Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Gunnar_0507
Chaac
Gold V
Level 147
God Stats
6W - 6L
1,417 SR
Queue Stats
138W - 165L
1,280 MMR
Solo
Ix Chel
Ix Chel
Gold III
StarburstMe69
Ix Chel
Gold III
Level 161
God Stats
0W - 1L
1,280 SR
Queue Stats
152W - 163L
1,377 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
Thirst4morE
Jing Wei
Bronze IV
Level 178
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 15L
1,341 MMR
Solo
Chronos
Chronos
Gold IV
xStYLiNxOnxEmx
Chronos
Gold IV
Level 177
God Stats
78W - 79L
1,627 SR
Queue Stats
604W - 619L
1,396 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,419 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,595 SR
1,353 MMR
Nu Wa
Nu Wa
Silver I
Drakko2285
Nu Wa
Silver I
Level 109
God Stats
9W - 3L
1,656 SR
Queue Stats
102W - 128L
1,269 MMR
Solo
Hou Yi
Hou Yi
Silver I
NightRaven
Hou Yi
Silver I
Level 137
God Stats
4W - 3L
1,485 SR
Queue Stats
25W - 32L
1,278 MMR
Party 1
Sol
Sol
Gold V
SilverCrow809
Sol
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 316L
1,307 MMR
Solo
Danzaburou
Danzaburou
Gold IV
dukeisreal15
Danzaburou
Gold IV
Level 164
God Stats
9W - 5L
1,777 SR
Queue Stats
152W - 161L
1,397 MMR
Solo
Artio
Artio
Gold II
feuCeleste
Artio
Gold II
Level 120
God Stats
7W - 8L
1,557 SR
Queue Stats
56W - 53L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
1 / 1 / 1
3,707
618
1,098
4,352
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
2,861
477
119
1,254
474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
7
1 / 1 / 1
3,883
647
2,184
2,699
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Thirst4morE
Jing Wei
6
0 / 1 / 3
3,673
612
1,565
3,199
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 2
4,273
712
2,295
3,197
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Chang'eJanusKing ArthurIshtar

VS

Bans
AthenaSusanoKaliCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 1 / 1
4,064
677
777
1,923
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
NightRaven
Hou Yi
7
0 / 2 / 0
3,714
619
1,962
2,346
559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,514
752
773
1,824
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
dukeisreal15
Danzaburou
7
3 / 1 / 0
4,193
699
3,045
4,085
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
6
1 / 0 / 2
3,973
662
1,644
5,114
2,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
5
5
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
W
Nu Wa
0
1
1
0.5
L
0
1
0
0
W
Hou Yi
NightRaven
Hou Yi
0
2
0
0
W
1
0
0
1
L
Ix Chel
1
1
1
1.5
L
Jing Wei
Thirst4morE
Jing Wei
0
1
3
1.5
W
Danzaburou
dukeisreal15
Danzaburou
3
1
0
3
W
Artio
1
0
2
2
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,261
Damage
8,201
14,701
Taken
15,292
4,677
Mitigated
4,726
5,244
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,098
298
0
1,455
4,352
2,162
0
421
3,917
6,786
0
W
Nu Wa
777
227
0
488
1,923
462
0
1,373
504
19,789
628
L
119
0
0
48
1,254
474
0
843
397
0
3,186
W
Hou Yi
NightRaven
Hou Yi
1,962
801
0
480
2,346
559
48
879
1,382
0
18,369
W
773
350
0
1,200
1,824
362
360
0
1,824
21,312
4,744
L
Ix Chel
2,184
213
76
1,360
2,699
616
0
814
1,873
21,814
0
L
Jing Wei
Thirst4morE
Jing Wei
1,565
1,238
0
1,433
3,199
622
0
676
2,509
0
17,735
W
Danzaburou
dukeisreal15
Danzaburou
3,045
1,273
0
2,187
4,085
1,142
0
991
2,976
0
18,012
W
Artio
1,644
347
40
2,277
5,114
2,201
0
1,998
3,050
10,367
0
L
2,295
601
0
872
3,197
803
0
342
2,841
15,115
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,397
Gold Earned
20,458
125
Minions Killed
172
0
Camps Cleared
0
554,830
Distance Traveled
642,453
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,707
618
3
1
0
143,011
5
W
Nu Wa
4,064
677
34
6
0
123,206
0
L
Chaac
2,861
477
7
1
0
34,002
0
W
Hou Yi
3,714
619
38
6
0
123,109
0
W
Sol
4,514
752
46
8
0
110,775
0
L
Ix Chel
3,883
647
40
7
0
118,190
0
L
Jing Wei
3,673
612
40
7
0
127,609
0
W
Danzaburou
4,193
699
41
7
0
142,404
3
W
Artio
3,973
662
13
2
0
142,959
0
L
Chronos
4,273
712
35
6
0
132,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role