Player Matchup

Amaterasu
Amaterasu
Dweeberz
Amaterasu
Level 147
God Stats
4W - 2L
1,541 SR
Queue Stats
327W - 363L
1,530 Elo+
Solo
Ullr
Ullr
GamertagViper
Ullr
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 58L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
IJanosI
Kumbhakarna
Level 149
God Stats
2W - 0L
1,737 SR
Queue Stats
432W - 452L
1,521 Elo+
Solo
Olorun
Olorun
Raikaiju
Olorun
Level 107
God Stats
3W - 3L
1,590 SR
Queue Stats
383W - 268L
1,584 Elo+
Solo
Tyr
Tyr
troyboytat229
Tyr
Level 158
God Stats
1W - 2L
1,185 SR
Queue Stats
109W - 108L
1,429 Elo+
Solo
Team Averages
Level 129
1,511 SR
1,496 Elo+

VS

Team Averages
Level 111
1,539 SR
1,449 Elo+
Olorun
Olorun
AlphaDJ924
Olorun
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 183L
1,450 Elo+
Solo
Jing Wei
Jing Wei
DontNeedMeAPlanB
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,471 Elo+
Solo
Chaac
Chaac
Freudlaven
Chaac
Level 129
God Stats
1W - 4L
1,138 SR
Queue Stats
57W - 85L
1,403 Elo+
Solo
Merlin
Merlin
GrlmmJow
Merlin
Level 135
God Stats
34W - 25L
1,610 SR
Queue Stats
762W - 795L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Obiwangenobli
Morgan Le Fay
Level 130
God Stats
4W - 2L
1,947 SR
Queue Stats
173W - 173L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dweeberz
Amaterasu
15
5 / 3 / 13
10,328
939
8,244
19,948
13,383
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
4 / 3 / 12
9,750
886
7,995
8,164
2,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
IJanosI
Kumbhakarna
15
1 / 4 / 15
9,396
854
7,792
21,255
19,823
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Raikaiju
Olorun
17
9 / 2 / 8
10,453
950
13,085
7,164
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 12
8,402
764
6,218
11,402
9,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlphaDJ924
Olorun
15
4 / 5 / 9
9,385
853
10,938
10,647
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 4 / 7
9,173
834
8,506
8,503
2,899
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
1 / 4 / 8
8,823
802
7,427
13,418
14,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
GrlmmJow
Merlin
15
4 / 4 / 6
9,449
859
8,850
7,625
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Obiwangenobli
Morgan Le Fay
14
3 / 3 / 4
8,485
771
11,263
8,868
3,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
20
Kills
17
17
Deaths
20
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlphaDJ924
Olorun
4
5
9
1.7
L
5
4
7
2.13
W
Amaterasu
Dweeberz
Amaterasu
5
3
13
3.83
L
Chaac
1
4
8
1.25
W
4
3
12
3.33
L
Merlin
GrlmmJow
Merlin
4
4
6
1.75
W
Kumbhakarna
IJanosI
Kumbhakarna
1
4
15
2.13
L
Morgan Le Fay
Obiwangenobli
Morgan Le Fay
3
3
4
1.67
W
Olorun
Raikaiju
Olorun
9
2
8
6.5
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
46,984
67,933
Taken
49,061
48,407
Mitigated
28,105
30,635
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlphaDJ924
Olorun
10,938
5,006
2,490
2,652
10,647
4,096
1,629
4,830
5,817
18,727
0
L
8,506
6,893
585
1,552
8,503
2,899
642
4,226
4,277
0
13,795
W
Amaterasu
Dweeberz
Amaterasu
8,244
3,249
2,509
11,082
19,948
13,383
537
7,618
12,330
0
14,506
L
Chaac
7,427
483
484
3,280
13,418
14,234
237
5,971
7,447
0
20,355
W
7,995
3,037
1,004
1,898
8,164
2,915
2,695
5,217
2,947
0
26,134
L
Merlin
GrlmmJow
Merlin
8,850
391
747
1,102
7,625
2,918
810
2,727
4,898
18,579
580
W
Kumbhakarna
IJanosI
Kumbhakarna
7,792
401
3,882
5,438
21,255
19,823
105
7,973
13,282
16,132
626
L
Morgan Le Fay
Obiwangenobli
Morgan Le Fay
11,263
654
630
1,195
8,868
3,958
112
2,662
6,206
26,074
0
W
Olorun
Raikaiju
Olorun
13,085
6,529
636
1,143
7,164
2,636
3,967
4,845
2,319
36,135
504
W
6,218
414
253
2,790
11,402
9,650
319
5,048
6,354
1,229
9,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
45,315
120
Minions Killed
123
0
Camps Cleared
0
1,078,523
Distance Traveled
946,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,385
853
17
2
0
165,748
0
L
Jing Wei
9,173
834
18
2
0
192,281
0
W
Amaterasu
10,328
939
4
0
0
248,276
0
L
Chaac
8,823
802
23
2
0
208,097
0
W
Ullr
9,750
886
48
4
0
206,642
0
L
Merlin
9,449
859
31
3
0
183,268
0
W
Kumbhakarna
9,396
854
8
1
0
219,238
0
L
Morgan Le Fay
8,485
771
34
3
0
197,162
0
W
Olorun
10,453
950
54
5
0
192,629
0
W
Tyr
8,402
764
6
1
0
211,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role