Player Matchup

Yu Huang
Yu Huang
Charlesr9
Yu Huang
Level 126
God Stats
2W - 0L
1,727 SR
Queue Stats
76W - 54L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
MYDIKSEREKT
Cthulhu
Level 66
God Stats
19W - 7L
1,545 SR
Queue Stats
143W - 136L
1,506 Elo+
Solo
Ullr
Ullr
berry215
Ullr
Level 125
God Stats
22W - 15L
1,693 SR
Queue Stats
108W - 67L
1,601 Elo+
Party 2
Thor
Thor
topsniper000
Thor
Level 102
God Stats
2W - 2L
1,471 SR
Queue Stats
15W - 9L
1,590 Elo+
Solo
Sylvanus
Sylvanus
toxicwalter
Sylvanus
Level 129
God Stats
2W - 1L
1,530 SR
Queue Stats
71W - 58L
1,597 Elo+
Party 2
Team Averages
Level 110
1,593 SR
1,579 Elo+

VS

Team Averages
Level 92
1,666 SR
1,502 Elo+
Hou Yi
Hou Yi
FoTH-_-KoBA
Hou Yi
Level 116
God Stats
28W - 25L
1,410 SR
Queue Stats
225W - 212L
1,498 Elo+
Solo
Tyr
Tyr
FoxsinxLucy
Tyr
Level 33
God Stats
1W - 2L
1,764 SR
Queue Stats
19W - 26L
1,475 Elo+
Party 1
Arachne
Arachne
I LIV NEXT 2 U2
Arachne
Level 154
God Stats
11W - 8L
1,626 SR
Queue Stats
101W - 101L
1,499 Elo+
Party 3
Ra
Ra
RedBeardedDude
Ra
Level 25
God Stats
1W - 1L
1,742 SR
Queue Stats
26W - 31L
1,515 Elo+
Party 1
Anhur
Anhur
Scott4441
Anhur
Level 131
God Stats
14W - 6L
1,788 SR
Queue Stats
187W - 185L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Charlesr9
Yu Huang
15
5 / 0 / 2
8,761
674
4,416
2,133
756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MYDIKSEREKT
Cthulhu
15
6 / 4 / 1
8,998
692
9,299
10,331
8,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
14
3 / 1 / 7
8,026
617
10,891
9,359
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 5 / 6
7,298
561
5,308
11,901
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
toxicwalter
Sylvanus
13
5 / 3 / 6
7,176
552
7,506
11,090
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 4 / 3
5,905
454
6,156
12,873
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 5 / 1
8,062
620
4,897
12,103
3,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 3
6,777
521
5,653
10,380
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 1
8,395
646
3,477
7,543
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Scott4441
Anhur
10
3 / 6 / 0
6,293
484
5,798
11,120
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
13
13
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Charlesr9
Yu Huang
5
0
2
6
L
Hou Yi
1
4
3
0.63
L
4
5
1
0.9
L
2
2
3
1.75
W
Cthulhu
MYDIKSEREKT
Cthulhu
6
4
1
1.63
L
3
4
1
0.88
L
Anhur
Scott4441
Anhur
3
6
0
0.5
W
Ullr
3
1
7
6.5
W
2
5
6
1
W
Sylvanus
toxicwalter
Sylvanus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
25,981
44,814
Taken
54,019
25,849
Mitigated
18,527
9,421
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Charlesr9
Yu Huang
4,416
238
0
359
2,133
756
2,150
207
1,890
62,314
954
L
Hou Yi
6,156
1,197
0
1,893
12,873
7,538
0
2,645
10,228
0
27,490
L
4,897
872
0
4,087
12,103
3,286
0
6,554
4,630
0
48,399
L
5,653
4,746
0
4,934
10,380
3,381
0
886
9,440
0
46,401
W
Cthulhu
MYDIKSEREKT
Cthulhu
9,299
730
0
754
10,331
8,251
0
1,571
8,496
50,877
874
L
3,477
105
336
2,090
7,543
2,155
261
4,869
2,568
63,921
0
L
Anhur
Scott4441
Anhur
5,798
2,897
0
3,040
11,120
2,167
0
4,238
6,882
0
34,701
W
Ullr
10,891
5,242
0
3,300
9,359
2,838
1,022
0
9,359
0
61,528
W
5,308
1,922
0
2,086
11,901
4,904
0
1,038
10,693
0
55,867
W
Sylvanus
toxicwalter
Sylvanus
7,506
3,194
638
2,284
11,090
9,100
789
181
10,899
22,791
8,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
35,432
458
Minions Killed
394
0
Camps Cleared
0
1,308,734
Distance Traveled
1,297,772
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,761
674
127
10
0
283,262
0
L
Hou Yi
5,905
454
39
3
0
264,309
6
L
Tyr
8,062
620
94
7
0
292,730
0
L
Arachne
6,777
521
79
6
0
268,487
1
W
Cthulhu
8,998
692
107
8
0
248,451
0
L
Ra
8,395
646
122
9
0
283,416
1
L
Anhur
6,293
484
60
5
0
188,830
0
W
Ullr
8,026
617
102
8
0
246,617
0
W
Thor
7,298
561
91
7
0
285,798
0
W
Sylvanus
7,176
552
31
2
0
244,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role