Player Matchup

Gilgamesh
Gilgamesh
GraNdF0U
Gilgamesh
Level 156
God Stats
0W - 1L
1,362 SR
Queue Stats
17W - 19L
1,475 Elo+
Party 1
Thoth
Thoth
LeBl0ndQc
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,688 Elo+
Party 1
Kuzenbo
Kuzenbo
MissCamz01
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 64
1,454 SR
1,555 Elo+

VS

Team Averages
Level 85
1,640 SR
1,419 Elo+
Cthulhu
Cthulhu
BatNukem
Cthulhu
Level 18
God Stats
12W - 16L
1,810 SR
Queue Stats
12W - 18L
1,499 Elo+
Party 2
Anubis
Anubis
notatthetabl3
Anubis
Level 112
God Stats
41W - 33L
1,610 SR
Queue Stats
127W - 130L
1,448 Elo+
Solo
Chernobog
Chernobog
x4cidtripx
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GraNdF0U
Gilgamesh
19
3 / 1 / 8
12,141
759
18,403
20,180
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thoth
LeBl0ndQc
Thoth
19
6 / 6 / 4
13,011
813
13,134
9,771
2,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MissCamz01
Kuzenbo
17
3 / 3 / 5
11,234
702
5,725
16,876
24,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatNukem
Cthulhu
18
1 / 2 / 6
11,861
741
10,371
14,620
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 3
13,234
827
12,756
11,148
4,455
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
x4cidtripx
Chernobog
18
4 / 5 / 4
12,659
791
13,713
16,350
6,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
10
10
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BatNukem
Cthulhu
1
2
6
2
L
Gilgamesh
GraNdF0U
Gilgamesh
3
1
8
7
L
Thoth
LeBl0ndQc
Thoth
6
6
4
1.33
L
Kuzenbo
MissCamz01
Kuzenbo
3
3
5
1.83
W
5
5
3
1.3
W
Chernobog
x4cidtripx
Chernobog
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
36,840
46,827
Taken
42,118
41,693
Mitigated
24,746
1,864
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BatNukem
Cthulhu
10,371
766
0
1,763
14,620
14,042
351
5,863
8,137
31,665
1,125
L
Gilgamesh
GraNdF0U
Gilgamesh
18,403
4,221
0
1,798
20,180
14,644
0
9,190
10,319
0
52,382
L
Thoth
LeBl0ndQc
Thoth
13,134
582
0
32
9,771
2,949
0
5,763
3,722
45,557
822
L
Kuzenbo
MissCamz01
Kuzenbo
5,725
1,734
0
34
16,876
24,100
363
6,216
10,167
24,805
854
W
12,756
408
0
1,064
11,148
4,455
729
4,897
6,003
54,537
0
W
Chernobog
x4cidtripx
Chernobog
13,713
7,726
0
2,664
16,350
6,249
2,341
7,308
8,640
0
44,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
37,754
176
Minions Killed
193
0
Camps Cleared
0
841,317
Distance Traveled
753,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,861
741
60
4
0
279,377
0
L
Gilgamesh
12,141
759
67
4
0
317,521
0
L
Thoth
13,011
813
80
5
0
245,499
0
L
Kuzenbo
11,234
702
29
2
0
278,297
0
W
Anubis
13,234
827
63
4
0
235,290
3
W
Chernobog
12,659
791
70
4
0
239,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role