Player Matchup

Kuzenbo
Kuzenbo
CAPE COUGARS
Kuzenbo
Level 124
God Stats
1W - 3L
1,133 SR
Queue Stats
61W - 71L
1,410 Elo+
Solo
Hades
Hades
Deadmonkeys12
Hades
Level 125
God Stats
3W - 0L
1,813 SR
Queue Stats
98W - 104L
1,442 Elo+
Solo
Zeus
Zeus
IR1SH EL1T3
Zeus
Level 108
God Stats
7W - 5L
1,459 SR
Queue Stats
256W - 327L
1,346 Elo+
Solo
Nu Wa
Nu Wa
Veratresa
Nu Wa
Level 99
God Stats
5W - 4L
1,524 SR
Queue Stats
196W - 183L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
danluminato
Sun Wukong
Level 66
God Stats
4W - 4L
1,430 SR
Queue Stats
319W - 356L
1,378 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,401 Elo+

VS

Team Averages
Level 57
1,557 SR
1,416 Elo+
Heimdallr
Heimdallr
JangusNabroc666
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,459 Elo+
Solo
Ah Puch
Ah Puch
LaNectar
Ah Puch
Level 76
God Stats
1W - 4L
1,795 SR
Queue Stats
126W - 131L
1,409 Elo+
Solo
Bacchus
Bacchus
LegoXMinifig2
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Mephisto93
Danzaburou
Level 36
God Stats
0W - 4L
1,268 SR
Queue Stats
114W - 145L
1,348 Elo+
Solo
Chernobog
Chernobog
Noo3zor
Chernobog
Level 66
God Stats
2W - 1L
1,724 SR
Queue Stats
31W - 28L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CAPE COUGARS
Kuzenbo
17
1 / 5 / 19
10,478
748
6,580
22,549
30,645
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 7 / 12
12,929
924
23,493
23,274
16,239
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 2 / 17
12,489
892
26,914
7,833
3,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Veratresa
Nu Wa
19
7 / 2 / 14
11,945
853
20,202
6,951
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
danluminato
Sun Wukong
16
2 / 5 / 17
10,722
766
7,696
12,831
9,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JangusNabroc666
Heimdallr
14
2 / 9 / 9
9,774
698
8,862
14,693
4,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
LaNectar
Ah Puch
18
6 / 6 / 7
10,845
775
19,461
14,169
4,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
17
6 / 6 / 10
10,956
783
7,608
27,554
28,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
Mephisto93
Danzaburou
14
2 / 8 / 11
9,433
674
12,403
15,109
5,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Noo3zor
Chernobog
18
4 / 6 / 11
10,537
753
9,283
18,854
8,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
68
35
Kills
20
21
Deaths
35
79
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CAPE COUGARS
Kuzenbo
1
5
19
2.1
W
13
7
12
2.71
W
12
2
17
10.25
L
Heimdallr
JangusNabroc666
Heimdallr
2
9
9
0.72
L
Ah Puch
LaNectar
Ah Puch
6
6
7
1.58
L
Bacchus
6
6
10
1.83
L
Danzaburou
Mephisto93
Danzaburou
2
8
11
0.94
L
Chernobog
Noo3zor
Chernobog
4
6
11
1.58
W
Nu Wa
Veratresa
Nu Wa
7
2
14
7
W
Sun Wukong
danluminato
Sun Wukong
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,885
Damage
57,617
73,438
Taken
90,379
61,917
Mitigated
50,602
25,552
Healing
27,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CAPE COUGARS
Kuzenbo
6,580
2,303
785
5,752
22,549
30,645
1,011
8,326
14,223
9,697
350
W
23,493
1,841
2,681
9,106
23,274
16,239
1,409
6,260
17,014
38,469
871
W
26,914
956
616
656
7,833
3,018
1,630
3,536
4,297
49,464
664
L
Heimdallr
JangusNabroc666
Heimdallr
8,862
4,329
175
1,479
14,693
4,180
0
12,739
1,620
0
20,356
L
Ah Puch
LaNectar
Ah Puch
19,461
1,053
1,108
2,118
14,169
4,325
0
11,355
2,547
52,468
685
L
Bacchus
7,608
529
6,410
7,367
27,554
28,647
0
21,840
5,052
15,302
826
L
Danzaburou
Mephisto93
Danzaburou
12,403
4,498
132
1,207
15,109
5,197
0
12,846
1,891
0
29,156
L
Chernobog
Noo3zor
Chernobog
9,283
5,209
1,630
5,515
18,854
8,253
0
15,107
3,318
0
41,915
W
Nu Wa
Veratresa
Nu Wa
20,202
5,012
617
1,035
6,951
2,783
2,072
3,672
3,279
39,518
0
W
Sun Wukong
danluminato
Sun Wukong
7,696
661
1,888
2,416
12,831
9,232
1,187
4,547
8,284
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,563
Gold Earned
51,545
171
Minions Killed
202
0
Camps Cleared
0
1,365,030
Distance Traveled
1,010,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,478
748
7
1
0
274,275
0
W
Hades
12,929
924
38
3
0
210,329
0
W
Zeus
12,489
892
46
3
0
238,453
0
L
Heimdallr
9,774
698
20
1
0
153,752
0
L
Ah Puch
10,845
775
63
5
0
206,052
0
L
Bacchus
10,956
783
16
1
0
257,977
0
L
Danzaburou
9,433
674
35
3
0
190,182
0
L
Chernobog
10,537
753
68
5
0
202,983
0
W
Nu Wa
11,945
853
52
4
0
273,970
0
W
Sun Wukong
10,722
766
28
2
0
368,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role