1L
1,804 SR
Queue Stats
99W - 94L
1,523 Elo+
Party 1
Thoth
Thoth
Kaitlynn8184
Thoth
Level 112
God Stats
1W - 1L
1,693 SR
Queue Stats
64W - 76L
1,457 Elo+
Solo
King Arthur
King Arthur
NENOCARNAGE
King Arthur
Level 281
God Stats
1W - 3L
1,505 SR
Queue Stats
155W - 150L
1,491 Elo+
Solo
Team Averages
Level 146
1,601 SR
1,487 Elo+

VS

Team Averages
Level 112
1,547 SR
1,475 Elo+
Skadi
Skadi
Korovkaa
Skadi
Level 112
God Stats
18W - 6L
1,626 SR
Queue Stats
396W - 392L
1,468 Elo+
Solo
Anubis
Anubis
LordKrulcifer
Anubis
Level 159
God Stats
7W - 8L
1,492 SR
Queue Stats
496W - 496L
1,529 Elo+
Solo
Hades
Hades
RogueHunter858
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,536 Elo+
Solo
Aphrodite
Aphrodite
sophin8or
Aphrodite
Level 108
God Stats
3W - 4L
1,350 SR
Queue Stats
251W - 228L
1,370 Elo+
Solo
Fafnir
Fafnir
xMUFASAx09
Fafnir
Level 97
God Stats
9W - 1L
1,766 SR
Queue Stats
752W - 732L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baderlionheart
Aphrodite
17
3 / 4 / 11
10,592
706
10,344
13,822
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Camusutra
Hercules
17
3 / 4 / 11
10,052
670
10,951
21,667
27,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Chiodo23
Atlas
16
2 / 4 / 13
9,926
662
22,985
19,822
19,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 9
11,005
734
18,215
15,258
5,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NENOCARNAGE
King Arthur
16
4 / 10 / 10
10,508
701
15,870
24,707
28,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Korovkaa
Skadi
18
4 / 4 / 12
11,093
740
17,501
11,236
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

19
8 / 2 / 16
12,167
811
26,123
17,894
9,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 18
10,976
732
13,600
19,000
12,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
sophin8or
Aphrodite
20
9 / 2 / 16
12,156
810
13,520
19,079
11,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
xMUFASAx09
Fafnir
18
2 / 4 / 22
12,032
802
9,912
25,660
26,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
111
17
Kills
27
27
Deaths
17
54
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Baderlionheart
Aphrodite
3
4
11
2.13
L
Hercules
Camusutra
Hercules
3
4
11
2.13
L
Atlas
Chiodo23
Atlas
2
4
13
2.13
L
5
5
9
1.9
W
Skadi
Korovkaa
Skadi
4
4
12
2.5
W
8
2
16
8
L
King Arthur
NENOCARNAGE
King Arthur
4
10
10
0.9
W
4
5
18
2.6
W
Aphrodite
sophin8or
Aphrodite
9
2
16
8.5
W
Fafnir
xMUFASAx09
Fafnir
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,365
Damage
80,656
95,276
Taken
92,869
86,742
Mitigated
63,814
32,922
Healing
48,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Baderlionheart
Aphrodite
10,344
1,830
7,870
6,457
13,822
5,703
90
8,554
5,268
17,280
576
L
Hercules
Camusutra
Hercules
10,951
1,160
2,314
7,286
21,667
27,936
0
15,446
6,221
0
21,211
L
Atlas
Chiodo23
Atlas
22,985
5,927
777
909
19,822
19,121
451
12,830
6,992
36,106
2,952
L
18,215
637
565
2,317
15,258
5,719
684
9,749
5,509
39,329
0
W
Skadi
Korovkaa
Skadi
17,501
2,548
1,186
666
11,236
4,092
1,307
7,179
3,837
0
41,366
W
26,123
1,862
1,735
2,175
17,894
9,872
1,535
9,972
7,619
43,229
0
L
King Arthur
NENOCARNAGE
King Arthur
15,870
1,246
1,752
2,675
24,707
28,263
0
15,762
8,945
6,076
20,680
W
13,600
1,711
2,614
4,694
19,000
12,016
2,127
11,132
7,712
26,941
0
W
Aphrodite
sophin8or
Aphrodite
13,520
2,257
13,225
12,268
19,079
11,684
1,123
10,384
8,480
25,138
1,704
W
Fafnir
xMUFASAx09
Fafnir
9,912
3,263
3,655
6,698
25,660
26,150
475
15,041
10,315
21,059
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,083
Gold Earned
58,424
147
Minions Killed
165
0
Camps Cleared
0
1,194,270
Distance Traveled
1,305,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,592
706
41
3
0
225,426
0
L
Hercules
10,052
670
20
1
0
261,945
0
L
Atlas
9,926
662
29
2
0
257,838
0
L
Thoth
11,005
734
37
2
0
233,028
0
W
Skadi
11,093
740
39
3
0
261,883
0
W
Anubis
12,167
811
50
3
0
229,413
0
L
King Arthur
10,508
701
20
1
0
216,033
0
W
Hades
10,976
732
27
2
0
277,042
0
W
Aphrodite
12,156
810
32
2
0
267,547
0
W
Fafnir
12,032
802
17
1
0
270,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role